| Name | ||
|---|---|---|
| School | Casting Time | Source Book |
| Save - Res | Level | Comps |
| Dur | Range | Recharge |
| Description | ||
| Animate Dead (M) | ||
| Necromancy [Evil] | 1 standard action | PRPG-O |
| None - No | Adp 3, Clr 3, Death 3, Sor/Wiz 4 | V, S, M |
| Instant | Touch | General |
Creates undead skeletons and zombies. |
||
| Blasphemy | ||
| Evocation [Evil] [Sonic] | 1 standard action | PRPG-O |
| Will partial - Yes | Clr 7, Evil 7 | V |
| Instant | 40 ft. | General |
Kills, paralyzes, weakens, or dazes nonevil subjects. |
||
| Call Lightning | ||
| Evocation [Electricity] | 1 round | PRPG-O |
| Reflex half - Yes | Drd 3, Weather 3 | V, S |
| 1 min./level | Medium | General |
Calls down lightning bolts (3d6 per bolt) from sky. |
||
| Call Lightning Storm | ||
| Evocation [Electricity] | 1 round | PRPG-O |
| Reflex half - Yes | Drd 5 | V, S |
| 1 min./level | Long | General |
As call lightning, but 5d6 damage per bolt. |
||
| Chain Lightning | ||
| Evocation [Electricity] | 1 standard action | PRPG-O |
| Reflex half - Yes | Air 6, Sor/Wiz 6 | V, S, F |
| Instant | Long | General |
1d6/level damage and 1 secondary bolt/level. |
||
| Chill Metal | ||
| Transmutation [Cold] | 1 standard action | PRPG-O |
| Will negates (object) - Yes (object) | Drd 2 | V, S, DF |
| 7 rounds | Close | General |
Cold metal damages those who touch it. |
||
| Command | ||
| Enchantment (Compulsion) [Language-dependent] [Mind-affecting] | 1 standard action | PRPG-O |
| Will negates - Yes | Adp 1, Clr 1 | V |
| 1 round | Close | General |
One subject obeys selected command for 1 round. |
||
| Greater Command | ||
| Enchantment (Compulsion) [Language-dependent] [Mind-affecting] | 1 standard action | PRPG-O |
| Will negates - Yes | Clr 5, Nobility 5 | V |
| 1 round/level | Close | General |
As command, but affects one subject/level. |
||
| Cone of Cold | ||
| Evocation [Cold] | 1 standard action | PRPG-O |
| Reflex half - Yes | Sor/Wiz 5, Water 6 | V, S, M |
| Instant | 60 ft. | General |
1d6/level cold damage. |
||
| Contagion | ||
| Necromancy [Evil] | 1 standard action | PRPG-O |
| Fortitude negates - Yes | Adp 3, Clr 3, Drd 3, Sor/Wiz 4 | V, S |
| Instant | Touch | General |
Infects subject with chosen disease. |
||
| Continual Flame (M) | ||
| Evocation [Light] | 1 standard action | PRPG-O |
| None - No | Adp 3, Clr 3, Sor/Wiz 2 | V, S, M |
| Permanent | Touch | General |
Makes a permanent, heatless light. |
||
| Create Greater Undead (M) | ||
| Necromancy [Evil] | 1 hour | PRPG-O |
| None - No | Clr 8, Death 8, Sor/Wiz 8 | V, S, M |
| Instant | Close | General |
Creates shadows, wraiths, spectres, or devourers. |
||
| Create Undead (M) | ||
| Necromancy [Evil] | 1 hour | PRPG-O |
| None - No | Clr 6, Death 6, Evil 6, Sor/Wiz 6 | V, S, M |
| Instant | Close | General |
Raises ghouls, ghasts, mummies, or mohrgs from physical remains. |
||
| Curse Water (M) | ||
| Necromancy [Evil] | 1 minute | PRPG-O |
| Will negates (object) - Yes (object) | Clr 1 | V, S, M |
| Instant | Touch | General |
Makes unholy water. |
||
