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Index of Spells by Level - Sor/Wiz 9

Index of Spells by Level - Sor/Wiz 9

Name
Save - Res Level Comps
Dur Range Recharge
Description
Astral Projection (M)
None - Yes Clr 9, Sor/Wiz 9, Travel 9 V, S, M
See text Touch General

Projects you and others onto Astral Plane.

Crushing Hand
None - Yes Sor/Wiz 9, Strength 9 V, S, F
1 round/level (D) Medium General

Large hand provides cover, pushes, or crushes your foes.

Dominate Monster
Will negates - Yes Charm 9, Sor/Wiz 9 V, S
1 day/level Close 1 hour

As dominate person, but any creature.

Energy Drain
Fortitude partial; see text - Yes Clr 9, Sor/Wiz 9 V, S
Instant Close General

Subject gains 2d4 negative levels.

Etherealness
Will negates - Yes Clr 9, Sor/Wiz 9 V, S
1 min./level (D) Touch; see text 30 minutes

Travel to Ethereal Plane with companions.

Foresight
None or Will negates (harmless) - No or yes (harmless) Drd 9, Knowledge 9, Sor/Wiz 9 V, S, M/DF
10 min./level Personal or touch 1 hour

“Sixth sense” warns of impending danger.

Freedom
Will negates (harmless) - Yes Liberation 9, Sor/Wiz 9 V, S
Instant Close or see text General

Releases creature from imprisonment.

Gate
None - No Clr 9, Glory 9, Sor/Wiz 9 V, S, M
Instant or concentration (up to 1 round/level); see text Medium General

Connects two planes for travel or summoning.

Mass Hold Monster
Will negates; see text - Yes Sor/Wiz 9 V, S, F/DF
1 round/level (D); see text Medium General

As hold monster, but all within 30 ft.

Imprisonment
Will negates; see text - Yes Sor/Wiz 9 V, S
Instant Touch General

Entombs subject beneath the earth.

Mage's Disjunction
Will negates (object) - No Magic 9, Sor/Wiz 9 V
1 minute/level Close General

Dispels magic, disenchants magic items.

Meteor Swarm
None or Reflex half, see text - Yes Sor/Wiz 9 V, S
Instant Long General

Four exploding spheres each deal 6d6 fire damage.

Power Word Kill
None - Yes Sor/Wiz 9, War 9 V
Instant Close General

Kills one creature with 100 hp or less.

Prismatic Sphere
See text - See text Artifice 9, Protection 9, Sor/Wiz 9, Sun 9 V, S
10 min./level (D) 10 ft. General

As prismatic wall, but surrounds on all sides.

Refuge (M)
None - No Clr 7, Community 7, Liberation 7, Sor/Wiz 9 V, S, M
Permanent until discharged Touch General

Alters item to transport its possessor to your abode.

Shades
Will disbelief (if interacted with); varies; see text - Yes; see text Darkness 9, Sor/Wiz 9 V, S
See text See text General

As shadow conjuration, but up to 8th level and 80% real.

Shapechange (F)
- Animal 9, Drd 9, Sor/Wiz 9 V, S, F
10 min./level (D) Personal 4 hours

Transforms you into certain creatures, and you can change forms once per round.

Soul Bind
Will negates - No Clr 9, Sor/Wiz 9 V, S, F
Permanent Close General

Traps newly dead soul to prevent resurrection.

Summon Monster IX
None - No Chaos 9, Clr 9, Evil 9, Good 9, Law 9, Sor/Wiz 9 V, S, F/DF
1 round/level (D) Close General

Summons extraplanar creature to fight for you.

Teleportation Circle (M)
None - Yes Rune 9, Sor/Wiz 9 V, M
10 min./level (D) 0 ft. General

Teleports creatures inside circle.

Time Stop
- Sor/Wiz 9, Trickery 9 V
1d4+1 rounds (apparent time); see text Personal 4 hours

You act freely for 1d4+1 rounds.

Wail of the Banshee
Fortitude negates - Yes Death 9, Repose 9, Sor/Wiz 9 V
Instant Close General

Deals 10 damage/level to 1 creature/level.

Weird
Will disbelief, then Fortitude partial; see text - Yes Madness 9, Sor/Wiz 9 V, S
Instant Medium General

As phantasmal killer, but affects all within 30 ft.

Wish (M)
None, see text - Yes Sor/Wiz 9 V, S, M
See text See text General

As limited wish, but with fewer limits.