Name | ||
---|---|---|
Save - Res | Level | Comps |
Dur | Range | Recharge |
Description | ||
Acid Arrow | ||
None - No | Sor/Wiz 2 | V, S, M, F |
1 round + 1 round per three levels | Long | General |
Ranged touch attack; 2d4 damage for 1 round + 1 round/three levels. |
||
Acid Fog | ||
None - No | Sor/Wiz 6 | V, S, M |
1 round/level | Medium | General |
Fog deals acid damage. |
||
Acid Splash | ||
None - No | Sor/Wiz 0 | V, S |
Instant | Close | General |
Orb deals 1d3 acid damage. |
||
Aid | ||
None - Yes (harmless) | Adp 2, Clr 2, Luck 2 | V, S, DF |
1 min./level | Touch | 5 minutes |
+1 on attack rolls and saves against fear, 1d8 temporary hp +1/level (max +10). |
||
Air Walk | ||
None - Yes (harmless) | Air 4, Clr 4, Drd 4 | V, S, DF |
10 min./level | Touch | 1 hour |
Subject treads on air as if solid (climb or descend at 45-degree angle). |
||
Alarm | ||
None - No | Brd 1, Rgr 1, Sor/Wiz 1 | V, S, F/DF |
2 hours/level (D) | Close | 4 hours |
Wards an area for 2 hours/level. |
||
Align Weapon | ||
Will negates (harmless, object) - Yes (harmless, object) | Chaos 2, Clr 2, Evil 2, Good 2, Law 2 | V, S, DF |
1 min./level | Touch | 5 minutes |
Weapon becomes good, evil, lawful, or chaotic. |
||
Alter Self | ||
- | Brd 2, Sor/Wiz 2 | V, S, M |
1 min./level (D) | Personal | 4 hours |
Assume form of a Small or Medium humanoid. |
||
Analyze Dweomer (F) | ||
None or Will negates, see text - No | Brd 6, Sor/Wiz 6 | V, S, F |
1 round/level (D) | Close | General |
Reveals magical aspects of subject. |
||
Animal Growth | ||
Fortitude negates - Yes | Drd 5, Rgr 4, Sor/Wiz 5 | V, S |
1 min./level | Medium | General |
One animal doubles in size. |
||
Animal Messenger | ||
None; see text - Yes | Brd 2, Drd 2, Rgr 1 | V, S, M |
1 day/level | Close | 6 hours |
Sends a Tiny animal to a specific place. |
||
Animal Shapes | ||
None, see text - Yes (harmless) | Animal 7, Drd 8 | V, S, DF |
1 hour/level (D) | Close | 24 hours |
One ally/level polymorphs into chosen animal. |
||
Animal Trance | ||
Will negates - Yes | Adp 2, Brd 2, Drd 2 | V, S |
Concentration | Close | General |
Fascinates 2d6 HD of animals. |
||
Animate Dead (M) | ||
None - No | Adp 3, Clr 3, Death 3, Sor/Wiz 4 | V, S, M |
Instant | Touch | General |
Creates undead skeletons and zombies. |
||
Animate Objects | ||
None - No | Brd 6, Chaos 6, Clr 6 | V, S |
1 round/level | Medium | General |
Objects attack your foes. |
||
Animate Plants | ||
None - No | Drd 7, Plant 7 | V |
1 round/level or 1 hour/level; see text | Close | General |
One or more plants animate and fight for you. |
||
Animate Rope | ||
None - No | Artifice 1, Brd 1, Sor/Wiz 1 | V, S |
1 round/level | Medium | General |
Makes a rope move at your command. |
||
Antilife Shell | ||
None - Yes | Animal 6, Clr 6, Drd 6 | V, S, DF |
1 min./level (D) | 10 ft. | General |
10-ft.-radius field hedges out living creatures. |
||
Antimagic Field | ||
None - See text | Clr 8, Magic 6, Protection 6, Sor/Wiz 6 | V, S, M/DF |
10 min./level (D) | 10 ft. | General |
Negates magic within 10 ft. |
||
Antipathy | ||
Will partial - Yes | Drd 9, Sor/Wiz 8 | V, S, M/DF |
2 hours/level (D) | Close | General |
Object or location affected by spell repels certain creatures. |
||
Antiplant Shell | ||
None - Yes | Drd 4 | V, S, DF |
1 min./level (D) | 10 ft. | General |
Keeps animated plants at bay. |
||
Arcane Eye | ||
None - No | Sor/Wiz 4 | V, S, M |
1 min./level (D) | Unlimited | General |
Invisible floating eye moves 30 ft./round. |
||
Arcane Lock (M) | ||
None - No | Sor/Wiz 2 | V, S, M |
Permanent | Touch | 1 hour |
Magically locks a portal or chest. |
||
Arcane Mark | ||
None - No | Sor/Wiz 0 | V, S |
Permanent | Touch | General |
Inscribes a personal rune on an object or creature (visible or invisible). |
||
Arcane Sight | ||
- | Sor/Wiz 3 | V, S |
1 min./level (D) | Personal | 30 minutes |
Magical auras become visible to you. |
||
Greater Arcane Sight | ||
- | Sor/Wiz 7 | V, S |
1 min./level (D) | Personal | 30 minutes |
As arcane sight, but also reveals magic effects on creatures and objects. |
||
Astral Projection (M) | ||
None - Yes | Clr 9, Sor/Wiz 9, Travel 9 | V, S, M |
See text | Touch | General |
Projects you and others onto Astral Plane. |
||
Atonement (F) | ||
None - Yes | Clr 5, Drd 5 | V, S, M, F, DF |
Instant | Touch | General |
Removes burden of misdeeds from subject. |
||
Augury (M) (F) | ||
- | Clr 2 | V, S, M, F |
Instant | Personal | 6 hours |
Learns whether an action will be good or bad. |
||
Awaken (M) | ||
Will negates - Yes | Drd 5 | V, S, M, DF |
Instant | Touch | General |
Animal or tree gains human intellect. |
||
Baleful Polymorph | ||
Fortitude negates, Will partial, see text - Yes | Adp 5, Drd 5, Sor/Wiz 5 | V, S |
Permanent | Close | General |
Turns subject into harmless animal. |
||
Bane | ||
Will negates - Yes | Clr 1 | V, S, DF |
1 min./level | 50 ft. | General |
Enemies take –1 on attack rolls and saves against fear. |
||
Banishment | ||
Will negates - Yes | Clr 6, Sor/Wiz 7 | V, S, F |
Instant | Close | General |
Banishes 2 HD/level of extraplanar creatures. |
||
Barkskin | ||
None - Yes (harmless) | Drd 2, Plant 2, Rgr 2 | V, S, DF |
10 min./level | Touch | 1 hour |
Grants +2 (or higher) enhancement to natural armor. |
||
Bear's Endurance | ||
Will negates (harmless) - Yes | Adp 2, Clr 2, Drd 2, Rgr 2, Sor/Wiz 2 | V, S, M/DF |
1 min./level | Touch | 5 minutes |
Subject gains +4 to Con for 1 min./level. |
||
Mass Bear's Endurance | ||
Will negates (harmless) - Yes | Clr 6, Drd 6, Sor/Wiz 6 | V, S, M/DF |
1 min./level | Close | 30 minutes |
As bear's endurance, affects one subject/level. |
||
Beast Shape I | ||
- | Sor/Wiz 3 | V, S, M |
1 min./level (D) | Personal | 30 minutes |
