| Name | ||
|---|---|---|
| Save - Res | Level | Comps |
| Dur | Range | Recharge |
| Description | ||
| Aid | ||
| None - Yes (harmless) | Adp 2, Clr 2, Luck 2 | V, S, DF |
| 1 min./level | Touch | 5 minutes |
+1 on attack rolls and saves against fear, 1d8 temporary hp +1/level (max +10). |
||
| Align Weapon | ||
| Will negates (harmless, object) - Yes (harmless, object) | Chaos 2, Clr 2, Evil 2, Good 2, Law 2 | V, S, DF |
| 1 min./level | Touch | 5 minutes |
Weapon becomes good, evil, lawful, or chaotic. |
||
| Animal Messenger | ||
| None; see text - Yes | Brd 2, Drd 2, Rgr 1 | V, S, M |
| 1 day/level | Close | 6 hours |
Sends a Tiny animal to a specific place. |
||
| Animal Trance | ||
| Will negates - Yes | Adp 2, Brd 2, Drd 2 | V, S |
| Concentration | Close | General |
Fascinates 2d6 HD of animals. |
||
| Animate Dead (M) | ||
| None - No | Adp 3, Clr 3, Death 3, Sor/Wiz 4 | V, S, M |
| Instant | Touch | General |
Creates undead skeletons and zombies. |
||
| Antipathy | ||
| Will partial - Yes | Drd 9, Sor/Wiz 8 | V, S, M/DF |
| 2 hours/level (D) | Close | General |
Object or location affected by spell repels certain creatures. |
||
| Bane | ||
| Will negates - Yes | Clr 1 | V, S, DF |
| 1 min./level | 50 ft. | General |
Enemies take –1 on attack rolls and saves against fear. |
||
| Binding (M) | ||
| Will negates; see text - Yes | Sor/Wiz 8 | V, S, M |
| See text (D) | Close | General |
Utilizes an array of techniques to imprison a creature. |
||
| Blade Barrier | ||
| Reflex half or Reflex negates; see text - Yes | Clr 6, Good 6, War 6 | V, S |
| 1 min./level (D) | Medium | General |
Wall of blades deals 1d6/level damage. |
||
| Blasphemy | ||
| Will partial - Yes | Clr 7, Evil 7 | V |
| Instant | 40 ft. | General |
Kills, paralyzes, weakens, or dazes nonevil subjects. |
||
| Bless | ||
| None - Yes (harmless) | Adp 1, Clr 1, Community 1, Pal 1 | V, S, DF |
| 1 min./level | 50 ft. | 30 minutes |
Allies gain +1 on attack rolls and saves against fear. |
||
| Burning Hands | ||
| Reflex half - Yes | Adp 1, Fire 1, Sor/Wiz 1 | V, S |
| Instant | 15 ft. | General |
1d4/level fire damage (max 5d4). |
||
| Call Lightning | ||
| Reflex half - Yes | Drd 3, Weather 3 | V, S |
| 1 min./level | Medium | General |
Calls down lightning bolts (3d6 per bolt) from sky. |
||
| Call Lightning Storm | ||
| Reflex half - Yes | Drd 5 | V, S |
| 1 min./level | Long | General |
As call lightning, but 5d6 damage per bolt. |
||
| Calm Animals | ||
| Will negates - Yes | Animal 1, Drd 1, Rgr 1 | V, S |
| 1 min./level | Close | General |
Calms 2d4 + level HD of animals. |
||
| Calm Emotions | ||
| Will negates - Yes | Brd 2, Charm 2, Clr 2 | V, S, DF |
| Concentration, up to 1 round/level (D) | Medium | General |
Calms creatures, negating emotion effects. |
||
| Cause Fear | ||
| Will partial - Yes | Adp 1, Brd 1, Clr 1, Death 1, Sor/Wiz 1 | V, S |
| 1d4 rounds or 1 round; see text | Close | General |
One creature of 5 HD or less flees for 1d4 rounds. |
||
| Chain Lightning | ||
| Reflex half - Yes | Air 6, Sor/Wiz 6 | V, S, F |
| Instant | Long | General |
1d6/level damage and 1 secondary bolt/level. |
||
| Charm Animal | ||
| Will negates - Yes | Drd 1, Rgr 1 | V, S |
| 1 hour/level | Close | 1 hour |
Makes one animal your friend. |
||
| Charm Monster | ||
| Will negates - Yes | Brd 3, Charm 5, Sor/Wiz 4 | V, S |
| 1 day/level | Close | 1 hour |
Makes monster believe it is your ally. |
||
| Mass Charm Monster | ||
| Will negates - Yes | Brd 6, Sor/Wiz 8 | V |
| 1 day/level | Close | 1 hour |
As charm monster, but all within 30 ft. |
||
| Charm Person | ||
| Will negates - Yes | Brd 1, Charm 1, Sor/Wiz 1 | V, S |
| 1 hour/level | Close | 1 hour |
Makes one person your friend. |
||
| Circle of Death (M) | ||
| Fortitude negates - Yes | Sor/Wiz 6 | V, S, M |
