Index of Spells by Level - Clr 3

Name
Save - Res Level Comps
Dur Range Recharge
Description
Animate Dead (M)
None - No Adp 3, Clr 3, Death 3, Sor/Wiz 4 V, S, M
Instant Touch General

Creates undead skeletons and zombies.

Bestow Curse
Will negates - Yes Adp 3, Clr 3, Sor/Wiz 4 V, S
Permanent Touch General

6 to an ability score; 4 on attack rolls, saves, and checks; or 50% chance of losing each action.

Blindness/Deafness
Fortitude negates - Yes Brd 2, Clr 3, Darkness 2, Sor/Wiz 2 V
Permanent (D) Medium General

Makes subject blinded or deafened.

Contagion
Fortitude negates - Yes Adp 3, Clr 3, Drd 3, Sor/Wiz 4 V, S
Instant Touch General

Infects subject with chosen disease.

Continual Flame (M)
None - No Adp 3, Clr 3, Sor/Wiz 2 V, S, M
Permanent Touch General

Makes a permanent, heatless light.

Create Food and Water
None - No Clr 3 V, S
24 hours; see text Close 24 hours

Feeds three humans (or one horse)/level.

Cure Serious Wounds
Will half (harmless); see text - Yes (harmless); see text Adp 3, Brd 3, Clr 3, Drd 4, Healing 3, Pal 4, Rgr 4 V, S
Instant Touch General

Cures 3d8 damage + 1/level (max +15).

Daylight
None - No Adp 3, Brd 3, Clr 3, Drd 3, Pal 3, Sor/Wiz 3 V, S
10 min./level (D) Touch 4 hours

60-ft. radius of bright light.

Deeper Darkness
None - No Adp 3, Clr 3, Darkness 3 V, M/DF
10 min./level (D) Touch 24 hours

Object sheds supernatural shadow in 60-ft. radius.

Dispel Magic
None - No Brd 3, Clr 3, Drd 4, Magic 3, Pal 3, Sor/Wiz 3 V, S
Instant Medium General

Cancels one magical spell or effect.

Glyph of Warding (M)
See text - No (object) and yes; see text Clr 3, Rune 3 V, S, M
Permanent until discharged (D) Touch General

Inscription harms those who pass it.

Helping Hand
None - No Clr 3 V, S, DF
1 hour/level 5 miles 6 hours

Ghostly hand leads subject to you.

Inflict Serious Wounds
Will half - Yes Clr 3 V, S
Instant Touch General

Touch attack, 3d8 damage + 1/level (max +15).

Invisibility Purge
- Clr 3 V, S
1 min./level (D) Personal 30 minutes

Dispels invisibility within 5 ft./level.

Locate Object
None - No Brd 2, Clr 3, Sor/Wiz 2, Travel 2 V, S, F/DF
1 min./level Long 30 minutes

Senses direction toward object (specific or type).

Magic Circle against Chaos
Will negates (harmless) - No; see text Clr 3, Law 3, Pal 3, Sor/Wiz 3 V, S, M/DF
10 min./level Touch 4 hours

As protection spells, but 10-ft. radius and 10 min./level.

Magic Circle against Evil
Will negates (harmless) - No; see text Clr 3, Good 3, Pal 3, Sor/Wiz 3 V, S, M/DF
10 min./level Touch 4 hours

As protection from chaos, but 10-ft. radius and 10 min./level.

Magic Circle against Good
Will negates (harmless) - No; see text Clr 3, Evil 3, Sor/Wiz 3 V, S, M/DF
10 min./level Touch 4 hours

As protection spells, but 10-ft. radius and 10 min./level.

Magic Circle against Law
Will negates (harmless) - No; see text Chaos 3, Clr 3, Sor/Wiz 3 V, S, M/DF
10 min./level Touch 4 hours

As protection spells, but 10-ft. radius and 10 min./level.

Magic Vestment
Will negates (harmless, object) - Yes (harmless, object) Clr 3, Nobility 3, Strength 3, War 3 V, S, DF
1 hour/level Touch 6 hours

Armor or shield gains +1 enhancement per four levels.

Meld into Stone
- Clr 3, Drd 3 V, S, DF
10 min./level Personal 4 hours

You and your gear merge with stone.

Obscure Object
Will negates (object) - Yes (object) Brd 1, Clr 3, Sor/Wiz 2 V, S, M/DF
8 hours (D) Touch 24 hours

Masks object against scrying.

Prayer
None - Yes Clr 3, Community 3, Pal 3 V, S, DF
1 round/level 40 ft. 5 minutes

Allies get +1 bonus on most rolls, enemies 1 penalty.

Protection from Energy
Fortitude negates (harmless) - Yes (harmless) Clr 3, Drd 3, Luck 3, Protection 3, Rgr 2, Sor/Wiz 3 V, S, DF
10 min./level or until discharged Touch 1 hour

Absorbs 12 points/level of damage from one kind of energy.

Remove Blindness/Deafness
Fortitude negates (harmless) - Yes (harmless) Clr 3, Pal 3 V, S
Instant Touch General

Cures normal or magical blindness or deafness.

Remove Curse
Will negates (harmless) - Yes (harmless) Adp 3, Brd 3, Clr 3, Liberation 3, Pal 3, Sor/Wiz 4 V, S
Instant Touch General

Frees object or person from curse.

Remove Disease
Fortitude negates (harmless) - Yes (harmless) Adp 3, Clr 3, Drd 3, Rgr 3 V, S
Instant Touch General

Cures all diseases affecting subject.

Searing Light
None - Yes Clr 3, Glory 3, Sun 3 V, S
Instant Medium General

Ray deals 1d8/two levels damage (more against undead).

Speak with Dead
Will negates; see text - No Clr 3, Knowledge 3, Repose 3 V, S, DF
1 min./level 10 ft. 30 minutes

Corpse answers one question/two levels.

Stone Shape
None - No Artifice 3, Clr 3, Drd 3, Earth 3, Sor/Wiz 4 V, S, M/DF
Instant Touch 6 hours

Sculpts stone into any shape.

Summon Monster III
None - No Brd 3, Clr 3, Sor/Wiz 3 V, S, F/DF
1 round/level (D) Close General

Summons extraplanar creature to fight for you.

Water Breathing
Will negates (harmless) - Yes (harmless) Clr 3, Drd 3, Sor/Wiz 3, Water 3 V, S, M/DF
2 hours/level; see text Touch 4 hours

Subjects can breathe underwater.

Water Walk
Will negates (harmless) - Yes (harmless) Clr 3, Rgr 3 V, S, DF
10 min./level (D) Touch 4 hours

Subject treads on water as if solid.

Wind Wall
None; see text - Yes Air 2, Clr 3, Drd 3, Rgr 2, Sor/Wiz 3 V, S, M/DF
1 round/level Medium General

Deflects arrows, smaller creatures, and gases.