You take the form and some of the powers of a Small or Medium animal. |
||
Beast Shape II | ||
- | Sor/Wiz 4 | V, S, M |
1 min./level (D) | Personal | 30 minutes |
You take the form and some of the powers of a Tiny or Large animal. |
||
Beast Shape III | ||
- | Animal 5, Sor/Wiz 5 | V, S, M |
1 min./level (D) | Personal | 30 minutes |
You take the form of a Diminutive or Huge animal, or Small or Medium magical beast. |
||
Beast Shape IV | ||
- | Sor/Wiz 6 | V, S, M |
1 min./level (D) | Personal | 30 minutes |
You take the form of a Diminutive to Huge animal or a Tiny to Large magical beast. |
||
Bestow Curse | ||
Will negates - Yes | Adp 3, Clr 3, Sor/Wiz 4 | V, S |
Permanent | Touch | General |
–6 to an ability score; –4 on attack rolls, saves, and checks; or 50% chance of losing each action. |
||
Binding (M) | ||
Will negates; see text - Yes | Sor/Wiz 8 | V, S, M |
See text (D) | Close | General |
Utilizes an array of techniques to imprison a creature. |
||
Black Tentacles | ||
None - No | Sor/Wiz 4 | V, S, M |
1 round/level (D) | Medium | General |
Tentacles grapple all creatures within a 20-ft. spread. |
||
Blade Barrier | ||
Reflex half or Reflex negates; see text - Yes | Clr 6, Good 6, War 6 | V, S |
1 min./level (D) | Medium | General |
Wall of blades deals 1d6/level damage. |
||
Blasphemy | ||
Will partial - Yes | Clr 7, Evil 7 | V |
Instant | 40 ft. | General |
Kills, paralyzes, weakens, or dazes nonevil subjects. |
||
Bleed | ||
Will negates - Yes | Clr 0, Sor/Wiz 0 | V, S |
Instant | Close | General |
Cause a stabilized creature to resume dying. |
||
Bless | ||
None - Yes (harmless) | Adp 1, Clr 1, Community 1, Pal 1 | V, S, DF |
1 min./level | 50 ft. | 30 minutes |
Allies gain +1 on attack rolls and saves against fear. |
||
Bless Water (M) | ||
Will negates (object) - Yes (object) | Clr 1, Pal 1 | V, S, M |
Instant | Touch | General |
Makes holy water. |
||
Bless Weapon | ||
None - No | Glory 2, Pal 1 | V, S |
1 min./level | Touch | 5 minutes |
Weapon strikes true against evil foes. |
||
Blight | ||
Fortitude half; see text - Yes | Drd 4, Sor/Wiz 5 | V, S, DF |
Instant | Touch | General |
Withers one plant or deals 1d6/level damage to plant creature. |
||
Blindness/Deafness | ||
Fortitude negates - Yes | Brd 2, Clr 3, Darkness 2, Sor/Wiz 2 | V |
Permanent (D) | Medium | General |
Makes subject blinded or deafened. |
||
Blink | ||
- | Brd 3, Sor/Wiz 3 | V, S |
1 round/level (D) | Personal | General |
You randomly vanish and reappear for 1 round/level. |
||
Blur | ||
Will negates (harmless) - Yes (harmless) | Brd 2, Sor/Wiz 2 | V |
1 min./level (D) | Touch | 5 minutes |
Attacks miss subject 20% of the time. |
||
Break Enchantment | ||
See text - No | Adp 5, Brd 4, Clr 5, Liberation 5, Luck 5, Pal 4, Sor/Wiz 5 | V, S |
Instant | Close | 1 hour |
Frees subjects from enchantments, transmutations, and curses. |
||
Breath of Life | ||
Will negates (harmless) or Will half, see text - Yes (harmless) or yes, see text | Clr 5, Healing 5 | V, S |
Instant | Touch | General |
Cures 5d8 damage + 1/level and restores life to recently slain creatures. |
||
Bull's Strength | ||
Will negates (harmless) - Yes (harmless) | Adp 2, Clr 2, Drd 2, Pal 2, Sor/Wiz 2, Strength 2 | V, S, M/DF |
1 min./level | Touch | 5 minutes |
Subject gains +4 to Str for 1 min./level. |
||
Mass Bull's Strength | ||
Will negates (harmless) - Yes (harmless) | Clr 6, Drd 6, Sor/Wiz 6 | V, S, M/DF |
1 min./level | Close | 30 minutes |
As bull's strength, affects 1 subject/level. |
||
Burning Hands | ||
Reflex half - Yes | Adp 1, Fire 1, Sor/Wiz 1 | V, S |
Instant | 15 ft. | General |
1d4/level fire damage (max 5d4). |
||
Call Lightning | ||
Reflex half - Yes | Drd 3, Weather 3 | V, S |
1 min./level | Medium | General |
Calls down lightning bolts (3d6 per bolt) from sky. |
||
Call Lightning Storm | ||
Reflex half - Yes | Drd 5 | V, S |
1 min./level | Long | General |
As call lightning, but 5d6 damage per bolt. |
||
Calm Animals | ||
Will negates - Yes | Animal 1, Drd 1, Rgr 1 | V, S |
1 min./level | Close | General |
Calms 2d4 + level HD of animals. |
||
Calm Emotions | ||
Will negates - Yes | Brd 2, Charm 2, Clr 2 | V, S, DF |
Concentration, up to 1 round/level (D) | Medium | General |
Calms creatures, negating emotion effects. |
||
Cat's Grace | ||
Will negates (harmless) - Yes | Adp 2, Brd 2, Drd 2, Rgr 2, Sor/Wiz 2 | V, S, M |
1 min./level | Touch | 5 minutes |
Subject gains +4 to Dex for 1 min./level. |
||
Mass Cat's Grace | ||
Will negates (harmless) - Yes | Brd 6, Drd 6, Sor/Wiz 6 | V, S, M |
1 min./level | Close | 30 minutes |
As cat's grace, affects one subject/level. |
||
Cause Fear | ||
Will partial - Yes | Adp 1, Brd 1, Clr 1, Death 1, Sor/Wiz 1 | V, S |
1d4 rounds or 1 round; see text | Close | General |
One creature of 5 HD or less flees for 1d4 rounds. |
||
Chain Lightning | ||
Reflex half - Yes | Air 6, Sor/Wiz 6 | V, S, F |
Instant | Long | General |
1d6/level damage and 1 secondary bolt/level. |
||
Changestaff | ||
None - No | Drd 7 | V, S, F |
1 hour/level (D) | Touch | 6 hours |
Your staff becomes a treant on command. |
||
Chaos Hammer | ||
Will partial; see text - Yes | Chaos 4, Clr 4 | V, S |
Instant (1d6 rounds); see text | Medium | General |
Harms and slows lawful creatures (1d8 damage/2 levels). |
||
Charm Animal | ||
Will negates - Yes | Drd 1, Rgr 1 | V, S |
1 hour/level | Close | 1 hour |
Makes one animal your friend. |
||
Charm Monster | ||
Will negates - Yes | Brd 3, Charm 5, Sor/Wiz 4 | V, S |
1 day/level | Close | 1 hour |
Makes monster believe it is your ally. |
||
Mass Charm Monster | ||
Will negates - Yes | Brd 6, Sor/Wiz 8 | V |
1 day/level | Close | 1 hour |
As charm monster, but all within 30 ft. |
||
Charm Person | ||
Will negates - Yes | Brd 1, Charm 1, Sor/Wiz 1 | V, S |