| Instant | Medium | General |
Kills 1d4/level HD of creatures. |
||
| Clenched Fist | ||
| None - Yes | Sor/Wiz 8, Strength 8 | V, S, F/DF |
| 1 round/level (D) | Medium | General |
Large hand provides cover, pushes, or attacks your foes. |
||
| Color Spray | ||
| Will negates - Yes | Sor/Wiz 1 | V, S, M |
| Instant; see text | 15 ft. | General |
Knocks unconscious, blinds, and/or stuns weak creatures. |
||
| Command | ||
| Will negates - Yes | Adp 1, Clr 1 | V |
| 1 round | Close | General |
One subject obeys selected command for 1 round. |
||
| Greater Command | ||
| Will negates - Yes | Clr 5, Nobility 5 | V |
| 1 round/level | Close | General |
As command, but affects one subject/level. |
||
| Confusion | ||
| Will negates - Yes | Brd 3, Madness 4, Sor/Wiz 4, Trickery 4 | V, S, M/DF |
| 1 round/level | Medium | General |
Subjects behave oddly for 1 round/level. |
||
| Lesser Confusion | ||
| Will negates - Yes | Brd 1, Madness 1 | V, S, DF |
| 1 round | Close | General |
One creature is confused for 1 round. |
||
| Contagion | ||
| Fortitude negates - Yes | Adp 3, Clr 3, Drd 3, Sor/Wiz 4 | V, S |
| Instant | Touch | General |
Infects subject with chosen disease. |
||
| Control Water | ||
| None; see text - No | Clr 4, Drd 4, Sor/Wiz 6, Water 4 | V, S, M/DF |
| 10 min./level (D) | Long | 1 hour |
Raises or lowers bodies of water. |
||
| Create Greater Undead (M) | ||
| None - No | Clr 8, Death 8, Sor/Wiz 8 | V, S, M |
| Instant | Close | General |
Creates shadows, wraiths, spectres, or devourers. |
||
| Create Undead (M) | ||
| None - No | Clr 6, Death 6, Evil 6, Sor/Wiz 6 | V, S, M |
| Instant | Close | General |
Raises ghouls, ghasts, mummies, or mohrgs from physical remains. |
||
| Create Water | ||
| None - No | Adp 0, Clr 0, Drd 0, Pal 1 | V, S |
| Instant | Close | 30 minutes |
Creates 2 gallons/level of pure water. |
||
| Crushing Despair | ||
| Will negates - Yes | Brd 3, Sor/Wiz 4 | V, S, M |
| 1 min./level | 30 ft. | General |
Subjects take –2 on attack rolls, damage rolls, saves, and checks. |
||
| Crushing Hand | ||
| None - Yes | Sor/Wiz 9, Strength 9 | V, S, F |
| 1 round/level (D) | Medium | General |
Large hand provides cover, pushes, or crushes your foes. |
||
| Curse Water (M) | ||
| Will negates (object) - Yes (object) | Clr 1 | V, S, M |
| Instant | Touch | General |
Makes unholy water. |
||
| Darkness | ||
| None - No | Adp 2, Brd 2, Clr 2, Sor/Wiz 2 | V, M/DF |
| 1 min./level (D) | Touch | 4 hours |
20-ft. radius of supernatural shadow. |
||
| Daze | ||
| Will negates - Yes | Brd 0, Sor/Wiz 0 | V, S, M |
| 1 round | Close | General |
Humanoid creature of 4 HD or less loses next action. |
||
| Daze Monster | ||
| Will negates - Yes | Brd 2, Sor/Wiz 2 | V, S, M |
| 1 round | Medium | General |
Living creature of 6 HD or less loses next action. |
||
| Death Knell | ||
| Will negates - Yes | Clr 2, Death 2 | V, S |
| Instant/10 minutes per HD of subject; see text | Touch | General |
Kills dying creature; you gain 1d8 temporary hp, +2 to Str, and +1 caster level. |
||
| Deep Slumber | ||
| Will negates - Yes | Brd 3, Sor/Wiz 3 | V, S, M |
| 1 min./level | Close | General |
Puts 10 HD of creatures to sleep. |
||
| Deeper Darkness | ||
| None - No | Adp 3, Clr 3, Darkness 3 | V, M/DF |
| 10 min./level (D) | Touch | 24 hours |
Object sheds supernatural shadow in 60-ft. radius. |
||
| Delayed Blast Fireball | ||
| Reflex half - Yes | Sor/Wiz 7 | V, S, M |
| 5 rounds or less; see text | Long | General |
1d6/level fire damage; you can postpone blast for up to 5 rounds. |
||
| Demand | ||
| Will partial - Yes | Charm 8, Nobility 8, Sor/Wiz 8 | V, S, M/DF |
| 1 round; see text | See text | 30 minutes |
As sending, plus you can send suggestion. |
||
| Desecrate (M) | ||
| None - Yes | Clr 2 | V, S, M, DF |
