Index of Spells by Domain - Evil


Name: Evil

Granted Power: You are sinister and cruel, and have wholly pledged your soul to the cause of evil.

Touch of Evil (Sp):

You can cause a creature to become sickened as a melee touch attack. Creatures sickened by your touch count as good for the purposes of spells with the evil descriptor. This ability lasts for a number of rounds equal to 1/2 your cleric level (minimum 1). You can use this ability a number of times per day equal to 3 + your Wisdom modifier.

Scythe of Evil (Su):

At 8th level, you can give a weapon touched the unholy special weapon quality for a number of rounds equal to 1/2 your cleric level. You can use this ability once per day at 8th level, and an additional time per day for every four levels beyond 8th.

Save - Res Level Comps
Dur Range Recharge
Protection from Good
Will negates (harmless) - No; see text Adp 1, Clr 1, Evil 1, Sor/Wiz 1 V, S, M/DF
1 min./level (D) Touch 5 minutes

+2 to AC and saves, plus additional protection against selected alignment.

Align Weapon
Will negates (harmless, object) - Yes (harmless, object) Chaos 2, Clr 2, Evil 2, Good 2, Law 2 V, S, DF
1 min./level Touch 5 minutes

Weapon becomes good, evil, lawful, or chaotic.

Magic Circle against Good
Will negates (harmless) - No; see text Clr 3, Evil 3, Sor/Wiz 3 V, S, M/DF
10 min./level Touch 4 hours

As protection spells, but 10-ft. radius and 10 min./level.

Unholy Blight
Will partial - Yes Clr 4, Evil 4 V, S
Instant (1d4 rounds); see text Medium General

Harms and sickens good creatures (1d8 damage/2 levels).

Dispel Good
See text - See text Clr 5, Evil 5 V, S, DF
1 round/level or until discharged, whichever comes first Touch General

+4 bonus against attacks by good creatures.

Create Undead (M)
None - No Clr 6, Death 6, Evil 6, Sor/Wiz 6 V, S, M
Instant Close General

Raises ghouls, ghasts, mummies, or mohrgs from physical remains.

Will partial - Yes Clr 7, Evil 7 V
Instant 40 ft. General

Kills, paralyzes, weakens, or dazes nonevil subjects.

Unholy Aura (F)
See text - Yes (harmless) Clr 8, Evil 8 V, S, F
1 round/level (D) 20 ft. General

+4 to AC, +4 resistance, and SR 25 against good spells.

Summon Monster IX
None - No Chaos 9, Clr 9, Evil 9, Good 9, Law 9, Sor/Wiz 9 V, S, F/DF
1 round/level (D) Close General

Summons extraplanar creature to fight for you.