1 hour/level | Close | 1 hour |
Makes one person your friend. |
||
Chill Metal | ||
Will negates (object) - Yes (object) | Drd 2 | V, S, DF |
7 rounds | Close | General |
Cold metal damages those who touch it. |
||
Chill Touch | ||
Fortitude partial or Will negates; see text - Yes | Sor/Wiz 1 | V, S |
Instant | Touch | General |
One touch/level deals 1d6 damage and possibly 1 Str damage. |
||
Circle of Death (M) | ||
Fortitude negates - Yes | Sor/Wiz 6 | V, S, M |
Instant | Medium | General |
Kills 1d4/level HD of creatures. |
||
Clairaudience/Clairvoyance | ||
None - No | Brd 3, Sor/Wiz 3 | V, S, F/DF |
1 min./level (D) | Long | General |
Hear or see at a distance for 1 min./level. |
||
Clenched Fist | ||
None - Yes | Sor/Wiz 8, Strength 8 | V, S, F/DF |
1 round/level (D) | Medium | General |
Large hand provides cover, pushes, or attacks your foes. |
||
Cloak of Chaos (F) | ||
See text - Yes (harmless) | Chaos 8, Clr 8 | V, S, F |
1 round/level (D) | 20 ft. | General |
+4 to AC, +4 resistance, and SR 25 against lawful spells. |
||
Clone (M) (F) | ||
None - No | Sor/Wiz 8 | V, S, M, F |
Instant | 0 ft. | General |
Duplicate awakens when original dies. |
||
Cloudkill | ||
Fortitude partial; see text - No | Sor/Wiz 5 | V, S |
1 min./level | Medium | General |
Kills 3 HD or less; 4–6 HD save or die, 6+ HD take Con damage. |
||
Color Spray | ||
Will negates - Yes | Sor/Wiz 1 | V, S, M |
Instant; see text | 15 ft. | General |
Knocks unconscious, blinds, and/or stuns weak creatures. |
||
Command | ||
Will negates - Yes | Adp 1, Clr 1 | V |
1 round | Close | General |
One subject obeys selected command for 1 round. |
||
Command Plants | ||
Will negates - Yes | Drd 4, Plant 4, Rgr 3 | V |
1 day/level | Close | 1 hour |
Sways the actions of plant creatures. |
||
Command Undead | ||
Will negates; see text - Yes | Sor/Wiz 2 | V, S, M |
1 day/level | Close | 1 hour |
Undead creature obeys your commands. |
||
Greater Command | ||
Will negates - Yes | Clr 5, Nobility 5 | V |
1 round/level | Close | General |
As command, but affects one subject/level. |
||
Commune (M) | ||
- | Adp 5, Clr 5 | V, S, M, DF |
1 round/level | Personal | 6 hours |
Deity answers one yes-or-no question/level. |
||
Commune with Nature | ||
- | Drd 5, Rgr 4 | V, S |
Instant | Personal | 6 hours |
Learn about terrain for 1 mile/level. |
||
Comprehend Languages | ||
- | Adp 1, Brd 1, Clr 1, Knowledge 1, Sor/Wiz 1 | V, S, M/DF |
10 min./level | Personal | 4 hours |
You understand all spoken and written languages. |
||
Cone of Cold | ||
Reflex half - Yes | Sor/Wiz 5, Water 6 | V, S, M |
Instant | 60 ft. | General |
1d6/level cold damage. |
||
Confusion | ||
Will negates - Yes | Brd 3, Madness 4, Sor/Wiz 4, Trickery 4 | V, S, M/DF |
1 round/level | Medium | General |
Subjects behave oddly for 1 round/level. |
||
Lesser Confusion | ||
Will negates - Yes | Brd 1, Madness 1 | V, S, DF |
1 round | Close | General |
One creature is confused for 1 round. |
||
Consecrate (M) | ||
None - No | Clr 2 | V, S, M, DF |
2 hours/level | Close | 30 minutes |
Fills area with positive energy, weakening undead. |
||
Contact Other Plane | ||
- | Sor/Wiz 5 | V |
Concentration | Personal | 6 hours |
Lets you ask question of extraplanar entity. |
||
Contagion | ||
Fortitude negates - Yes | Adp 3, Clr 3, Drd 3, Sor/Wiz 4 | V, S |
Instant | Touch | General |
Infects subject with chosen disease. |
||
Contingency (F) | ||
- | Sor/Wiz 6 | V, S, M, F |
1 day/level (D) or until discharged | Personal | General |
Sets trigger condition for another spell. |
||
Continual Flame (M) | ||
None - No | Adp 3, Clr 3, Sor/Wiz 2 | V, S, M |
Permanent | Touch | General |
Makes a permanent, heatless light. |
||
Control Plants | ||
Will negates - No | Drd 8, Plant 8 | V, S, DF |
1 min./level | Close | 30 minutes |
Controls actions of one or more plant creatures. |
||
Control Undead | ||
Will negates - Yes | Sor/Wiz 7 | V, S, M |
1 min./level | Close | 30 minutes |
Undead don't attack you while under your command. |
||
Control Water | ||
None; see text - No | Clr 4, Drd 4, Sor/Wiz 6, Water 4 | V, S, M/DF |
10 min./level (D) | Long | 1 hour |
Raises or lowers bodies of water. |
||
Control Weather | ||
None - No | Clr 7, Drd 7, Sor/Wiz 7, Weather 7 | V, S |
4d12 hours; see text | 2 miles | General |
Changes weather in local area. |
||
Control Winds | ||
Fortitude negates - No | Air 5, Drd 5, Weather 6 | V, S |
10 min./level | 40 ft./level | 4 hours |
Changes wind direction and speed. |
||
Create Food and Water | ||
None - No | Clr 3 | V, S |
24 hours; see text | Close | 24 hours |
Feeds three humans (or one horse)/level. |
||
Create Greater Undead (M) | ||
None - No | Clr 8, Death 8, Sor/Wiz 8 | V, S, M |
Instant | Close | General |
Creates shadows, wraiths, spectres, or devourers. |
||
Create Undead (M) | ||
None - No | Clr 6, Death 6, Evil 6, Sor/Wiz 6 | V, S, M |
Instant | Close | General |
Raises ghouls, ghasts, mummies, or mohrgs from physical remains. |
||
Create Water | ||
None - No | Adp 0, Clr 0, Drd 0, Pal 1 | V, S |
Instant | Close | 30 minutes |
Creates 2 gallons/level of pure water. |
||
Creeping Doom | ||
Fortitude partial, see text - No | Drd 7 | V, S |
1 round/level | Close /100 ft.; see text | General |
Swarms of centipedes attack at your command. |
||
Crushing Despair | ||
Will negates - Yes | Brd 3, Sor/Wiz 4 | V, S, M |
1 min./level | 30 ft. | General |
Subjects take –2 on attack rolls, damage rolls, saves, and checks. |
||
Crushing Hand | ||
None - Yes | Sor/Wiz 9, Strength 9 | V, S, F |
1 round/level (D) | Medium | General |
Large hand provides cover, pushes, or crushes your foes. |
||
Cure Critical Wounds | ||
Will half (harmless); see text - Yes (harmless); see text | Adp 4, Brd 4, Clr 4, Drd 5, Healing 4 | V, S |