| 2 hours/level | Close | 30 minutes |
Fills area with negative energy, making undead stronger. |
||
| Destruction (F) | ||
| Fortitude partial - Yes | Clr 7, Death 7, Repose 7 | V, S, F |
| Instant | Close | General |
Kills subject and destroys remains. |
||
| Detect Thoughts | ||
| Will negates; see text - No | Brd 2, Knowledge 2, Sor/Wiz 2 | V, S, F/DF |
| Concentration, up to 1 min./level (D) | 60 ft. | General |
Allows “listening” to surface thoughts. |
||
| Dispel Good | ||
| See text - See text | Clr 5, Evil 5 | V, S, DF |
| 1 round/level or until discharged, whichever comes first | Touch | General |
+4 bonus against attacks by good creatures. |
||
| Dominate Animal | ||
| Will negates - Yes | Animal 3, Drd 3 | V, S |
| 1 round/level | Close | General |
One animal obeys your silent mental commands and orders. |
||
| Dominate Monster | ||
| Will negates - Yes | Charm 9, Sor/Wiz 9 | V, S |
| 1 day/level | Close | 1 hour |
As dominate person, but any creature. |
||
| Dominate Person | ||
| Will negates - Yes | Brd 4, Sor/Wiz 5 | V, S |
| 1 day/level | Close | 1 hour |
Controls humanoid telepathically. |
||
| Doom | ||
| Will negates - Yes | Clr 1 | V, S, DF |
| 1 min./level | Medium | General |
One subject takes –2 on attack rolls, damage rolls, saves, and checks. |
||
| Dream | ||
| None - Yes | Brd 5, Sor/Wiz 5 | V, S |
| See text | Unlimited | General |
Sends message to anyone sleeping. |
||
| Earthquake | ||
| See text - No | Clr 8, Destruction 8, Drd 8, Earth 8 | V, S, DF |
| 1 round | Long | 12 hours |
Intense tremor shakes 80-ft.-radius. |
||
| Elemental Swarm | ||
| None - No | Air 9, Drd 9, Earth 9, Fire 9, Water 9 | V, S |
| 10 min./level (D) | Medium | 1 hour |
Summons multiple elementals. |
||
| Enthrall | ||
| Will negates; see text - Yes | Brd 2, Clr 2, Nobility 2 | V, S |
| 1 hour or less | Medium | General |
Captivates all within 100 ft. + 10 ft./level. |
||
| Explosive Runes | ||
| See text - Yes | Rune 4, Sor/Wiz 3 | V, S |
| Permanent until discharged (D) | Touch | 24 hours |
Deals 6d6 damage when read. |
||
| Fear | ||
| Will partial - Yes | Brd 3, Sor/Wiz 4 | V, S, M |
| 1 round/level or 1 round; see text | 30 ft. | General |
Subjects within cone flee for 1 round/level. |
||
| Feeblemind | ||
| Will negates; see text - Yes | Sor/Wiz 5 | V, S, M |
| Instant | Medium | General |
Subject's Int and Cha drop to 1. |
||
| Finger of Death | ||
| Fortitude partial - Yes | Drd 8, Sor/Wiz 7 | V, S |
| Instant | Close | General |
Deals 10 damage/level to one subject. |
||
| Fire Seeds | ||
| None or Reflex half; see text - No | Drd 6, Fire 6, Sun 6 | V, S, M |
| 10 min./level or until used | Touch | 1 hour |
Acorns and berries become grenades and bombs. |
||
| Fire Shield | ||
| - | Fire 5, Sor/Wiz 4, Sun 4 | V, S, M |
| 1 round/level (D) | Personal | General |
Creatures attacking you take fire damage; you're protected from heat or cold. |
||
| Fire Storm | ||
| Reflex half - Yes | Clr 8, Drd 7 | V, S |
| Instant | Medium | General |
Deals 1d6/level fire damage. |
||
| Fire Trap (M) | ||
| Reflex half; see text - Yes | Drd 2, Sor/Wiz 4 | V, S, M |
| Permanent until discharged (D) | Touch | 24 hours |
Opened object deals 1d4 damage + 1/level. |
||
| Fireball | ||
| Reflex half - Yes | Fire 3, Sor/Wiz 3 | V, S, M |
| Instant | Long | General |
1d6 damage per level, 20-ft. radius. |
||
| Flame Arrow | ||
| None - No | Sor/Wiz 3 | V, S, M |
| 10 min./level | Close | General |
Arrows deal +1d6 fire damage. |
||
| Flame Blade | ||
| None - Yes | Drd 2 | V, S, DF |
| 1 min./level (D) | 0 ft. | General |
Touch attack deals 1d8 + 1/two levels damage. |
||
| Flame Strike | ||
| Reflex half - Yes | Clr 5, Drd 4, Sun 5, War 5 | V, S, DF |
| Instant | Medium | General |
Smites foes with divine fire (1d6/level damage). |
||
| Flaming Sphere | ||
