Create Undead

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NameCreate Undead
SchoolNecromancy [Evil]
LevelClr 6, Death 6, Evil 6, Sor/Wiz 6
ComponentsV, S, M
Casting Time1 hour
Recharge TimeGeneral
RangeClose (25 ft. + 5 ft./2 levels)
TargetOne corpse
DurationInstantaneous
Saving ThrowNone
Spell ResistanceNo
VersionPRPG-O
SourcesPathfinder RPG (Open)
Short Description

Raises ghouls, ghasts, mummies, or mohrgs from physical remains.

Materials

A clay pot filled with grave dirt and an onyx gem worth at least 50 gp per HD of the undead to be created

Living Greyhawk

A much more potent spell than animate dead this evil spell allows you to infuse a dead body with negative energy to create more powerful sorts of undead: ghouls, ghasts, mummies, and mohrgs. The type or types of undead you can create are based on your caster level, as shown on the table below.

Caster LevelUndead Created
11th or lowerGhoul
12th–14thGhast
15th–17thMummy
18th or higherMohrg

You may create less powerful undead than your level would allow if you choose. Created undead are not automatically under the control of their animator. If you are capable of commanding undead, you may attempt to command the undead creature as it forms.

This spell must be cast at night.

IMarvinTPA's editor notes:

1240

Source Copyright: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.

The Book of Experimental Might. Copyright 2008, Malhavoc Press; Author: Monte J. Cook.

Tome of Horrors. Copyright 2002, Necromancer Games, Inc.; Authors: Scott Greene, with Clark Peterson, Erica Balsley, Kevin Baase, Casey Christofferson, Lance Hawvermale, Travis Hawvermale, Patrick Lawinger, and Bill Webb; Based on original content from TSR.

The Open content displayed above has been reproduced without permission from the copyright holder.