Instant | Touch | General |
Cures 4d8 damage + 1/level (max +20). |
||
Mass Cure Critical Wounds | ||
Will half (harmless) or Will half; see text - Yes (harmless) or yes; see text | Clr 8, Community 8, Drd 9, Healing 8 | V, S |
Instant | Close | General |
Cures 4d8 damage + 1/level for many creatures. |
||
Cure Light Wounds | ||
Will half (harmless); see text - Yes (harmless); see text | Adp 1, Brd 1, Clr 1, Drd 1, Healing 1, Pal 1, Rgr 2 | V, S |
Instant | Touch | General |
Cures 1d8 damage + 1/level (max +5). |
||
Mass Cure Light Wounds | ||
Will half (harmless) or Will half; see text - Yes (harmless) or yes; see text | Brd 5, Clr 5, Drd 6 | V, S |
Instant | Close | General |
Cures 1d8 damage + 1/level, affects 1 subject/level. |
||
Cure Moderate Wounds | ||
Will half (harmless); see text - Yes (harmless); see text | Adp 2, Brd 2, Clr 2, Drd 3, Healing 2, Pal 3, Rgr 3 | V, S |
Instant | Touch | General |
Cures 2d8 damage +1/level (max. +10). |
||
Mass Cure Moderate Wounds | ||
Will half (harmless) or Will half; see text - Yes (harmless) or yes; see text | Brd 6, Clr 6, Drd 7 | V, S |
Instant | Close | General |
Cures 2d8 damage + 1/level, affects 1 subject/level. |
||
Cure Serious Wounds | ||
Will half (harmless); see text - Yes (harmless); see text | Adp 3, Brd 3, Clr 3, Drd 4, Healing 3, Pal 4, Rgr 4 | V, S |
Instant | Touch | General |
Cures 3d8 damage + 1/level (max +15). |
||
Mass Cure Serious Wounds | ||
Will half (harmless) or Will half; see text - Yes (harmless) or yes; see text | Clr 7, Drd 8 | V, S |
Instant | Close | General |
Cures 3d8 damage + 1/level, affects 1 subject/level. |
||
Curse Water (M) | ||
Will negates (object) - Yes (object) | Clr 1 | V, S, M |
Instant | Touch | General |
Makes unholy water. |
||
Dancing Lights | ||
None - No | Brd 0, Sor/Wiz 0 | V, S |
1 minute (D) | Medium | General |
Creates torches or other lights. |
||
Darkness | ||
None - No | Adp 2, Brd 2, Clr 2, Sor/Wiz 2 | V, M/DF |
1 min./level (D) | Touch | 4 hours |
20-ft. radius of supernatural shadow. |
||
Darkvision | ||
Will negates (harmless) - Yes (harmless) | Rgr 3, Sor/Wiz 2 | V, S, M |
1 hour/level | Touch | 6 hours |
See 60 ft. in total darkness. |
||
Daylight | ||
None - No | Adp 3, Brd 3, Clr 3, Drd 3, Pal 3, Sor/Wiz 3 | V, S |
10 min./level (D) | Touch | 4 hours |
60-ft. radius of bright light. |
||
Daze | ||
Will negates - Yes | Brd 0, Sor/Wiz 0 | V, S, M |
1 round | Close | General |
Humanoid creature of 4 HD or less loses next action. |
||
Daze Monster | ||
Will negates - Yes | Brd 2, Sor/Wiz 2 | V, S, M |
1 round | Medium | General |
Living creature of 6 HD or less loses next action. |
||
Death Knell | ||
Will negates - Yes | Clr 2, Death 2 | V, S |
Instant/10 minutes per HD of subject; see text | Touch | General |
Kills dying creature; you gain 1d8 temporary hp, +2 to Str, and +1 caster level. |
||
Death Ward | ||
Will negates (harmless) - Yes (harmless) | Clr 4, Death 4, Drd 5, Pal 4, Repose 4 | V, S, DF |
1 min./level | Touch | 5 minutes |
Grants bonuses against death spells and negative energy. |
||
Deathwatch | ||
None - No | Clr 1, Repose 1 | V, S |
10 min./level | 30 ft. | 4 hours |
Reveals how near death subjects within 30 ft. are. |
||
Deep Slumber | ||
Will negates - Yes | Brd 3, Sor/Wiz 3 | V, S, M |
1 min./level | Close | General |
Puts 10 HD of creatures to sleep. |
||
Deeper Darkness | ||
None - No | Adp 3, Clr 3, Darkness 3 | V, M/DF |
10 min./level (D) | Touch | 24 hours |
Object sheds supernatural shadow in 60-ft. radius. |
||
Delay Poison | ||
Fortitude negates (harmless) - Yes (harmless) | Adp 2, Brd 2, Clr 2, Drd 2, Pal 2, Rgr 1 | V, S, DF |
1 hour/level | Touch | 6 hours |
Stops poison from harming target for 1 hour/level. |
||
Delayed Blast Fireball | ||
Reflex half - Yes | Sor/Wiz 7 | V, S, M |
5 rounds or less; see text | Long | General |
1d6/level fire damage; you can postpone blast for up to 5 rounds. |
||
Demand | ||
Will partial - Yes | Charm 8, Nobility 8, Sor/Wiz 8 | V, S, M/DF |
1 round; see text | See text | 30 minutes |
As sending, plus you can send suggestion. |
||
Desecrate (M) | ||
None - Yes | Clr 2 | V, S, M, DF |
2 hours/level | Close | 30 minutes |
Fills area with negative energy, making undead stronger. |
||
Destruction (F) | ||
Fortitude partial - Yes | Clr 7, Death 7, Repose 7 | V, S, F |
Instant | Close | General |
Kills subject and destroys remains. |
||
Detect Animals or Plants | ||
None - No | Drd 1, Rgr 1 | V, S |
Concentration, up to 10 min./level (D) | Long | General |
Detects kinds of animals or plants. |
||
Detect Chaos | ||
None - No | Adp 1, Clr 1 | V, S, DF |
Concentration, up to 10 min./ level (D) | 60 ft. | General |
Reveals creatures, spells, or objects of selected alignment. |
||
Detect Evil | ||
None - No | Adp 1, Clr 1 | V, S, DF |
Concentration, up to 10 min./ level (D) | 60 ft. | General |
Reveals creatures, spells, or objects of selected alignment. |
||
Detect Good | ||
None - No | Adp 1, Clr 1 | V, S, DF |
Concentration, up to 10 min./ level (D) | 60 ft. | General |
Reveals creatures, spells, or objects of selected alignment. |
||
Detect Law | ||
None - No | Adp 1, Clr 1 | V, S, DF |
Concentration, up to 10 min./ level (D) | 60 ft. | General |
Reveals creatures, spells, or objects of selected alignment. |
||
Detect Magic | ||
None - No | Adp 0, Brd 0, Clr 0, Drd 0, Sor/Wiz 0 | V, S |
Concentration, up to 1 min./level (D) | 60 ft. | General |
Detects spells and magic items within 60 ft. |
||
Detect Poison | ||
None - No | Clr 0, Drd 0, Pal 1, Rgr 1, Sor/Wiz 0 | V, S |
Instant | Close | 5 minutes |
Detects poison in one creature or small object. |
||
Detect Scrying | ||
None - No | Brd 4, Sor/Wiz 4 | V, S, M |
24 hours | 40 ft. | General |