| Dancing Lights | ||
| Evocation [Light] | 1 standard action | PRPG-O |
| None - No | Brd 0, Sor/Wiz 0 | V, S |
| 1 minute (D) | Medium | General |
Creates torches or other lights. |
||
| Daylight | ||
| Evocation [Light] | 1 standard action | PRPG-O |
| None - No | Adp 3, Brd 3, Clr 3, Drd 3, Pal 3, Sor/Wiz 3 | V, S |
| 10 min./level (D) | Touch | 4 hours |
60-ft. radius of bright light. |
||
| Death Knell | ||
| Necromancy [Death] [Evil] | 1 standard action | PRPG-O |
| Will negates - Yes | Clr 2, Death 2 | V, S |
| Instant/10 minutes per HD of subject; see text | Touch | General |
Kills dying creature; you gain 1d8 temporary hp, +2 to Str, and +1 caster level. |
||
| Desecrate (M) | ||
| Evocation [Evil] | 1 standard action | PRPG-O |
| None - Yes | Clr 2 | V, S, M, DF |
| 2 hours/level | Close | 30 minutes |
Fills area with negative energy, making undead stronger. |
||
| Dictum | ||
| Evocation [Lawful] [Sonic] | 1 standard action | PRPG-O |
| None or Will negates; see text - Yes | Clr 7, Law 7 | V |
| Instant | 40 ft. | General |
Kills, paralyzes, staggers, or deafens nonlawful targets. |
||
| Dispel Chaos | ||
| Abjuration [Lawful] | 1 standard action | PRPG-O |
| See text - See text | Clr 5, Law 5, Pal 4 | V, S, DF |
| 1 round/level or until discharged, whichever comes first | Touch | General |
+4 bonus against attacks by chaotic creatures. |
||
| Dispel Good | ||
| Abjuration [Evil] | 1 standard action | PRPG-O |
| See text - See text | Clr 5, Evil 5 | V, S, DF |
| 1 round/level or until discharged, whichever comes first | Touch | General |
+4 bonus against attacks by good creatures. |
||
| Enthrall | ||
| Enchantment (Charm) [Language-dependent] [Mind-affecting] [Sonic] | 1 round | PRPG-O |
| Will negates; see text - Yes | Brd 2, Clr 2, Nobility 2 | V, S |
| 1 hour or less | Medium | General |
Captivates all within 100 ft. + 10 ft./level. |
||
| Faerie Fire | ||
| Evocation [Light] | 1 standard action | PRPG-O |
| None - Yes | Drd 1 | V, S, DF |
| 1 min./level (D) | Long | General |
Outlines subjects with light, canceling blur, concealment, and the like. |
||
| Fire Shield | ||
| Evocation [Fire Or Cold] | 1 standard action | PRPG-O |
| - | Fire 5, Sor/Wiz 4, Sun 4 | V, S, M |
| 1 round/level (D) | Personal | General |
Creatures attacking you take fire damage; you're protected from heat or cold. |
||
| Flare | ||
| Evocation [Light] | 1 standard action | PRPG-O |
| Fortitude negates - Yes | Brd 0, Drd 0, Sor/Wiz 0 | V |
| Instant | Close | General |
Dazzles one creature (–1 penalty on attack rolls). |
||
| Freezing Sphere | ||
| Evocation [Cold] | 1 standard action | PRPG-O |
| Reflex half; see text - Yes | Sor/Wiz 6 | V, S, F |
| Instant or 1 round/level; see text | Long | General |
Freezes water or deals cold damage. |
||
| Lesser Geas | ||
| Enchantment (Compulsion) [Language-dependent] [Mind-affecting] | 1 round | PRPG-O |
| Will negates - Yes | Brd 3, Sor/Wiz 4 | V |
| 1 day/level or until discharged (D) | Close | General |
Commands subject of 7 HD or less. |
||
| Geas/Quest | ||
