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Index of Spells by Level - Drd 3

Index of Spells by Level - Drd 3

Name
School Casting Time Source Book
Save - Res Level Comps
Dur Range Recharge
Description
Call Lightning
Evocation [Electricity] 1 round PRPG-O
Reflex half - Yes Drd 3, Weather 3 V, S
1 min./level Medium General

Calls down lightning bolts (3d6 per bolt) from sky.

Contagion
Necromancy [Evil] 1 standard action PRPG-O
Fortitude negates - Yes Adp 3, Clr 3, Drd 3, Sor/Wiz 4 V, S
Instant Touch General

Infects subject with chosen disease.

Cure Moderate Wounds
Conjuration (Healing) 1 standard action PRPG-O
Will half (harmless); see text - Yes (harmless); see text Adp 2, Brd 2, Clr 2, Drd 3, Healing 2, Pal 3, Rgr 3 V, S
Instant Touch General

Cures 2d8 damage +1/level (max. +10).

Daylight
Evocation [Light] 1 standard action PRPG-O
None - No Adp 3, Brd 3, Clr 3, Drd 3, Pal 3, Sor/Wiz 3 V, S
10 min./level (D) Touch 4 hours

60-ft. radius of bright light.

Diminish Plants
Transmutation 1 standard action PRPG-O
None - No Drd 3, Rgr 3 V, S, DF
Instant See text 4 hours

Reduces size or blights the growth of normal plants.

Dominate Animal
Enchantment (Compulsion) [Mind-affecting] 1 round PRPG-O
Will negates - Yes Animal 3, Drd 3 V, S
1 round/level Close General

One animal obeys your silent mental commands and orders.

Greater Magic Fang
Transmutation 1 standard action PRPG-O
Will negates (harmless) - Yes (harmless) Drd 3, Rgr 3 V, S, DF
1 hour/level Close 6 hours

One natural weapon gets + 1/four levels (max. +5).

Meld into Stone
Transmutation [Earth] 1 standard action PRPG-O
- Clr 3, Drd 3 V, S, DF
10 min./level Personal 4 hours

You and your gear merge with stone.

Neutralize Poison
Conjuration (Healing) 1 standard action PRPG-O
Will negates (harmless, object) - Yes (harmless, object) Adp 3, Brd 4, Clr 4, Drd 3, Pal 4, Rgr 3 V, S, M/DF
Instant or 10 min./level; see text Touch 1 hour

Immunizes subject against poison, detoxifies venom in or on subject.

Plant Growth
Transmutation 1 standard action PRPG-O
None - No Drd 3, Plant 3, Rgr 3 V, S, DF
Instant See text 24 hours

Grows vegetation, improves crops.

Poison
Necromancy 1 standard action PRPG-O
Fortitude negates; see text - Yes Clr 4, Drd 3 V, S, DF
Instant; see text Touch General

Touch deals 1d3 Con damage 1/round for 6 rounds.

Protection from Energy
Abjuration 1 standard action PRPG-O
Fortitude negates (harmless) - Yes (harmless) Clr 3, Drd 3, Luck 3, Protection 3, Rgr 2, Sor/Wiz 3 V, S, DF
10 min./level or until discharged Touch 1 hour

Absorbs 12 points/level of damage from one kind of energy.

Quench
Transmutation 1 standard action PRPG-O
None or Will negates (object) - No or yes (object) Drd 3 V, S, DF
Instant Medium General

Extinguishes fires.

Remove Disease
Conjuration (Healing) 1 standard action PRPG-O
Fortitude negates (harmless) - Yes (harmless) Adp 3, Clr 3, Drd 3, Rgr 3 V, S
Instant Touch General

Cures all diseases affecting subject.

Sleet Storm
Conjuration (Creation) [Cold] 1 standard action PRPG-O
None - No Drd 3, Sor/Wiz 3, Weather 4 V, S, M/DF
1 round/level Long General

Hampers vision and movement.

Snare
Transmutation 3 rounds PRPG-O
None - No Drd 3, Rgr 2 V, S, DF
Until triggered or broken Touch 12 hours

Creates a magic booby trap.

Speak with Plants
Divination 1 standard action PRPG-O
- Brd 4, Drd 3, Rgr 2 V, S
1 min./level Personal 30 minutes

You can talk to plants and plant creatures.

Spike Growth
Transmutation 1 standard action PRPG-O
Reflex partial - Yes Drd 3, Rgr 2 V, S, DF
1 hour/level (D) Medium 6 hours

Creatures in area take 1d4 damage, may be slowed.

Stone Shape
Transmutation [Earth] 1 standard action PRPG-O
None - No Artifice 3, Clr 3, Drd 3, Earth 3, Sor/Wiz 4 V, S, M/DF
Instant Touch 6 hours

Sculpts stone into any shape.

Summon Nature's Ally III
Conjuration (Summoning) [See Text] 1 round PRPG-O
None - No Drd 3, Rgr 3 V, S, DF
1 round/level (D) Close General

Summons creature to fight.

Water Breathing
Transmutation 1 standard action PRPG-O
Will negates (harmless) - Yes (harmless) Clr 3, Drd 3, Sor/Wiz 3, Water 3 V, S, M/DF
2 hours/level; see text Touch 4 hours

Subjects can breathe underwater.

Wind Wall
Evocation [Air] 1 standard action PRPG-O
None; see text - Yes Air 2, Clr 3, Drd 3, Rgr 2, Sor/Wiz 3 V, S, M/DF
1 round/level Medium General

Deflects arrows, smaller creatures, and gases.