Alerts you to magical eavesdropping. |
||
Detect Secret Doors | ||
None - No | Brd 1, Sor/Wiz 1 | V, S |
Concentration, up to 1 min./level (D) | 60 ft. | General |
Reveals hidden doors within 60 ft. |
||
Detect Snares and Pits | ||
None - No | Drd 1, Rgr 1 | V, S |
Concentration, up to 10 min./level (D) | 60 ft. | General |
Reveals natural or primitive traps. |
||
Detect Thoughts | ||
Will negates; see text - No | Brd 2, Knowledge 2, Sor/Wiz 2 | V, S, F/DF |
Concentration, up to 1 min./level (D) | 60 ft. | General |
Allows “listening” to surface thoughts. |
||
Detect Undead | ||
None - No | Clr 1, Pal 1, Sor/Wiz 1 | V, S, M/DF |
Concentration, up to 1 minute/ level (D) | 60 ft. | General |
Reveals undead within 60 ft. |
||
Dictum | ||
None or Will negates; see text - Yes | Clr 7, Law 7 | V |
Instant | 40 ft. | General |
Kills, paralyzes, staggers, or deafens nonlawful targets. |
||
Dimension Door | ||
None and Will negates (object) - No and yes (object) | Brd 4, Sor/Wiz 4, Travel 4 | V |
Instant | Long | General |
Teleports you a short distance. |
||
Dimensional Anchor | ||
None - Yes (object) | Clr 4, Sor/Wiz 4 | V, S |
1 min./level | Medium | General |
Bars extradimensional movement. |
||
Dimensional Lock | ||
None - Yes | Clr 8, Sor/Wiz 8 | V, S |
1 day/level | Medium | 24 hours |
Teleportation and interplanar travel blocked for 1 day/level. |
||
Diminish Plants | ||
None - No | Drd 3, Rgr 3 | V, S, DF |
Instant | See text | 4 hours |
Reduces size or blights the growth of normal plants. |
||
Discern Lies | ||
Will negates - No | Clr 4, Nobility 4, Pal 3 | V, S, DF |
Concentration, up to 1 round/level | Close | 6 hours |
Reveals deliberate falsehoods. |
||
Discern Location | ||
None - No | Clr 8, Knowledge 8, Sor/Wiz 8 | V, S, DF |
Instant | Unlimited | 6 hours |
Reveals exact location of creature or object. |
||
Disguise Self | ||
- | Brd 1, Sor/Wiz 1, Trickery 1 | V, S |
10 min./level (D) | Personal | 4 hours |
Changes your appearance. |
||
Disintegrate | ||
Fortitude partial (object) - Yes | Destruction 7, Sor/Wiz 6 | V, S, M/DF |
Instant | Medium | General |
Reduces one creature or object to dust. |
||
Dismissal | ||
Will negates; see text - Yes | Clr 4, Sor/Wiz 5 | V, S, DF |
Instant | Close | General |
Forces a creature to return to native plane. |
||
Dispel Chaos | ||
See text - See text | Clr 5, Law 5, Pal 4 | V, S, DF |
1 round/level or until discharged, whichever comes first | Touch | General |
+4 bonus against attacks by chaotic creatures. |
||
Dispel Evil | ||
See text - See text | Clr 5, Good 5, Pal 4 | V, S, DF |
1 round/level or until discharged, whichever comes first | Touch | General |
+4 bonus against attacks by evil creatures. |
||
Dispel Good | ||
See text - See text | Clr 5, Evil 5 | V, S, DF |
1 round/level or until discharged, whichever comes first | Touch | General |
+4 bonus against attacks by good creatures. |
||
Dispel Law | ||
See text - See text | Chaos 5, Clr 5 | V, S, DF |
1 round/level or until discharged, whichever comes first | Touch | General |
+4 bonus against attacks by lawful creatures. |
||
Dispel Magic | ||
None - No | Brd 3, Clr 3, Drd 4, Magic 3, Pal 3, Sor/Wiz 3 | V, S |
Instant | Medium | General |
Cancels one magical spell or effect. |
||
Greater Dispel Magic | ||
None - No | Brd 5, Clr 6, Drd 6, Liberation 6, Sor/Wiz 6 | V, S |
Instant | Medium | General |
Works as dispel magic, but can affect multiple targets. |
||
Displacement | ||
Will negates (harmless) - Yes (harmless) | Brd 3, Sor/Wiz 3 | V, M |
1 round/level (D) | Touch | General |
Attacks miss subject 50% of the time. |
||
Disrupt Undead | ||
None - Yes | Sor/Wiz 0 | V, S |
Instant | Close | General |
Deals 1d6 damage to one undead. |
||
Disrupting Weapon | ||
Will negates (harmless, object); see text - Yes (harmless, object) | Clr 5 | V, S |
1 round/level | Touch | 5 minutes |
Melee weapon destroys undead. |
||
Divination (M) | ||
- | Clr 4, Knowledge 4 | V, S, M |
Instant | Personal | 6 hours |
Provides useful advice for specific proposed actions. |
||
Divine Favor | ||
- | Clr 1, Nobility 1, Pal 1 | V, S, DF |
1 minute | Personal | 5 minutes |
You gain +1 per three levels on attack and damage rolls. |
||
Divine Power | ||
- | Clr 4, War 4 | V, S, DF |
1 round/level | Personal | 5 minutes |
You gain attack bonuses and 1 hp/level. |
||
Dominate Animal | ||
Will negates - Yes | Animal 3, Drd 3 | V, S |
1 round/level | Close | General |
One animal obeys your silent mental commands and orders. |
||
Dominate Monster | ||
Will negates - Yes | Charm 9, Sor/Wiz 9 | V, S |
1 day/level | Close | 1 hour |
As dominate person, but any creature. |
||
Dominate Person | ||
Will negates - Yes | Brd 4, Sor/Wiz 5 | V, S |
1 day/level | Close | 1 hour |
Controls humanoid telepathically. |
||
Doom | ||
Will negates - Yes | Clr 1 | V, S, DF |
1 min./level | Medium | General |
One subject takes –2 on attack rolls, damage rolls, saves, and checks. |
||
Dream | ||
None - Yes | Brd 5, Sor/Wiz 5 | V, S |
See text | Unlimited | General |
Sends message to anyone sleeping. |
||
Eagle's Splendor | ||
Will negates (harmless) - Yes | Brd 2, Clr 2, Pal 2, Sor/Wiz 2 | V, S, M/DF |
1 min./level | Touch | 5 minutes |
Subject gains +4 to Cha for 1 min./level. |
||
Mass Eagle's Splendor | ||
Will negates (harmless) - Yes | Brd 6, Clr 6, Sor/Wiz 6 | V, S, M/DF |
1 min./level | Close | 30 minutes |
As eagle's splendor, affects 1 subject/level. |
||
Earthquake | ||
See text - No | Clr 8, Destruction 8, Drd 8, Earth 8 | V, S, DF |
1 round | Long | 12 hours |
Intense tremor shakes 80-ft.-radius. |
||
Elemental Body I | ||
- | Sor/Wiz 4 | V, S, M |
1 min/level (D) | Personal | 30 minutes |
Turns you into a Small elemental. |
||
Elemental Body II | ||
- | Sor/Wiz 5 | V, S, M |