| Enchantment (Compulsion) [Language-dependent] [Mind-affecting] | 10 minutes | PRPG-O |
| None - Yes | Brd 6, Charm 6, Clr 6, Nobility 6, Sor/Wiz 6 | V |
| 1 day/level or until discharged (D) | Close | General |
As lesser geas, but affects any creature. |
||
| Ice Storm | ||
| Evocation [Cold] | 1 standard action | PRPG-O |
| None - Yes | Drd 4, Sor/Wiz 4, Water 5, Weather 5 | V, S, M/DF |
| 1 round/level (D) | Long | General |
Hail deals 5d6 damage in cylinder 40 ft. across. |
||
| Light | ||
| Evocation [Light] | 1 standard action | PRPG-O |
| None - No | Adp 0, Brd 0, Clr 0, Drd 0, Sor/Wiz 0 | V, M/DF |
| 10 min./level | Touch | 1 hour |
Object shines like a torch. |
||
| Lightning Bolt | ||
| Evocation [Electricity] | 1 standard action | PRPG-O |
| Reflex half - Yes | Adp 3, Sor/Wiz 3 | V, S, M |
| Instant | 120 ft. | General |
Electricity deals 1d6/level damage. |
||
| Magic Circle against Chaos | ||
| Abjuration [Lawful] | 1 standard action | PRPG-O |
| Will negates (harmless) - No; see text | Clr 3, Law 3, Pal 3, Sor/Wiz 3 | V, S, M/DF |
| 10 min./level | Touch | 4 hours |
As protection spells, but 10-ft. radius and 10 min./level. |
||
| Magic Circle against Good | ||
| Abjuration [Evil] | 1 standard action | PRPG-O |
| Will negates (harmless) - No; see text | Clr 3, Evil 3, Sor/Wiz 3 | V, S, M/DF |
| 10 min./level | Touch | 4 hours |
As protection spells, but 10-ft. radius and 10 min./level. |
||
| Message | ||
| Transmutation [Language-dependent] | 1 standard action | PRPG-O |
| None - No | Brd 0, Sor/Wiz 0 | V, S, F |
| 10 min./level | Medium | General |
Whisper conversation at distance. |
||
| Nightmare | ||
| Illusion (Phantasm) [Mind-affecting] [Evil] | 10 minutes | PRPG-O |
| Will negates; see text - Yes | Brd 5, Madness 5, Sor/Wiz 5 | V, S |
| Instant | Unlimited | General |
Sends vision dealing 1d10 damage, fatigue. |
||
| Order's Wrath | ||
| Evocation [Lawful] | 1 standard action | PRPG-O |
| Will partial; see text - Yes | Clr 4, Law 4 | V, S |
| Instant (1 round); see text | Medium | General |
Harms and dazes chaotic creatures (1d8 damage/2 levels). |
||
| Polar Ray | ||
| Evocation [Cold] | 1 standard action | PRPG-O |
| None - Yes | Sor/Wiz 8 | V, S, F |
| Instant | Medium | General |
Ranged touch attack deals 1d6/level cold damage and 1d4 points of Dexterity drain. |
||
| Protection from Chaos | ||
| Abjuration [Lawful] | 1 standard action | PRPG-O |
| Will negates (harmless) - No; see text | Adp 1, Clr 1, Law 1, Pal 1, Sor/Wiz 1 | V, S, M/DF |
| 1 min./level (D) | Touch | 5 minutes |
+2 to AC and saves, plus additional protection against selected alignment. |
||
| Protection from Good | ||
| Abjuration [Evil] | 1 standard action | PRPG-O |
| Will negates (harmless) - No; see text | Adp 1, Clr 1, Evil 1, Sor/Wiz 1 | V, S, M/DF |
| 1 min./level (D) | Touch | 5 minutes |
+2 to AC and saves, plus additional protection against selected alignment. |
||
| Ray of Frost | ||
| Evocation [Cold] | 1 standard action | PRPG-O |
| None - Yes | Sor/Wiz 0 | V, S |
| Instant | Close | General |
Ray deals 1d3 cold damage. |
||
| Shield of Law (F) | ||
