Index of Spells by Name Letters - C

Name
School Casting Time Source Book
Save - Res Level Comps
Dur Range Recharge
Description
Call Lightning
Evocation [Electricity] 1 round PRPG-O
Reflex half - Yes Drd 3, Weather 3 V, S
1 min./level Medium General

Calls down lightning bolts (3d6 per bolt) from sky.

Call Lightning Storm
Evocation [Electricity] 1 round PRPG-O
Reflex half - Yes Drd 5 V, S
1 min./level Long General

As call lightning, but 5d6 damage per bolt.

Calm Animals
Enchantment (Compulsion) [Mind-affecting] 1 standard action PRPG-O
Will negates - Yes Animal 1, Drd 1, Rgr 1 V, S
1 min./level Close General

Calms 2d4 + level HD of animals.

Calm Emotions
Enchantment (Compulsion) [Mind-affecting] 1 standard action PRPG-O
Will negates - Yes Brd 2, Charm 2, Clr 2 V, S, DF
Concentration, up to 1 round/level (D) Medium General

Calms creatures, negating emotion effects.

Cat's Grace
Transmutation 1 standard action PRPG-O
Will negates (harmless) - Yes Adp 2, Brd 2, Drd 2, Rgr 2, Sor/Wiz 2 V, S, M
1 min./level Touch 5 minutes

Subject gains +4 to Dex for 1 min./level.

Mass Cat's Grace
Transmutation 1 standard action PRPG-O
Will negates (harmless) - Yes Brd 6, Drd 6, Sor/Wiz 6 V, S, M
1 min./level Close 30 minutes

As cat's grace, affects one subject/level.

Cause Fear
Necromancy [Fear] [Mind-affecting] 1 standard action PRPG-O
Will partial - Yes Adp 1, Brd 1, Clr 1, Death 1, Sor/Wiz 1 V, S
1d4 rounds or 1 round; see text Close General

One creature of 5 HD or less flees for 1d4 rounds.

Chain Lightning
Evocation [Electricity] 1 standard action PRPG-O
Reflex half - Yes Air 6, Sor/Wiz 6 V, S, F
Instant Long General

1d6/level damage and 1 secondary bolt/level.

Changestaff
Transmutation 1 round PRPG-O
None - No Drd 7 V, S, F
1 hour/level (D) Touch 6 hours

Your staff becomes a treant on command.

Chaos Hammer
Evocation [Chaotic] 1 standard action PRPG-O
Will partial; see text - Yes Chaos 4, Clr 4 V, S
Instant (1d6 rounds); see text Medium General

Harms and slows lawful creatures (1d8 damage/2 levels).

Charm Animal
Enchantment (Charm) [Mind-affecting] 1 standard action PRPG-O
Will negates - Yes Drd 1, Rgr 1 V, S
1 hour/level Close 1 hour

Makes one animal your friend.

Charm Monster
Enchantment (Charm) [Mind-affecting] 1 standard action PRPG-O
Will negates - Yes Brd 3, Charm 5, Sor/Wiz 4 V, S
1 day/level Close 1 hour

Makes monster believe it is your ally.

Mass Charm Monster
Enchantment (Charm) [Mind-affecting] 1 standard action PRPG-O
Will negates - Yes Brd 6, Sor/Wiz 8 V
1 day/level Close 1 hour

As charm monster, but all within 30 ft.

Charm Person
Enchantment (Charm) [Mind-affecting] 1 standard action PRPG-O
Will negates - Yes Brd 1, Charm 1, Sor/Wiz 1 V, S
1 hour/level Close 1 hour

Makes one person your friend.

Chill Metal
Transmutation [Cold] 1 standard action PRPG-O
Will negates (object) - Yes (object) Drd 2 V, S, DF
7 rounds Close General

Cold metal damages those who touch it.

Chill Touch
Necromancy 1 standard action PRPG-O
Fortitude partial or Will negates; see text - Yes Sor/Wiz 1 V, S
Instant Touch General

One touch/level deals 1d6 damage and possibly 1 Str damage.

Circle of Death (M)
Necromancy [Death] 1 standard action PRPG-O
Fortitude negates - Yes Sor/Wiz 6 V, S, M
Instant Medium General

Kills 1d4/level HD of creatures.

Clairaudience/Clairvoyance
Divination (Scrying) 10 minutes PRPG-O
None - No Brd 3, Sor/Wiz 3 V, S, F/DF
1 min./level (D) Long General

Hear or see at a distance for 1 min./level.

Clenched Fist
Evocation [Force] 1 standard action PRPG-O
None - Yes Sor/Wiz 8, Strength 8 V, S, F/DF
1 round/level (D) Medium General

Large hand provides cover, pushes, or attacks your foes.