1 min/level (D) | Personal | 30 minutes |
Turns you into a Medium elemental. |
||
Elemental Body III | ||
- | Sor/Wiz 6 | V, S, M |
1 min/level (D) | Personal | 30 minutes |
Turns you into a Large elemental. |
||
Elemental Body IV | ||
- | Air 7, Earth 7, Fire 7, Sor/Wiz 7, Water 7 | V, S, M |
1 min/level (D) | Personal | 30 minutes |
Turns you into a Huge elemental. |
||
Elemental Swarm | ||
None - No | Air 9, Drd 9, Earth 9, Fire 9, Water 9 | V, S |
10 min./level (D) | Medium | 1 hour |
Summons multiple elementals. |
||
Endure Elements | ||
Will negates (harmless) - Yes (harmless) | Adp 1, Clr 1, Drd 1, Pal 1, Rgr 1, Sor/Wiz 1, Sun 1 | V, S |
24 hours | Touch | 6 hours |
Exist comfortably in hot or cold regions. |
||
Energy Drain | ||
Fortitude partial; see text - Yes | Clr 9, Sor/Wiz 9 | V, S |
Instant | Close | General |
Subject gains 2d4 negative levels. |
||
Enervation | ||
None - Yes | Sor/Wiz 4 | V, S |
Instant | Close | General |
Subject gains 1d4 negative levels. |
||
Enlarge Person | ||
Fortitude negates - Yes | Sor/Wiz 1, Strength 1 | V, S, M |
1 min./level (D) | Close | 5 minutes |
Humanoid creature doubles in size. |
||
Mass Enlarge Person | ||
Fortitude negates - Yes | Sor/Wiz 4 | V, S, M |
1 min./level (D) | Close | 30 minutes |
1 humanoid creature/level doubles in size. |
||
Entangle | ||
Reflex partial; see text - No | Drd 1, Plant 1, Rgr 1 | V, S, DF |
1 min./level (D) | Long | General |
Plants entangle everyone in 40-ft. radius. |
||
Enthrall | ||
Will negates; see text - Yes | Brd 2, Clr 2, Nobility 2 | V, S |
1 hour or less | Medium | General |
Captivates all within 100 ft. + 10 ft./level. |
||
Entropic Shield | ||
- | Clr 1 | V, S |
1 min./level (D) | Personal | 30 minutes |
Ranged attacks against you have 20% miss chance. |
||
Erase | ||
See text - No | Brd 1, Rune 1, Sor/Wiz 1 | V, S |
Instant | Close | General |
Mundane or magical writing vanishes. |
||
Ethereal Jaunt | ||
- | Clr 7, Sor/Wiz 7 | V, S |
1 round/level (D) | Personal | 30 minutes |
You become ethereal for 1 round/level. |
||
Etherealness | ||
Will negates - Yes | Clr 9, Sor/Wiz 9 | V, S |
1 min./level (D) | Touch; see text | 30 minutes |
Travel to Ethereal Plane with companions. |
||
Expeditious Retreat | ||
- | Brd 1, Sor/Wiz 1 | V, S |
1 min./level (D) | Personal | 30 minutes |
Your base speed increases by 30 ft. |
||
Explosive Runes | ||
See text - Yes | Rune 4, Sor/Wiz 3 | V, S |
Permanent until discharged (D) | Touch | 24 hours |
Deals 6d6 damage when read. |
||
Eyebite | ||
Fortitude negates - Yes | Brd 6, Sor/Wiz 6 | V, S |
1 round/level | Close | General |
Target becomes panicked, sickened, and/or comatose. |
||
Fabricate | ||
None - No | Artifice 5, Sor/Wiz 5 | V, S, M |
Instant | Close | 4 hours |
Transforms raw materials into finished items. |
||
Faerie Fire | ||
None - Yes | Drd 1 | V, S, DF |
1 min./level (D) | Long | General |
Outlines subjects with light, canceling blur, concealment, and the like. |
||
False Life | ||
- | Sor/Wiz 2 | V, S, M |
1 hour/level or until discharged; see text | Personal | 30 minutes |
Gain 1d10 temporary hp + 1/level (max +10). |
||
False Vision (M) | ||
None - No | Brd 5, Sor/Wiz 5, Trickery 5 | V, S, M |
1 hour/level (D) | Touch | 24 hours |
Fools scrying with an illusion. |
||
Fear | ||
Will partial - Yes | Brd 3, Sor/Wiz 4 | V, S, M |
1 round/level or 1 round; see text | 30 ft. | General |
Subjects within cone flee for 1 round/level. |
||
Feather Fall | ||
Will negates (harmless) or Will negates (object) - Yes (object) | Brd 1, Sor/Wiz 1 | V |
Until landing or 1 round/level | Close | General |
Objects or creatures fall slowly. |
||
Feeblemind | ||
Will negates; see text - Yes | Sor/Wiz 5 | V, S, M |
Instant | Medium | General |
Subject's Int and Cha drop to 1. |
||
Find the Path | ||
None or Will negates (harmless) - No or yes (harmless) | Brd 6, Clr 6, Drd 6, Knowledge 6, Travel 6 | V, S, F |
10 min./level | Personal or touch | 4 hours |
Shows most direct way to a location. |
||
Find Traps | ||
- | Clr 2 | V, S |
1 min./level | Personal | 30 minutes |
Notice traps as a rogue does. |
||
Finger of Death | ||
Fortitude partial - Yes | Drd 8, Sor/Wiz 7 | V, S |
Instant | Close | General |
Deals 10 damage/level to one subject. |
||
Fire Seeds | ||
None or Reflex half; see text - No | Drd 6, Fire 6, Sun 6 | V, S, M |
10 min./level or until used | Touch | 1 hour |
Acorns and berries become grenades and bombs. |
||
Fire Shield | ||
- | Fire 5, Sor/Wiz 4, Sun 4 | V, S, M |
1 round/level (D) | Personal | General |
Creatures attacking you take fire damage; you're protected from heat or cold. |
||
Fire Storm | ||
Reflex half - Yes | Clr 8, Drd 7 | V, S |
Instant | Medium | General |
Deals 1d6/level fire damage. |
||
Fire Trap (M) | ||
Reflex half; see text - Yes | Drd 2, Sor/Wiz 4 | V, S, M |
Permanent until discharged (D) | Touch | 24 hours |
Opened object deals 1d4 damage + 1/level. |
||
Fireball | ||
Reflex half - Yes | Fire 3, Sor/Wiz 3 | V, S, M |
Instant | Long | General |
1d6 damage per level, 20-ft. radius. |
||
Flame Arrow | ||
None - No | Sor/Wiz 3 | V, S, M |
10 min./level | Close | General |
Arrows deal +1d6 fire damage. |
||
Flame Blade | ||
None - Yes | Drd 2 | V, S, DF |
1 min./level (D) | 0 ft. | General |
Touch attack deals 1d8 + 1/two levels damage. |
||
Flame Strike | ||
Reflex half - Yes | Clr 5, Drd 4, Sun 5, War 5 | V, S, DF |
Instant | Medium | General |
Smites foes with divine fire (1d6/level damage). |
||
Flaming Sphere | ||
Reflex negates - Yes | Drd 2, Sor/Wiz 2 | V, S, M/DF |
1 round/level | Medium | General |
Rolling ball of fire deals 3d6 fire damage. |
||
Flare | ||
Fortitude negates - Yes | Brd 0, Drd 0, Sor/Wiz 0 | V |
Instant | Close | General |
Dazzles one creature (–1 penalty on attack rolls). |