| Abjuration [Lawful] | 1 standard action | PRPG-O |
| See text - Yes (harmless) | Clr 8, Law 8 | V, S, F |
| 1 round/level (D) | 20 ft. | General |
+4 to AC, +4 resistance, and SR 25 against chaotic spells. |
||
| Shocking Grasp | ||
| Evocation [Electricity] | 1 standard action | PRPG-O |
| None - Yes | Sor/Wiz 1 | V, S |
| Instant | Touch | General |
Touch delivers 1d6/level electricity damage (max 5d6). |
||
| Sleet Storm | ||
| Conjuration (Creation) [Cold] | 1 standard action | PRPG-O |
| None - No | Drd 3, Sor/Wiz 3, Weather 4 | V, S, M/DF |
| 1 round/level | Long | General |
Hampers vision and movement. |
||
| Speak with Dead | ||
| Necromancy [Language-dependent] | 10 minutes | PRPG-O |
| Will negates; see text - No | Clr 3, Knowledge 3, Repose 3 | V, S, DF |
| 1 min./level | 10 ft. | 30 minutes |
Corpse answers one question/two levels. |
||
| Suggestion | ||
| Enchantment (Compulsion) [Language-dependent] [Mind-affecting] | 1 standard action | PRPG-O |
| Will negates - Yes | Brd 2, Charm 3, Sor/Wiz 3 | V, M |
| 1 hour/level or until completed | Close | 30 minutes |
Compels subject to follow stated course of action. |
||
| Mass Suggestion | ||
| Enchantment (Compulsion) [Language-dependent] [Mind-affecting] | 1 standard action | PRPG-O |
| Will negates - Yes | Brd 5, Sor/Wiz 6 | V, M |
| 1 hour/level or until completed | Medium | 30 minutes |
As suggestion, affects subject/level. |
||
| Sunbeam | ||
| Evocation [Light] | 1 standard action | PRPG-O |
| Reflex negates and Reflex half; see text - Yes | Drd 7, Sun 7 | V, S, DF |
| 1 round/level or until all beams are exhausted | 60 ft. | General |
Beam blinds and deals 4d6 damage. |
||
| Sunburst | ||
| Evocation [Light] | 1 standard action | PRPG-O |
| Reflex partial; see text - Yes | Drd 8, Sor/Wiz 8, Sun 8 | V, S, M/DF |
| Instant | Long | General |
Blinds all within 10 ft., deals 6d6 damage. |
||
| Symbol of Pain (M) | ||
| Necromancy [Evil] | 10 minutes | PRPG-O |
| Fortitude negates - Yes | Clr 5, Sor/Wiz 5 | V, S, M |
| See text | 0 ft.; see text | General |
Triggered rune wracks nearby creatures with pain. |
||
| Unhallow (M) | ||
| Evocation [Evil] | 24 hours | PRPG-O |
| See text - See text | Clr 5, Drd 5 | V, S, M |
| Instant | Touch | General |
Designates location as unholy. |
||
| Unholy Aura (F) | ||
| Abjuration [Evil] | 1 standard action | PRPG-O |
| See text - Yes (harmless) | Clr 8, Evil 8 | V, S, F |
| 1 round/level (D) | 20 ft. | General |
+4 to AC, +4 resistance, and SR 25 against good spells. |
||
| Unholy Blight | ||
| Evocation [Evil] | 1 standard action | PRPG-O |
| Will partial - Yes | Clr 4, Evil 4 | V, S |
| Instant (1d4 rounds); see text | Medium | General |
Harms and sickens good creatures (1d8 damage/2 levels). |
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| Wall of Ice | ||
| Evocation [Cold] | 1 standard action | PRPG-O |
| Reflex negates; see text - Yes | Sor/Wiz 4 | V, S, M |
| 1 min./level | Medium | General |
Ice plane creates wall or hemisphere creates dome. |
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