| Name | ||
|---|---|---|
| Save - Res | Level | Comps |
| Dur | Range | Recharge |
| Description | ||
| Chaos Hammer | ||
| Will partial; see text - Yes | Chaos 4, Clr 4 | V, S |
| Instant (1d6 rounds); see text | Medium | General |
Harms and slows lawful creatures (1d8 damage/2 levels). |
||
| Cloak of Chaos (F) | ||
| See text - Yes (harmless) | Chaos 8, Clr 8 | V, S, F |
| 1 round/level (D) | 20 ft. | General |
+4 to AC, +4 resistance, and SR 25 against lawful spells. |
||
| Dispel Law | ||
| See text - See text | Chaos 5, Clr 5 | V, S, DF |
| 1 round/level or until discharged, whichever comes first | Touch | General |
+4 bonus against attacks by lawful creatures. |
||
| Magic Circle against Law | ||
| Will negates (harmless) - No; see text | Chaos 3, Clr 3, Sor/Wiz 3 | V, S, M/DF |
| 10 min./level | Touch | 4 hours |
As protection spells, but 10-ft. radius and 10 min./level. |
||
| Protection from Law | ||
| Will negates (harmless) - No; see text | Adp 1, Chaos 1, Clr 1, Sor/Wiz 1 | V, S, M/DF |
| 1 min./level (D) | Touch | 5 minutes |
+2 to AC and saves, plus additional protection against selected alignment. |
||
| Word of Chaos | ||
| None or Will negates; see text - Yes | Chaos 7, Clr 7 | V |
| Instant | 40 ft. | General |
Kills, confuses, stuns, or deafens nonchaotic subjects. |
||