Cloak of Chaos (F)
Abjuration [Chaotic] 1 standard action PRPG-O
See text - Yes (harmless) Chaos 8, Clr 8 V, S, F
1 round/level (D) 20 ft. General

+4 to AC, +4 resistance, and SR 25 against lawful spells.

Clone (M) (F)
Necromancy 10 minutes PRPG-O
None - No Sor/Wiz 8 V, S, M, F
Instant 0 ft. General

Duplicate awakens when original dies.

Cloudkill
Conjuration (Creation) 1 standard action PRPG-O
Fortitude partial; see text - No Sor/Wiz 5 V, S
1 min./level Medium General

Kills 3 HD or less; 46 HD save or die, 6+ HD take Con damage.

Color Spray
Illusion (Pattern) [Mind-affecting] 1 standard action PRPG-O
Will negates - Yes Sor/Wiz 1 V, S, M
Instant; see text 15 ft. General

Knocks unconscious, blinds, and/or stuns weak creatures.

Command
Enchantment (Compulsion) [Language-dependent] [Mind-affecting] 1 standard action PRPG-O
Will negates - Yes Adp 1, Clr 1 V
1 round Close General

One subject obeys selected command for 1 round.

Command Plants
Transmutation 1 standard action PRPG-O
Will negates - Yes Drd 4, Plant 4, Rgr 3 V
1 day/level Close 1 hour

Sways the actions of plant creatures.

Command Undead
Necromancy 1 standard action PRPG-O
Will negates; see text - Yes Sor/Wiz 2 V, S, M
1 day/level Close 1 hour

Undead creature obeys your commands.

Greater Command
Enchantment (Compulsion) [Language-dependent] [Mind-affecting] 1 standard action PRPG-O
Will negates - Yes Clr 5, Nobility 5 V
1 round/level Close General

As command, but affects one subject/level.

Commune (M)
Divination 10 minutes PRPG-O
- Adp 5, Clr 5 V, S, M, DF
1 round/level Personal 6 hours

Deity answers one yes-or-no question/level.

Commune with Nature
Divination 10 minutes PRPG-O
- Drd 5, Rgr 4 V, S
Instant Personal 6 hours

Learn about terrain for 1 mile/level.

Comprehend Languages
Divination 1 standard action PRPG-O
- Adp 1, Brd 1, Clr 1, Knowledge 1, Sor/Wiz 1 V, S, M/DF
10 min./level Personal 4 hours

You understand all spoken and written languages.

Cone of Cold
Evocation [Cold] 1 standard action PRPG-O
Reflex half - Yes Sor/Wiz 5, Water 6 V, S, M
Instant 60 ft. General

1d6/level cold damage.

Confusion
Enchantment (Compulsion) [Mind-affecting] 1 standard action PRPG-O
Will negates - Yes Brd 3, Madness 4, Sor/Wiz 4, Trickery 4 V, S, M/DF
1 round/level Medium General

Subjects behave oddly for 1 round/level.

Lesser Confusion
Enchantment (Compulsion) [Mind-affecting] 1 standard action PRPG-O
Will negates - Yes Brd 1, Madness 1 V, S, DF
1 round Close General

One creature is confused for 1 round.

Consecrate (M)
Evocation [Good] 1 standard action PRPG-O
None - No Clr 2 V, S, M, DF
2 hours/level Close 30 minutes

Fills area with positive energy, weakening undead.

Contact Other Plane
Divination 10 minutes PRPG-O
- Sor/Wiz 5 V
Concentration Personal 6 hours

Lets you ask question of extraplanar entity.

Contagion
Necromancy [Evil] 1 standard action PRPG-O
Fortitude negates - Yes Adp 3, Clr 3, Drd 3, Sor/Wiz 4 V, S
Instant Touch General

Infects subject with chosen disease.

Contingency (F)
Evocation At least 10 minutes; see text PRPG-O
- Sor/Wiz 6 V, S, M, F
1 day/level (D) or until discharged Personal General

Sets trigger condition for another spell.

Continual Flame (M)
Evocation [Light] 1 standard action PRPG-O
None - No Adp 3, Clr 3, Sor/Wiz 2 V, S, M
Permanent Touch General

Makes a permanent, heatless light.

Control Plants
Transmutation 1 standard action PRPG-O
Will negates - No Drd 8, Plant 8 V, S, DF
1 min./level Close 30 minutes

Controls actions of one or more plant creatures.

Control Undead
Necromancy 1 standard action PRPG-O
Will negates - Yes Sor/Wiz 7 V, S, M
1 min./level Close 30 minutes

Undead don't attack you while under your command.

Control Water
Transmutation [Water] 1 standard action PRPG-O
None; see text - No Clr 4, Drd 4, Sor/Wiz 6, Water 4 V, S, M/DF
10 min./level (D) Long 1 hour

Raises or lowers bodies of water.

