Granted Power: You can manipulate lightning, mist, and wind, traffic with air creatures, and are resistant to electricity damage. Lightning Arc (Sp): As a standard action, you can unleash an arc of electricity targeting any foe within 30 feet as a ranged touch attack. This arc of electricity deals 1d6 points of electricity damage + 1 point for every two cleric levels you possess. You can use this ability a number of times per day equal to 3 + your Wisdom modifier. Electricity Resistance (Ex): At 6th level, you gain resist electricity 10. This resistance increases to 20 at 12th level. At 20th level, you gain immunity to electricity.
|Save - Res||Level||Comps|
|None - No||Adp 1, Air 1, Clr 1, Darkness 1, Drd 1, Sor/Wiz 1, Water 1, Weather 1||V, S|
|1 min./level (D)||20 ft.||General|
Fog surrounds you.
|None; see text - Yes||Air 2, Clr 3, Drd 3, Rgr 2, Sor/Wiz 3||V, S, M/DF|
Deflects arrows, smaller creatures, and gases.
|None - No||Air 3, Brd 3, Sor/Wiz 3||S, M/DF|
|2 min./level (D)||Touch||5 minutes|
Subject becomes insubstantial and can fly slowly.
|None - Yes (harmless)||Air 4, Clr 4, Drd 4||V, S, DF|
|10 min./level||Touch||1 hour|
Subject treads on air as if solid (climb or descend at 45-degree angle).
|Fortitude negates - No||Air 5, Drd 5, Weather 6||V, S|
|10 min./level||40 ft./level||4 hours|
Changes wind direction and speed.
|Reflex half - Yes||Air 6, Sor/Wiz 6||V, S, F|
1d6/level damage and 1 secondary bolt/level.
|Elemental Body IV|
|-||Air 7, Earth 7, Fire 7, Sor/Wiz 7, Water 7||V, S, M|
|1 min/level (D)||Personal||30 minutes|
Turns you into a Huge elemental.
|Reflex negates; see text - Yes||Air 8, Drd 8, Weather 8||V, S, DF|
|1 round/level (D)||Long||General|
Cyclone deals damage and can pick up creatures.
|None - No||Air 9, Drd 9, Earth 9, Fire 9, Water 9||V, S|
|10 min./level (D)||Medium||1 hour|
Summons multiple elementals.