||
Flesh to Stone | ||
Fortitude negates - Yes | Sor/Wiz 6 | V, S, M |
Instant | Medium | General |
Turns subject creature into statue. |
||
Floating Disk | ||
None - No | Sor/Wiz 1 | V, S, M |
1 hour/level | Close | 6 hours |
Creates 3-ft.-diameter horizontal disk that holds 100 lbs./level. |
||
Fly | ||
Will negates (harmless) - Yes (harmless) | Sor/Wiz 3, Travel 3 | V, S, F |
1 min./level | Touch | 5 minutes |
Subject flies at speed of 60 ft. |
||
Fog Cloud | ||
None - No | Drd 2, Sor/Wiz 2, Water 2, Weather 2 | V, S |
10 min./level | Medium (100 ft. + 10 ft. level) | General |
Fog obscures vision. |
||
Forbiddance (M) | ||
See text - Yes | Clr 6 | V, S, M, DF |
Permanent | Medium | General |
Blocks planar travel, damages creatures of different alignment. |
||
Forcecage (M) | ||
Reflex negates - No | Sor/Wiz 7 | V, S, M |
1 round/level (D) | Close | General |
Cube or cage of force imprisons all inside. |
||
Forceful Hand | ||
None - Yes | Sor/Wiz 6 | V, S, F |
1 round/level (D) | Medium | General |
Hand pushes creatures away. |
||
Foresight | ||
None or Will negates (harmless) - No or yes (harmless) | Drd 9, Knowledge 9, Sor/Wiz 9 | V, S, M/DF |
10 min./level | Personal or touch | 1 hour |
“Sixth sense” warns of impending danger. |
||
Form of the Dragon I | ||
See text - No | Sor/Wiz 6 | V, S, M |
1 min./level (D) | Personal | 30 minutes |
Turns you into a Medium dragon. |
||
Form of the Dragon II | ||
See text - No | Sor/Wiz 7 | V, S, M |
1 min./level (D) | Personal | 30 minutes |
Turns you into a Large dragon. |
||
Form of the Dragon III | ||
See text - No | Sor/Wiz 8 | V, S, M |
1 min./level (D) | Personal | 30 minutes |
Turns you into a Huge dragon. |
||
Fox's Cunning | ||
Will negates (harmless) - Yes | Brd 2, Sor/Wiz 2 | V, S, M/DF |
1 min./level | Touch | 5 minutes |
Subject gains +4 to Int for 1 min./level. |
||
Mass Fox's Cunning | ||
Will negates (harmless) - Yes | Brd 6, Sor/Wiz 6 | V, S, M/DF |
1 min./level | Close | 30 minutes |
As fox's cunning, affects 1 subject/level. |
||
Freedom | ||
Will negates (harmless) - Yes | Liberation 9, Sor/Wiz 9 | V, S |
Instant | Close or see text | General |
Releases creature from imprisonment. |
||
Freedom of Movement | ||
Will negates (harmless) - Yes (harmless) | Brd 4, Clr 4, Drd 4, Liberation 4, Luck 4, Rgr 4 | V, S, M, DF |
10 min./level | Personal or touch | 1 hour |
Subject moves normally despite impediments to restrict movement. |
||
Freezing Sphere | ||
Reflex half; see text - Yes | Sor/Wiz 6 | V, S, F |
Instant or 1 round/level; see text | Long | General |
Freezes water or deals cold damage. |
||
Gaseous Form | ||
None - No | Air 3, Brd 3, Sor/Wiz 3 | S, M/DF |
2 min./level (D) | Touch | 5 minutes |
Subject becomes insubstantial and can fly slowly. |
||
Gate | ||
None - No | Clr 9, Glory 9, Sor/Wiz 9 | V, S, M |
Instant or concentration (up to 1 round/level); see text | Medium | General |
Connects two planes for travel or summoning. |
||
Lesser Geas | ||
Will negates - Yes | Brd 3, Sor/Wiz 4 | V |
1 day/level or until discharged (D) | Close | General |
Commands subject of 7 HD or less. |
||
Geas/Quest | ||
None - Yes | Brd 6, Charm 6, Clr 6, Nobility 6, Sor/Wiz 6 | V |
1 day/level or until discharged (D) | Close | General |
As lesser geas, but affects any creature. |
||
Gentle Repose | ||
Will negates (object) - Yes (object) | Clr 2, Repose 2, Sor/Wiz 3 | V, S, M/DF |
1 day/level | Touch | General |
Preserves one corpse. |
||
Ghost Sound | ||
Will disbelief - No | Adp 0, Brd 0, Sor/Wiz 0 | V, S, M |
1 round/level (D) | Close | General |
Figment sounds. |
||
Ghoul touch | ||
Fortitude negates - Yes | Sor/Wiz 2 | V, S, M |
1d6+2 rounds | Touch | General |
Paralyzes one subject, which exudes stench that makes those nearby sickened. |
||
Giant Form I | ||
- | Sor/Wiz 7 | V, S, M |
1 min./level (D) | Personal | 30 minutes |
Turns you into a Large giant. |
||
Giant Form II | ||
- | Sor/Wiz 8 | V, S, M |
1 min./level (D) | Personal | 30 minutes |
Turns you into a Huge giant. |
||
Giant Vermin | ||
None - Yes | Clr 4, Drd 4 | V, S, DF |
1 min./level | Close | 30 minutes |
Turns centipedes, scorpions, or spiders into giant vermin. |
||
Glibness | ||
- | Brd 3 | S |
10 min./level (D) | Personal | 4 hours |
You gain +20 bonus on Bluff checks, and your lies can escape magical discernment. |
||
Glitterdust | ||
Will negates (blinding only) - No | Brd 2, Sor/Wiz 2 | V, S, M |
1 round/level | Medium | General |
Blinds creatures, outlines invisible creatures. |
||
Globe of Invulnerability | ||
None - No | Sor/Wiz 6 | V, S, M |
1 round/level (D) | 10 ft. | General |
As lesser globe of invulnerability, plus 4th-level spell effects. |
||
Lesser Globe of Invulnerability | ||
None - No | Sor/Wiz 4 | V, S, M |
1 round/level (D) | 10 ft. | General |
Stops 1st- through 3rd-level spell effects. |
||
Glyph of Warding (M) | ||
See text - No (object) and yes; see text | Clr 3, Rune 3 | V, S, M |
Permanent until discharged (D) | Touch | General |
Inscription harms those who pass it. |
||
Greater Glyph of Warding (M) | ||
See text - No (object) and yes; see text | Clr 6, Rune 6 | V, S, M |
Permanent until discharged (D) | Touch | General |
As glyph of warding, but up to 10d8 damage or 6th-level spell. |
||
Good Hope | ||
Will negates (harmless) - Yes (harmless) | Brd 3 | V, S |
1 min./level | Medium | 30 minutes |
Subjects gain +2 on attack rolls, damage rolls, saves, and checks. |
||
Goodberry | ||
None - Yes | Drd 1 | V, S, DF |
1 day/level | Touch | 6 hours |
2d4 berries each cure 1 hp (max 8 hp/24 hours). |
||
Grasping Hand | ||
None - Yes | Sor/Wiz 7, Strength 7 | V, S, F |
1 round/level (D) | Medium | General |
Hand provides cover, pushes, or grapples. |
||
Grease | ||
