Deities:
Name: Nobility
Granted Power: You are a great leader, an inspiration to all who follow the teachings of your faith. Inspiring Word (Sp): As a standard action, you can speak an inspiring word to a creature within 30 feet. That creature receives a +2 morale bonus on attack rolls, skill checks, ability checks, and saving throws for a number of rounds equal to 1/2 your cleric level (minimum 1). You can use this power a number of times per day equal to 3 + your Wisdom modifier. Leadership (Ex): At 8th level, you receive Leadership as a bonus feat. In addition, you gain a +2 bonus on your leadership score as long as you uphold the tenets of your deity (or divine concept if you do not venerate a deity).
| Name | ||
|---|---|---|
| School | Casting Time | Source Book |
| Save - Res | Level | Comps |
| Dur | Range | Recharge |
| Description | ||
| Divine Favor | ||
| Evocation | 1 standard action | PRPG-O |
| - | Clr 1, Nobility 1, Pal 1 | V, S, DF |
| 1 minute | Personal | 5 minutes |
You gain +1 per three levels on attack and damage rolls. |
||
| Enthrall | ||
| Enchantment (Charm) [Language-dependent] [Mind-affecting] [Sonic] | 1 round | PRPG-O |
| Will negates; see text - Yes | Brd 2, Clr 2, Nobility 2 | V, S |
| 1 hour or less | Medium | General |
Captivates all within 100 ft. + 10 ft./level. |
||
| Magic Vestment | ||
| Transmutation | 1 standard action | PRPG-O |
| Will negates (harmless, object) - Yes (harmless, object) | Clr 3, Nobility 3, Strength 3, War 3 | V, S, DF |
| 1 hour/level | Touch | 6 hours |
Armor or shield gains +1 enhancement per four levels. |
||
| Discern Lies | ||
| Divination | 1 standard action | PRPG-O |
| Will negates - No | Clr 4, Nobility 4, Pal 3 | V, S, DF |
| Concentration, up to 1 round/level | Close | 6 hours |
Reveals deliberate falsehoods. |
||
| Greater Command | ||
| Enchantment (Compulsion) [Language-dependent] [Mind-affecting] | 1 standard action | PRPG-O |
| Will negates - Yes | Clr 5, Nobility 5 | V |
| 1 round/level | Close | General |
As command, but affects one subject/level. |
||
| Geas/Quest | ||
| Enchantment (Compulsion) [Language-dependent] [Mind-affecting] | 10 minutes | PRPG-O |
| None - Yes | Brd 6, Charm 6, Clr 6, Nobility 6, Sor/Wiz 6 | V |
| 1 day/level or until discharged (D) | Close | General |
As lesser geas, but affects any creature. |
||
| Repulsion (F) | ||
| Abjuration | 1 standard action | PRPG-O |
| Will negates - Yes | Clr 7, Nobility 7, Protection 7, Sor/Wiz 6 | V, S, F/DF |
| 1 round/level (D) | Up to 10 ft./level | General |
Creatures can't approach you. |
||
| Demand | ||
| Enchantment (Compulsion) [Mind-affecting] | 10 minutes | PRPG-O |
| Will partial - Yes | Charm 8, Nobility 8, Sor/Wiz 8 | V, S, M/DF |
| 1 round; see text | See text | 30 minutes |
As sending, plus you can send suggestion. |
||
| Storm of Vengeance | ||
| Conjuration (Summoning) | 1 round | PRPG-O |
| See text - Yes | Clr 9, Drd 9, Nobility 9, Weather 9 | V, S |
| Concentration (maximum 10 rounds) (D) | Long | General |
Storm rains acid, lightning, and hail. |
||