| Reflex negates - Yes | Drd 2, Sor/Wiz 2 | V, S, M/DF |
| 1 round/level | Medium | General |
Rolling ball of fire deals 3d6 fire damage. |
||
| Floating Disk | ||
| None - No | Sor/Wiz 1 | V, S, M |
| 1 hour/level | Close | 6 hours |
Creates 3-ft.-diameter horizontal disk that holds 100 lbs./level. |
||
| Forcecage (M) | ||
| Reflex negates - No | Sor/Wiz 7 | V, S, M |
| 1 round/level (D) | Close | General |
Cube or cage of force imprisons all inside. |
||
| Forceful Hand | ||
| None - Yes | Sor/Wiz 6 | V, S, F |
| 1 round/level (D) | Medium | General |
Hand pushes creatures away. |
||
| Lesser Geas | ||
| Will negates - Yes | Brd 3, Sor/Wiz 4 | V |
| 1 day/level or until discharged (D) | Close | General |
Commands subject of 7 HD or less. |
||
| Geas/Quest | ||
| None - Yes | Brd 6, Charm 6, Clr 6, Nobility 6, Sor/Wiz 6 | V |
| 1 day/level or until discharged (D) | Close | General |
As lesser geas, but affects any creature. |
||
| Good Hope | ||
| Will negates (harmless) - Yes (harmless) | Brd 3 | V, S |
| 1 min./level | Medium | 30 minutes |
Subjects gain +2 on attack rolls, damage rolls, saves, and checks. |
||
| Grasping Hand | ||
| None - Yes | Sor/Wiz 7, Strength 7 | V, S, F |
| 1 round/level (D) | Medium | General |
Hand provides cover, pushes, or grapples. |
||
| Heat Metal | ||
| Will negates (object) - Yes (object) | Drd 2, Sun 2 | V, S, DF |
| 7 rounds | Close | General |
Makes metal so hot it damages those who touch it. |
||
| Heroes' Feast | ||
| None - No | Brd 6, Clr 6, Community 6 | V, S, DF |
| 1 hour plus 12 hours; see text | Close | 24 hours |
Food for one creature/level cures and grants combat bonuses. |
||
| Heroism | ||
| Will negates (harmless) - Yes (harmless) | Brd 2, Charm 4, Sor/Wiz 3 | V, S |
| 10 min./level | Touch | 1 hour |
Gives +2 on attack rolls, saves, skill checks. |
||
| Greater Heroism | ||
| Will negates (harmless) - Yes (harmless) | Brd 5, Sor/Wiz 6 | V, S |
| 1 min./level | Touch | 30 minutes |
Gives +4 bonus on attack rolls, saves, skill checks; immunity to fear; temporary hp. |
||
| Hideous Laughter | ||
| Will negates - Yes | Brd 1, Sor/Wiz 2 | V, S, M |
| 1 round/level | Close | General |
Subject loses actions for 1 round/level. |
||
| Hold Animal | ||
| Will negates; see text - Yes | Animal 2, Drd 2, Rgr 2 | V, S, F/DF |
| 1 round/level (D); see text | Medium | General |
Paralyzes one animal for 1 round/level. |
||
| Hold Monster | ||
| Will negates; see text - Yes | Brd 4, Law 6, Sor/Wiz 5 | V, S, F/DF |
| 1 round/level (D); see text | Medium | General |
As hold person, but any creature. |
||
| Mass Hold Monster | ||
| Will negates; see text - Yes | Sor/Wiz 9 | V, S, F/DF |
| 1 round/level (D); see text | Medium | General |
As hold monster, but all within 30 ft. |
||
| Hold Person | ||
| Will negates; see text - Yes | Brd 2, Clr 2, Sor/Wiz 3 | V, S, F/DF |
| 1 round/level (D); see text | Medium | General |
Paralyzes one humanoid for 1 round/level. |
||
| Mass Hold Person | ||
| Will negates; see text - Yes | Sor/Wiz 7 | V, S, F/DF |
| 1 round/level (D); see text | Medium | General |
As hold person, but all within 30 ft. |
||
| Hypnotic Pattern | ||
| Will negates - Yes | Brd 2, Sor/Wiz 2 | S, M; see text |
| Concentration + 2 rounds | Medium | General |
Fascinates 2d4 + level HD of creatures. |
||
| Hypnotism | ||
| Will negates - Yes | Brd 1, Sor/Wiz 1 | V, S |
| 2d4 rounds (D) | Close | General |
Fascinates 2d4 HD of creatures. |
||
| Illusory Script (M) | ||
| Will negates; see text - Yes | Brd 3, Sor/Wiz 3 | V, S, M |
| One day/level (D) | Touch | General |
Only select creatures can read text. |
||
| Incendiary Cloud | ||
| Reflex half, see text - No | Fire 8, Sor/Wiz 8 | V, S |
| 1 round/level (D) | Medium | General |
Cloud deals 6d6 fire damage/round. |
||
| Insanity | ||
