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Index of Spells by SubSchool - Compulsion

Index of Spells by SubSchool - Compulsion

Name
Save - Res Level Comps
Dur Range Recharge
Description
Aid
None - Yes (harmless) Adp 2, Clr 2, Luck 2 V, S, DF
1 min./level Touch 5 minutes

+1 on attack rolls and saves against fear, 1d8 temporary hp +1/level (max +10).

Animal Messenger
None; see text - Yes Brd 2, Drd 2, Rgr 1 V, S, M
1 day/level Close 6 hours

Sends a Tiny animal to a specific place.

Animal Trance
Will negates - Yes Adp 2, Brd 2, Drd 2 V, S
Concentration Close General

Fascinates 2d6 HD of animals.

Antipathy
Will partial - Yes Drd 9, Sor/Wiz 8 V, S, M/DF
2 hours/level (D) Close General

Object or location affected by spell repels certain creatures.

Bane
Will negates - Yes Clr 1 V, S, DF
1 min./level 50 ft. General

Enemies take –1 on attack rolls and saves against fear.

Binding (M)
Will negates; see text - Yes Sor/Wiz 8 V, S, M
See text (D) Close General

Utilizes an array of techniques to imprison a creature.

Bless
None - Yes (harmless) Adp 1, Clr 1, Community 1, Pal 1 V, S, DF
1 min./level 50 ft. 30 minutes

Allies gain +1 on attack rolls and saves against fear.

Calm Animals
Will negates - Yes Animal 1, Drd 1, Rgr 1 V, S
1 min./level Close General

Calms 2d4 + level HD of animals.

Calm Emotions
Will negates - Yes Brd 2, Charm 2, Clr 2 V, S, DF
Concentration, up to 1 round/level (D) Medium General

Calms creatures, negating emotion effects.

Command
Will negates - Yes Adp 1, Clr 1 V
1 round Close General

One subject obeys selected command for 1 round.

Greater Command
Will negates - Yes Clr 5, Nobility 5 V
1 round/level Close General

As command, but affects one subject/level.

Confusion
Will negates - Yes Brd 3, Madness 4, Sor/Wiz 4, Trickery 4 V, S, M/DF
1 round/level Medium General

Subjects behave oddly for 1 round/level.

Lesser Confusion
Will negates - Yes Brd 1, Madness 1 V, S, DF
1 round Close General

One creature is confused for 1 round.

Crushing Despair
Will negates - Yes Brd 3, Sor/Wiz 4 V, S, M
1 min./level 30 ft. General

Subjects take –2 on attack rolls, damage rolls, saves, and checks.

Daze
Will negates - Yes Brd 0, Sor/Wiz 0 V, S, M
1 round Close General

Humanoid creature of 4 HD or less loses next action.

Daze Monster
Will negates - Yes Brd 2, Sor/Wiz 2 V, S, M
1 round Medium General

Living creature of 6 HD or less loses next action.

Deep Slumber
Will negates - Yes Brd 3, Sor/Wiz 3 V, S, M
1 min./level Close General

Puts 10 HD of creatures to sleep.

Demand
Will partial - Yes Charm 8, Nobility 8, Sor/Wiz 8 V, S, M/DF
1 round; see text See text 30 minutes

As sending, plus you can send suggestion.

Dominate Animal
Will negates - Yes Animal 3, Drd 3 V, S
1 round/level Close General

One animal obeys your silent mental commands and orders.

Dominate Monster
Will negates - Yes Charm 9, Sor/Wiz 9 V, S
1 day/level Close 1 hour

As dominate person, but any creature.

Dominate Person
Will negates - Yes Brd 4, Sor/Wiz 5 V, S
1 day/level Close 1 hour

Controls humanoid telepathically.

Feeblemind
Will negates; see text - Yes Sor/Wiz 5 V, S, M
Instant Medium General

Subject's Int and Cha drop to 1.

Lesser Geas
Will negates - Yes Brd 3, Sor/Wiz 4 V
1 day/level or until discharged (D) Close General

Commands subject of 7 HD or less.

Geas/Quest
None - Yes Brd 6, Charm 6, Clr 6, Nobility 6, Sor/Wiz 6 V
1 day/level or until discharged (D) Close General

As lesser geas, but affects any creature.

Good Hope
Will negates (harmless) - Yes (harmless) Brd 3 V, S
1 min./level Medium 30 minutes

Subjects gain +2 on attack rolls, damage rolls, saves, and checks.

Heroism
Will negates (harmless) - Yes (harmless) Brd 2, Charm 4, Sor/Wiz 3 V, S
10 min./level Touch 1 hour

Gives +2 on attack rolls, saves, skill checks.

Greater Heroism
Will negates (harmless) - Yes (harmless) Brd 5, Sor/Wiz 6 V, S
1 min./level Touch 30 minutes

Gives +4 bonus on attack rolls, saves, skill checks; immunity to fear; temporary hp.

