| Name | ||
|---|---|---|
| Save - Res | Level | Comps |
| Dur | Range | Recharge |
| Description | ||
| Chill Metal | ||
| Will negates (object) - Yes (object) | Drd 2 | V, S, DF |
| 7 rounds | Close | General |
Cold metal damages those who touch it. |
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| Cone of Cold | ||
| Reflex half - Yes | Sor/Wiz 5, Water 6 | V, S, M |
| Instant | 60 ft. | General |
1d6/level cold damage. |
||
| Fire Shield | ||
| - | Fire 5, Sor/Wiz 4, Sun 4 | V, S, M |
| 1 round/level (D) | Personal | General |
Creatures attacking you take fire damage; you're protected from heat or cold. |
||
| Freezing Sphere | ||
| Reflex half; see text - Yes | Sor/Wiz 6 | V, S, F |
| Instant or 1 round/level; see text | Long | General |
Freezes water or deals cold damage. |
||
| Ice Storm | ||
| None - Yes | Drd 4, Sor/Wiz 4, Water 5, Weather 5 | V, S, M/DF |
| 1 round/level (D) | Long | General |
Hail deals 5d6 damage in cylinder 40 ft. across. |
||
| Polar Ray | ||
| None - Yes | Sor/Wiz 8 | V, S, F |
| Instant | Medium | General |
Ranged touch attack deals 1d6/level cold damage and 1d4 points of Dexterity drain. |
||
| Ray of Frost | ||
| None - Yes | Sor/Wiz 0 | V, S |
| Instant | Close | General |
Ray deals 1d3 cold damage. |
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| Sleet Storm | ||
| None - No | Drd 3, Sor/Wiz 3, Weather 4 | V, S, M/DF |
| 1 round/level | Long | General |
Hampers vision and movement. |
||
| Wall of Ice | ||
| Reflex negates; see text - Yes | Sor/Wiz 4 | V, S, M |
| 1 min./level | Medium | General |
Ice plane creates wall or hemisphere creates dome. |
||