| Will negates - Yes | Charm 7, Madness 7, Sor/Wiz 7 | V, S |
| Instant | Medium | General |
Subject suffers continuous confusion. |
||
| Interposing Hand | ||
| None - Yes | Sor/Wiz 5 | V, S, F |
| 1 round/level (D) | Medium | General |
Hand provides cover against 1 opponent. |
||
| Irresistible Dance | ||
| Will partial - Yes | Brd 6, Sor/Wiz 8 | V |
| 1d4+1 rounds | Touch | General |
Forces subject to dance. |
||
| Lightning Bolt | ||
| Reflex half - Yes | Adp 3, Sor/Wiz 3 | V, S, M |
| Instant | 120 ft. | General |
Electricity deals 1d6/level damage. |
||
| Lullaby | ||
| Will negates - Yes | Brd 0 | V, S |
| Concentration + 1 round/level (D) | Medium | General |
Makes subject drowsy; –5 on Perception checks, –2 on Will saves against sleep. |
||
| Mage Armor | ||
| Will negates (harmless) - No | Sor/Wiz 1 | V, S, F |
| 1 hour/level (D) | Touch | 6 hours |
Gives subject +4 armor bonus. |
||
| Mage's Sword (F) | ||
| None - Yes | Sor/Wiz 7 | V, S, F |
| 1 round/level (D) | Close | General |
Floating magic blade strikes opponents. |
||
| Magic Circle against Good | ||
| Will negates (harmless) - No; see text | Clr 3, Evil 3, Sor/Wiz 3 | V, S, M/DF |
| 10 min./level | Touch | 4 hours |
As protection spells, but 10-ft. radius and 10 min./level. |
||
| Magic Missile | ||
| None - Yes | Sor/Wiz 1 | V, S |
| Instant | Medium | General |
1d4+1 damage; +1 missile per two levels above 1st (max 5). |
||
| Meld into Stone | ||
| - | Clr 3, Drd 3 | V, S, DF |
| 10 min./level | Personal | 4 hours |
You and your gear merge with stone. |
||
| Message | ||
| None - No | Brd 0, Sor/Wiz 0 | V, S, F |
| 10 min./level | Medium | General |
Whisper conversation at distance. |
||
| Meteor Swarm | ||
| None or Reflex half, see text - Yes | Sor/Wiz 9 | V, S |
| Instant | Long | General |
Four exploding spheres each deal 6d6 fire damage. |
||
| Mind Fog | ||
| Will negates - Yes | Brd 5, Sor/Wiz 5 | V, S |
| 30 minutes and 2d6 rounds; see text | Medium | 6 hours |
Subjects in fog get –10 to Wis and Will checks. |
||
| Modify Memory | ||
| Will negates - Yes | Brd 4 | V, S |
| Permanent | Close | General |
Changes 5 minutes of subject's memories. |
||
| Move Earth | ||
| None - No | Drd 6, Sor/Wiz 6 | V, S, M |
| Instant | Long | 1 hour |
Digs trenches and builds hills. |
||
| Nightmare | ||
| Will negates; see text - Yes | Brd 5, Madness 5, Sor/Wiz 5 | V, S |
| Instant | Unlimited | General |
Sends vision dealing 1d10 damage, fatigue. |
||
| Phantasmal Killer | ||
| Will disbelief, then Fortitude partial; see text - Yes | Madness 6, Sor/Wiz 4 | V, S |
| Instant | Medium | General |
Fearsome illusion kills subject or deals 3d6 damage. |
||
| Planar Ally (M) | ||
| None - No | Clr 6 | V, S, M, DF |
| Instant | Close | 24 hours |
As lesser planar ally, but up to 12 HD. |
||
| Greater Planar Ally (M) | ||
| None - No | Clr 8 | V, S, M, DF |
| Instant | Close | 24 hours |
As lesser planar ally, but up to 18 HD. |
||
| Lesser Planar Ally (M) | ||
| None - No | Clr 4 | V, S, M, DF |
| Instant | Close | 24 hours |
Exchange services with a 6 HD extraplanar creature. |
||
| Planar Binding | ||
| Will negates - No and yes; see text | Sor/Wiz 6 | V, S |
| Instant | Close | 24 hours |
As lesser planar binding, but up to 12 HD. |
||
| Greater Planar Binding | ||
| Will negates - No and yes; see text | Sor/Wiz 8 | V, S |
| Instant | Close | 24 hours |
As lesser planar binding, but up to 18 HD. |
||
| Lesser Planar Binding | ||
| Will negates - No and yes; see text | Rune 5, Sor/Wiz 5 | V, S |
| Instant | Close ; see text | 24 hours |
Traps extraplanar creature of 6 HD or less until it performs a task. |
||
| Power Word Blind | ||
| None - Yes | Darkness 7, Sor/Wiz 7, War 7 | V |
| See text | Close | General |
Blinds creature with 200 hp or less. |
||
| Power Word Kill | ||