Hideous Laughter
Will negates - Yes Brd 1, Sor/Wiz 2 V, S, M
1 round/level Close General

Subject loses actions for 1 round/level.

Hold Animal
Will negates; see text - Yes Animal 2, Drd 2, Rgr 2 V, S, F/DF
1 round/level (D); see text Medium General

Paralyzes one animal for 1 round/level.

Hold Monster
Will negates; see text - Yes Brd 4, Law 6, Sor/Wiz 5 V, S, F/DF
1 round/level (D); see text Medium General

As hold person, but any creature.

Mass Hold Monster
Will negates; see text - Yes Sor/Wiz 9 V, S, F/DF
1 round/level (D); see text Medium General

As hold monster, but all within 30 ft.

Hold Person
Will negates; see text - Yes Brd 2, Clr 2, Sor/Wiz 3 V, S, F/DF
1 round/level (D); see text Medium General

Paralyzes one humanoid for 1 round/level.

Mass Hold Person
Will negates; see text - Yes Sor/Wiz 7 V, S, F/DF
1 round/level (D); see text Medium General

As hold person, but all within 30 ft.

Hypnotism
Will negates - Yes Brd 1, Sor/Wiz 1 V, S
2d4 rounds (D) Close General

Fascinates 2d4 HD of creatures.

Insanity
Will negates - Yes Charm 7, Madness 7, Sor/Wiz 7 V, S
Instant Medium General

Subject suffers continuous confusion.

Irresistible Dance
Will partial - Yes Brd 6, Sor/Wiz 8 V
1d4+1 rounds Touch General

Forces subject to dance.

Lullaby
Will negates - Yes Brd 0 V, S
Concentration + 1 round/level (D) Medium General

Makes subject drowsy; –5 on Perception checks, –2 on Will saves against sleep.

Mind Fog
Will negates - Yes Brd 5, Sor/Wiz 5 V, S
30 minutes and 2d6 rounds; see text Medium 6 hours

Subjects in fog get –10 to Wis and Will checks.

Modify Memory
Will negates - Yes Brd 4 V, S
Permanent Close General

Changes 5 minutes of subject's memories.

Power Word Blind
None - Yes Darkness 7, Sor/Wiz 7, War 7 V
See text Close General

Blinds creature with 200 hp or less.

Power Word Kill
None - Yes Sor/Wiz 9, War 9 V
Instant Close General

Kills one creature with 100 hp or less.

Power Word Stun
None - Yes Sor/Wiz 8, War 8 V
See text Close General

Stuns creature with 150 hp or less.

Prayer
None - Yes Clr 3, Community 3, Pal 3 V, S, DF
1 round/level 40 ft. 5 minutes

Allies get +1 bonus on most rolls, enemies –1 penalty.

Rage
None - Yes Brd 2, Destruction 3, Madness 3, Sor/Wiz 3 V, S
Concentration + 1 round/level (D) Medium 5 minutes

Gives +2 to Str and Con, +1 on Will saves, –2 to AC.

Sleep
Will negates - Yes Adp 1, Brd 1, Sor/Wiz 1 V, S, M
1 min./level Medium General

Puts 4 HD of creatures into magical slumber.

Song of Discord
Will negates - Yes Brd 5 V, S
1 round/level Medium General

Forces targets to attack each other.

Suggestion
Will negates - Yes Brd 2, Charm 3, Sor/Wiz 3 V, M
1 hour/level or until completed Close 30 minutes

Compels subject to follow stated course of action.

Mass Suggestion
Will negates - Yes Brd 5, Sor/Wiz 6 V, M
1 hour/level or until completed Medium 30 minutes

As suggestion, affects subject/level.

Symbol of Insanity (M)
Will negates - Yes Clr 8, Sor/Wiz 8 V, S, M
See text 0 ft.; see text General

Triggered rune renders nearby creatures insane.

Symbol of Sleep (M)
Will negates - Yes Clr 5, Sor/Wiz 5 V, S, M
See text 0 ft.; see text General

Triggered rune puts nearby creatures into catatonic slumber.

Symbol of Stunning (M)
Will negates - Yes Clr 7, Sor/Wiz 7 V, S, M
See text 0 ft.; see text General

Triggered rune stuns nearby creatures.

Sympathy (M)
Will negates; see text - Yes Drd 9, Sor/Wiz 8 V, S, M
2 hours/level (D) Close General

Object or location attracts certain creatures.

Touch of Idiocy
None - Yes Madness 2, Sor/Wiz 2 V, S
10 min./level Touch General

Subject takes 1d6 penalty to Int, Wis, and Cha.

Zone of Truth
Will negates - Yes Clr 2, Pal 2 V, S, DF
1 min./level Close 30 minutes

Subjects within range cannot lie.