Index of Spells by Level - Clr 1

Name
Save - Res Level Comps
Dur Range Recharge
Description
Bane
Will negates - Yes Clr 1 V, S, DF
1 min./level 50 ft. General

Enemies take 1 on attack rolls and saves against fear.

Bless
None - Yes (harmless) Adp 1, Clr 1, Community 1, Pal 1 V, S, DF
1 min./level 50 ft. 30 minutes

Allies gain +1 on attack rolls and saves against fear.

Bless Water (M)
Will negates (object) - Yes (object) Clr 1, Pal 1 V, S, M
Instant Touch General

Makes holy water.

Cause Fear
Will partial - Yes Adp 1, Brd 1, Clr 1, Death 1, Sor/Wiz 1 V, S
1d4 rounds or 1 round; see text Close General

One creature of 5 HD or less flees for 1d4 rounds.

Command
Will negates - Yes Adp 1, Clr 1 V
1 round Close General

One subject obeys selected command for 1 round.

Comprehend Languages
- Adp 1, Brd 1, Clr 1, Knowledge 1, Sor/Wiz 1 V, S, M/DF
10 min./level Personal 4 hours

You understand all spoken and written languages.

Cure Light Wounds
Will half (harmless); see text - Yes (harmless); see text Adp 1, Brd 1, Clr 1, Drd 1, Healing 1, Pal 1, Rgr 2 V, S
Instant Touch General

Cures 1d8 damage + 1/level (max +5).

Curse Water (M)
Will negates (object) - Yes (object) Clr 1 V, S, M
Instant Touch General

Makes unholy water.

Deathwatch
None - No Clr 1, Repose 1 V, S
10 min./level 30 ft. 4 hours

Reveals how near death subjects within 30 ft. are.

Detect Chaos
None - No Adp 1, Clr 1 V, S, DF
Concentration, up to 10 min./ level (D) 60 ft. General

Reveals creatures, spells, or objects of selected alignment.

Detect Evil
None - No Adp 1, Clr 1 V, S, DF
Concentration, up to 10 min./ level (D) 60 ft. General

Reveals creatures, spells, or objects of selected alignment.

Detect Good
None - No Adp 1, Clr 1 V, S, DF
Concentration, up to 10 min./ level (D) 60 ft. General

Reveals creatures, spells, or objects of selected alignment.

Detect Law
None - No Adp 1, Clr 1 V, S, DF
Concentration, up to 10 min./ level (D) 60 ft. General

Reveals creatures, spells, or objects of selected alignment.

Detect Undead
None - No Clr 1, Pal 1, Sor/Wiz 1 V, S, M/DF
Concentration, up to 1 minute/ level (D) 60 ft. General

Reveals undead within 60 ft.

Divine Favor
- Clr 1, Nobility 1, Pal 1 V, S, DF
1 minute Personal 5 minutes

You gain +1 per three levels on attack and damage rolls.

Doom
Will negates - Yes Clr 1 V, S, DF
1 min./level Medium General

One subject takes 2 on attack rolls, damage rolls, saves, and checks.

Endure Elements
Will negates (harmless) - Yes (harmless) Adp 1, Clr 1, Drd 1, Pal 1, Rgr 1, Sor/Wiz 1, Sun 1 V, S
24 hours Touch 6 hours

Exist comfortably in hot or cold regions.

Entropic Shield
- Clr 1 V, S
1 min./level (D) Personal 30 minutes

Ranged attacks against you have 20% miss chance.

Hide from Undead
Will negates (harmless); see text - Yes Clr 1 V, S, DF
10 min./level (D) Touch 4 hours

Undead can't perceive one subject/level.

Inflict Light Wounds
Will half - Yes Clr 1 V, S
Instant Touch General

Touch deals 1d8 damage +1/level (max +5).

Magic Stone
Will negates (harmless, object) - Yes (harmless, object) Clr 1, Drd 1, Earth 1 V, S, DF
30 minutes or until discharged Touch 5 minutes

Three stones gain +1 on attack, deal 1d6 +1 damage.

Magic Weapon
Will negates (harmless, object) - Yes (harmless, object) Clr 1, Pal 1, Sor/Wiz 1, War 1 V, S, DF
1 min./level Touch 5 minutes

Weapon gains +1 bonus.

Obscuring Mist
None - No Adp 1, Air 1, Clr 1, Darkness 1, Drd 1, Sor/Wiz 1, Water 1, Weather 1 V, S
1 min./level (D) 20 ft. General

Fog surrounds you.

Protection from Chaos
Will negates (harmless) - No; see text Adp 1, Clr 1, Law 1, Pal 1, Sor/Wiz 1 V, S, M/DF
1 min./level (D) Touch 5 minutes

+2 to AC and saves, plus additional protection against selected alignment.

Protection from Evil
Will negates (harmless) - No; see text Adp 1, Clr 1, Good 1, Pal 1, Sor/Wiz 1 V, S, M/DF
1 min./level (D) Touch 5 minutes

+2 to AC and saves, plus additional protection against selected alignment.

Protection from Good
Will negates (harmless) - No; see text Adp 1, Clr 1, Evil 1, Sor/Wiz 1 V, S, M/DF
1 min./level (D) Touch 5 minutes

+2 to AC and saves, plus additional protection against selected alignment.

Protection from Law
Will negates (harmless) - No; see text Adp 1, Chaos 1, Clr 1, Sor/Wiz 1 V, S, M/DF
1 min./level (D) Touch 5 minutes

+2 to AC and saves, plus additional protection against selected alignment.

Remove Fear
Will negates (harmless) - Yes (harmless) Brd 1, Clr 1, Liberation 1 V, S
10 minutes; see text Close General

Suppresses fear or gives +4 on saves against fear for one subject + one per four levels.

Sanctuary
Will negates - No Clr 1, Protection 1 V, S, DF
1 round/level Touch 5 minutes

Opponents can't attack you, and you can't attack.

Shield of Faith
Will negates (harmless) - Yes (harmless) Clr 1, Glory 1 V, S, M
1 min./level Touch 30 minutes

Aura grants +2 or higher deflection bonus.

Summon Monster I
None - No Brd 1, Clr 1, Sor/Wiz 1 V, S, F/DF
1 round/level (D) Close General

Summons extraplanar creature to fight for you.