| None - Yes | Sor/Wiz 9, War 9 | V |
| Instant | Close | General |
Kills one creature with 100 hp or less. |
||
| Power Word Stun | ||
| None - Yes | Sor/Wiz 8, War 8 | V |
| See text | Close | General |
Stuns creature with 150 hp or less. |
||
| Prayer | ||
| None - Yes | Clr 3, Community 3, Pal 3 | V, S, DF |
| 1 round/level | 40 ft. | 5 minutes |
Allies get +1 bonus on most rolls, enemies –1 penalty. |
||
| Produce Flame | ||
| None - Yes | Drd 1, Fire 2 | V, S |
| 1 min./level (D) | 0 ft. | General |
1d6 damage + 1/level, touch or thrown. |
||
| Protection from Good | ||
| Will negates (harmless) - No; see text | Adp 1, Clr 1, Evil 1, Sor/Wiz 1 | V, S, M/DF |
| 1 min./level (D) | Touch | 5 minutes |
+2 to AC and saves, plus additional protection against selected alignment. |
||
| Rage | ||
| None - Yes | Brd 2, Destruction 3, Madness 3, Sor/Wiz 3 | V, S |
| Concentration + 1 round/level (D) | Medium | 5 minutes |
Gives +2 to Str and Con, +1 on Will saves, –2 to AC. |
||
| Rainbow Pattern | ||
| Will negates - Yes | Brd 4, Sor/Wiz 4 | V, S, M, F; see text |
| Concentration +1 round/level (D) | Medium | General |
Lights fascinate 24 HD of creatures. |
||
| Repel Metal or Stone | ||
| None - No | Drd 8 | V, S |
| 1 round/level (D) | 60 ft. | General |
Pushes away metal and stone. |
||
| Resilient Sphere | ||
| Reflex negates - Yes | Sor/Wiz 4 | V, S, F |
| 1 min./level (D) | Close | General |
Force globe protects but traps one subject. |
||
| Scare | ||
| Will partial - Yes | Brd 2, Sor/Wiz 2 | V, S, M |
| 1 round/level or 1 round; see text for cause fear | Medium | General |
Panics creatures of less than 6 HD. |
||
| Scintillating Pattern | ||
| None - Yes | Madness 8, Sor/Wiz 8 | V, S, M |
| Concentration + 2 rounds | Close | General |
Twisting colors confuse, stun, or render unconscious. |
||
| Scorching Ray | ||
| None - Yes | Adp 2, Sor/Wiz 2 | V, S |
| Instant | Close | General |
Ranged touch attack deals 4d6 fire damage, + 1 ray/four levels (max 3). |
||
| Sepia Snake Sigil (M) | ||
| Reflex negates - No | Brd 3, Sor/Wiz 3 | V, S, M |
| Permanent or until discharged; until released or 1d4 days + 1 day/level; see text | Touch | 24 hours |
Creates text symbol that immobilizes reader. |
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| Shield | ||
| - | Sor/Wiz 1 | V, S |
| 1 min./level (D) | Personal | 30 minutes |
Invisible disc gives +4 to AC, blocks magic missiles. |
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| Shocking Grasp | ||
| None - Yes | Sor/Wiz 1 | V, S |
| Instant | Touch | General |
Touch delivers 1d6/level electricity damage (max 5d6). |
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| Slay Living | ||
| Fortitude partial - Yes | Clr 5, Death 5, Repose 5 | V, S |
| Instant | Touch | General |
Touch attack deals 12d6 + 1 per level. |
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| Sleep | ||
| Will negates - Yes | Adp 1, Brd 1, Sor/Wiz 1 | V, S, M |
| 1 min./level | Medium | General |
Puts 4 HD of creatures into magical slumber. |
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| Soften Earth and Stone | ||
| None - No | Drd 2, Earth 2 | V, S, DF |
| Instant | Close | 6 hours |
Turns stone to clay, or dirt to sand or mud. |
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| Song of Discord | ||
| Will negates - Yes | Brd 5 | V, S |
| 1 round/level | Medium | General |
Forces targets to attack each other. |
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| Speak with Dead | ||
| Will negates; see text - No | Clr 3, Knowledge 3, Repose 3 | V, S, DF |
| 1 min./level | 10 ft. | 30 minutes |
Corpse answers one question/two levels. |
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| Spike Stones | ||
| Reflex partial - Yes | Drd 4, Earth 4 | V, S, DF |
| 1 hour/level (D) | Medium | 6 hours |