Control Weather
Transmutation 10 minutes; see text PRPG-O
None - No Clr 7, Drd 7, Sor/Wiz 7, Weather 7 V, S
4d12 hours; see text 2 miles General

Changes weather in local area.

Control Winds
Transmutation [Air] 1 standard action PRPG-O
Fortitude negates - No Air 5, Drd 5, Weather 6 V, S
10 min./level 40 ft./level 4 hours

Changes wind direction and speed.

Create Food and Water
Conjuration (Creation) 10 minutes PRPG-O
None - No Clr 3 V, S
24 hours; see text Close 24 hours

Feeds three humans (or one horse)/level.

Create Greater Undead (M)
Necromancy [Evil] 1 hour PRPG-O
None - No Clr 8, Death 8, Sor/Wiz 8 V, S, M
Instant Close General

Creates shadows, wraiths, spectres, or devourers.

Create Undead (M)
Necromancy [Evil] 1 hour PRPG-O
None - No Clr 6, Death 6, Evil 6, Sor/Wiz 6 V, S, M
Instant Close General

Raises ghouls, ghasts, mummies, or mohrgs from physical remains.

Create Water
Conjuration (Creation) [Water] 1 standard action PRPG-O
None - No Adp 0, Clr 0, Drd 0, Pal 1 V, S
Instant Close 30 minutes

Creates 2 gallons/level of pure water.

Creeping Doom
Conjuration (Summoning) 1 standard action PRPG-O
Fortitude partial, see text - No Drd 7 V, S
1 round/level Close /100 ft.; see text General

Swarms of centipedes attack at your command.

Crushing Despair
Enchantment (Compulsion) [Mind-affecting] 1 standard action PRPG-O
Will negates - Yes Brd 3, Sor/Wiz 4 V, S, M
1 min./level 30 ft. General

Subjects take 2 on attack rolls, damage rolls, saves, and checks.

Crushing Hand
Evocation [Force] 1 standard action PRPG-O
None - Yes Sor/Wiz 9, Strength 9 V, S, F
1 round/level (D) Medium General

Large hand provides cover, pushes, or crushes your foes.

Cure Critical Wounds
Conjuration (Healing) 1 standard action PRPG-O
Will half (harmless); see text - Yes (harmless); see text Adp 4, Brd 4, Clr 4, Drd 5, Healing 4 V, S
Instant Touch General

Cures 4d8 damage + 1/level (max +20).

Mass Cure Critical Wounds
Conjuration (Healing) 1 standard action PRPG-O
Will half (harmless) or Will half; see text - Yes (harmless) or yes; see text Clr 8, Community 8, Drd 9, Healing 8 V, S
Instant Close General

Cures 4d8 damage + 1/level for many creatures.

Cure Light Wounds
Conjuration (Healing) 1 standard action PRPG-O
Will half (harmless); see text - Yes (harmless); see text Adp 1, Brd 1, Clr 1, Drd 1, Healing 1, Pal 1, Rgr 2 V, S
Instant Touch General

Cures 1d8 damage + 1/level (max +5).

Mass Cure Light Wounds
Conjuration (Healing) 1 standard action PRPG-O
Will half (harmless) or Will half; see text - Yes (harmless) or yes; see text Brd 5, Clr 5, Drd 6 V, S
Instant Close General

Cures 1d8 damage + 1/level, affects 1 subject/level.

Cure Moderate Wounds
Conjuration (Healing) 1 standard action PRPG-O
Will half (harmless); see text - Yes (harmless); see text Adp 2, Brd 2, Clr 2, Drd 3, Healing 2, Pal 3, Rgr 3 V, S
Instant Touch General

Cures 2d8 damage +1/level (max. +10).

Mass Cure Moderate Wounds
Conjuration (Healing) 1 standard action PRPG-O
Will half (harmless) or Will half; see text - Yes (harmless) or yes; see text Brd 6, Clr 6, Drd 7 V, S
Instant Close General

Cures 2d8 damage + 1/level, affects 1 subject/level.

Cure Serious Wounds
Conjuration (Healing) 1 standard action PRPG-O
Will half (harmless); see text - Yes (harmless); see text Adp 3, Brd 3, Clr 3, Drd 4, Healing 3, Pal 4, Rgr 4 V, S
Instant Touch General

Cures 3d8 damage + 1/level (max +15).

Mass Cure Serious Wounds
Conjuration (Healing) 1 standard action PRPG-O
Will half (harmless) or Will half; see text - Yes (harmless) or yes; see text Clr 7, Drd 8 V, S
Instant Close General

Cures 3d8 damage + 1/level, affects 1 subject/level.

Curse Water (M)
Necromancy [Evil] 1 minute PRPG-O
Will negates (object) - Yes (object) Clr 1 V, S, M
Instant Touch General

Makes unholy water.