Creatures in area take 1d8 damage, may also be slowed. |
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| Spiritual Weapon | ||
| None - Yes | Clr 2, War 2 | V, S, DF |
| 1 round/level (D) | Medium | General |
Magic weapon attacks on its own. |
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| Stone Shape | ||
| None - No | Artifice 3, Clr 3, Drd 3, Earth 3, Sor/Wiz 4 | V, S, M/DF |
| Instant | Touch | 6 hours |
Sculpts stone into any shape. |
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| Suggestion | ||
| Will negates - Yes | Brd 2, Charm 3, Sor/Wiz 3 | V, M |
| 1 hour/level or until completed | Close | 30 minutes |
Compels subject to follow stated course of action. |
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| Mass Suggestion | ||
| Will negates - Yes | Brd 5, Sor/Wiz 6 | V, M |
| 1 hour/level or until completed | Medium | 30 minutes |
As suggestion, affects subject/level. |
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| Summon Monster I | ||
| None - No | Brd 1, Clr 1, Sor/Wiz 1 | V, S, F/DF |
| 1 round/level (D) | Close | General |
Summons extraplanar creature to fight for you. |
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| Summon Nature's Ally III | ||
| None - No | Drd 3, Rgr 3 | V, S, DF |
| 1 round/level (D) | Close | General |
Summons creature to fight. |
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| Summon Nature's Ally IV | ||
| None - No | Animal 4, Drd 4, Rgr 4 | V, S, DF |
| 1 round/level (D) | Close | General |
Summons creature to fight. |
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| Summon Nature's Ally IX | ||
| None - No | Drd 9 | V, S, DF |
| 1 round/level (D) | Close | General |
Summons creature to fight. |
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| Summon Nature's Ally V | ||
| None - No | Drd 5 | V, S, DF |
| 1 round/level (D) | Close | General |
Summons creature to fight. |
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| Summon Nature's Ally VI | ||
| None - No | Drd 6 | V, S, DF |
| 1 round/level (D) | Close | General |
Summons creature to fight. |
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| Summon Nature's Ally VII | ||
| None - No | Drd 7 | V, S, DF |
| 1 round/level (D) | Close | General |
Summons creature to fight. |
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| Summon Nature's Ally VIII | ||
| None - No | Animal 8, Drd 8 | V, S, DF |
| 1 round/level (D) | Close | General |
Summons creature to fight. |
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| Symbol of Death (M) | ||
| Fortitude negates - Yes | Clr 8, Rune 8, Sor/Wiz 8 | V, S, M |
| See text | 0 ft.; see text | General |
Triggered rune kills nearby creatures. |
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| Symbol of Fear (M) | ||
| Will negates - Yes | Clr 6, Sor/Wiz 6 | V, S, M |
| See text | 0 ft.; see text | General |
Triggered rune panics nearby creatures. |
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| Symbol of Insanity (M) | ||
| Will negates - Yes | Clr 8, Sor/Wiz 8 | V, S, M |
| See text | 0 ft.; see text | General |
Triggered rune renders nearby creatures insane. |
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| Symbol of Pain (M) | ||
| Fortitude negates - Yes | Clr 5, Sor/Wiz 5 | V, S, M |
| See text | 0 ft.; see text | General |
Triggered rune wracks nearby creatures with pain. |
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| Symbol of Persuasion (M) | ||
| Will negates - Yes | Clr 6, Sor/Wiz 6 | V, S, M |
| See text | 0 ft.; see text | General |
Triggered rune charms nearby creatures. |
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| Symbol of Sleep (M) | ||
| Will negates - Yes | Clr 5, Sor/Wiz 5 | V, S, M |
| See text | 0 ft.; see text | General |
Triggered rune puts nearby creatures into catatonic slumber. |
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| Symbol of Stunning (M) | ||
| Will negates - Yes | Clr 7, Sor/Wiz 7 | V, S, M |
| See text | 0 ft.; see text | General |
Triggered rune stuns nearby creatures. |
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| Sympathy (M) | ||
| Will negates; see text - Yes | Drd 9, Sor/Wiz 8 | V, S, M |
| 2 hours/level (D) | Close | General |
Object or location attracts certain creatures. |
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| Telekinetic Sphere | ||
| Reflex negates (object) - Yes (object) | Sor/Wiz 8 | V, S, M |
| 1 min./level (D) | Close | General |
As resilient sphere, but you move the sphere telekinetically. |
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| Tiny Hut | ||
| None - No | Brd 3, Sor/Wiz 3 | V, S, M |
| 2 hours/level (D) | 20 ft. | 12 hours |
Creates shelter for 10 creatures. |
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| Touch of Idiocy | ||
| None - Yes | Madness 2, Sor/Wiz 2 | V, S |
| 10 min./level | Touch | General |
Subject takes 1d6 penalty to Int, Wis, and Cha. |
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| Transmute Mud to Rock | ||
| See text - No | Drd 5, Sor/Wiz 5 | V, S, M/DF |
| Permanent | Medium | 6 hours |
Transforms two 10-ft. cubes per level. |
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| Transmute Rock to Mud | ||
| See text - No | Drd 5, Sor/Wiz 5 | V, S, M/DF |
| Permanent; see text | Medium | 6 hours |
Transforms two 10-ft. cubes per level. |
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| Unhallow (M) | ||
| See text - See text | Clr 5, Drd 5 | V, S, M |
| Instant | Touch | General |
Designates location as unholy. |
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| Unholy Aura (F) | ||
| See text - Yes (harmless) | Clr 8, Evil 8 | V, S, F |
| 1 round/level (D) | 20 ft. | General |
+4 to AC, +4 resistance, and SR 25 against good spells. |
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| Unholy Blight | ||
| Will partial - Yes | Clr 4, Evil 4 | V, S |
| Instant (1d4 rounds); see text | Medium | General |
Harms and sickens good creatures (1d8 damage/2 levels). |
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| Wail of the Banshee | ||
| Fortitude negates - Yes | Death 9, Repose 9, Sor/Wiz 9 | V |
| Instant | Close | General |
Deals 10 damage/level to 1 creature/level. |
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| Wall of Fire | ||
| None - Yes | Adp 4, Drd 5, Fire 4, Sor/Wiz 4 | V, S, M/DF |
| Concentration + 1 round/level | Medium | General |
Deals 2d4 fire damage out to 10 ft. and 1d4 out to 20 ft. Passing through wall deals 2d6 damage +1/level. |
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| Wall of Force | ||
| None - No | Sor/Wiz 5 | V, S, M |
| 1 round /level (D) | Close | General |
Wall is immune to damage. |
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| Wall of Stone | ||
| See text - No | Adp 5, Clr 5, Drd 6, Earth 5, Sor/Wiz 5 | V, S, M/DF |
| Instant | Medium | 12 hours |
Creates a stone wall that can be shaped. |
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| Water Walk | ||
| Will negates (harmless) - Yes (harmless) | Clr 3, Rgr 3 | V, S, DF |
| 10 min./level (D) | Touch | 4 hours |
Subject treads on water as if solid. |
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| Weird | ||
| Will disbelief, then Fortitude partial; see text - Yes | Madness 9, Sor/Wiz 9 | V, S |
| Instant | Medium | General |
As phantasmal killer, but affects all within 30 ft. |
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| Zone of Truth | ||
| Will negates - Yes | Clr 2, Pal 2 | V, S, DF |
| 1 min./level | Close | 30 minutes |
Subjects within range cannot lie. |
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