See text - No | Brd 1, Sor/Wiz 1 | V, S, M |
1 min./level (D) | Close | General |
Makes 10-ft. square or one object slippery. |
||
Guards and Wards | ||
See text - See text | Sor/Wiz 6 | V, S, M, F |
2 hours/level (D) | Anywhere within the area to be warded | 24 hours |
Array of magic effects protect area. |
||
Guidance | ||
Will negates (harmless) - Yes | Adp 0, Clr 0, Drd 0 | V, S |
1 minute or until discharged | Touch | 5 minutes |
+1 on one attack roll, saving throw, or skill check. |
||
Gust of Wind | ||
Fortitude negates - Yes | Drd 2, Sor/Wiz 2 | V, S |
1 round | 60 ft. | General |
Blows away or knocks down smaller creatures. |
||
Hallow (M) | ||
See text - See text | Clr 5, Drd 5 | V, S, M, DF |
Instant | Touch | General |
Designates location as holy. |
||
Hallucinatory Terrain | ||
Will disbelief (if interacted with) - No | Brd 4, Sor/Wiz 4 | V, S, M |
2 hours/level (D) | Long | 6 hours |
Makes one type of terrain appear like another (field as forest, or the like). |
||
Halt Undead | ||
Will negates (see text) - Yes | Sor/Wiz 3 | V, S, M |
1 round/level | Medium | General |
Immobilizes undead for 1 round/level. |
||
Harm | ||
Will half; see text - Yes | Clr 6, Destruction 6 | V, S |
Instant | Touch | General |
Deals 10 points/level damage to target. |
||
Haste | ||
Fortitude negates (harmless) - Yes (harmless) | Brd 3, Sor/Wiz 3 | V, S, M |
1 round/level | Close | General |
One creature/level moves faster, receives +1 on attack rolls, AC, and Reflex saves. |
||
Heal | ||
Will negates (harmless) - Yes (harmless) | Adp 5, Clr 6, Drd 7, Healing 6 | V, S |
Instant | Touch | General |
Cures 10 points/level damage, all diseases and mental conditions. |
||
Heal Mount | ||
Will negates (harmless) - Yes (harmless) | Pal 3 | V, S |
Instant | Touch | General |
As heal on horse or other special mount. |
||
Mass Heal | ||
Will negates (harmless) - Yes (harmless) | Clr 9, Healing 9 | V, S |
Instant | Close | General |
As heal, but affects 1 subject/level. |
||
Heat Metal | ||
Will negates (object) - Yes (object) | Drd 2, Sun 2 | V, S, DF |
7 rounds | Close | General |
Makes metal so hot it damages those who touch it. |
||
Helping Hand | ||
None - No | Clr 3 | V, S, DF |
1 hour/level | 5 miles | 6 hours |
Ghostly hand leads subject to you. |
||
Heroes' Feast | ||
None - No | Brd 6, Clr 6, Community 6 | V, S, DF |
1 hour plus 12 hours; see text | Close | 24 hours |
Food for one creature/level cures and grants combat bonuses. |
||
Heroism | ||
Will negates (harmless) - Yes (harmless) | Brd 2, Charm 4, Sor/Wiz 3 | V, S |
10 min./level | Touch | 1 hour |
Gives +2 on attack rolls, saves, skill checks. |
||
Greater Heroism | ||
Will negates (harmless) - Yes (harmless) | Brd 5, Sor/Wiz 6 | V, S |
1 min./level | Touch | 30 minutes |
Gives +4 bonus on attack rolls, saves, skill checks; immunity to fear; temporary hp. |
||
Hide from Animals | ||
Will negates (harmless) - Yes | Drd 1, Rgr 1 | S, DF |
10 min./level (D) | Touch | 4 hours |
Animals can't perceive one subject/level. |
||
Hide from Undead | ||
Will negates (harmless); see text - Yes | Clr 1 | V, S, DF |
10 min./level (D) | Touch | 4 hours |
Undead can't perceive one subject/level. |
||
Hideous Laughter | ||
Will negates - Yes | Brd 1, Sor/Wiz 2 | V, S, M |
1 round/level | Close | General |
Subject loses actions for 1 round/level. |
||
Hold Animal | ||
Will negates; see text - Yes | Animal 2, Drd 2, Rgr 2 | V, S, F/DF |
1 round/level (D); see text | Medium | General |
Paralyzes one animal for 1 round/level. |
||
Hold Monster | ||
Will negates; see text - Yes | Brd 4, Law 6, Sor/Wiz 5 | V, S, F/DF |
1 round/level (D); see text | Medium | General |
As hold person, but any creature. |
||
Mass Hold Monster | ||
Will negates; see text - Yes | Sor/Wiz 9 | V, S, F/DF |
1 round/level (D); see text | Medium | General |
As hold monster, but all within 30 ft. |
||
Hold Person | ||
Will negates; see text - Yes | Brd 2, Clr 2, Sor/Wiz 3 | V, S, F/DF |
1 round/level (D); see text | Medium | General |
Paralyzes one humanoid for 1 round/level. |
||
Mass Hold Person | ||
Will negates; see text - Yes | Sor/Wiz 7 | V, S, F/DF |
1 round/level (D); see text | Medium | General |
As hold person, but all within 30 ft. |
||
Hold Portal | ||
None - No | Sor/Wiz 1 | V |
1 min./level (D) | Medium | 5 minutes |
Holds door shut. |
||
Holy Aura (F) | ||
See text - Yes (harmless) | Clr 8, Glory 8, Good 8 | V, S, F |
1 round/level (D) | 20 ft. | General |
+4 to AC, +4 resistance, and SR 25 against evil spells. |
||
Holy Smite | ||
Will partial; see text - Yes | Clr 4, Glory 4, Good 4 | V, S |
Instant (1 round); see text | Medium | General |
Harms and possibly blinds evil creatures (1d8 damage/2 levels). |
||
Holy Sword | ||
None - No | Glory 7, Pal 4 | V, S |
1 round/level | Touch | General |
Weapon becomes +5, deals +2d6 damage against evil. |
||
Holy Word | ||
Will partial - Yes | Clr 7, Good 7 | V |
Instant | 40 ft. | General |
Kills, paralyzes, blinds, or deafens nongood subjects. |
||
Horrid Wilting | ||
Fortitude half - Yes | Sor/Wiz 8, Water 8 | V, S, M/DF |
Instant | Long | General |
Deals 1d6/level damage within 30 ft. |
||
Hypnotic Pattern | ||
Will negates - Yes | Brd 2, Sor/Wiz 2 | S, M; see text |
Concentration + 2 rounds | Medium | General |
Fascinates 2d4 + level HD of creatures. |
||
Hypnotism | ||
Will negates - Yes | Brd 1, Sor/Wiz 1 | V, S |
2d4 rounds (D) | Close | General |
Fascinates 2d4 HD of creatures. |
||
Ice Storm | ||
None - Yes | Drd 4, Sor/Wiz 4, Water 5, Weather 5 | V, S, M/DF |
1 round/level (D) | Long | General |
Hail deals 5d6 damage in cylinder 40 ft. across. |
||
Identify | ||
None - No | Brd 1, Magic 1, Sor/Wiz 1 | V, S, M |
3 rounds/level (D) | 60 ft. | General |
Gives +10 bonus to identify magic items. |
||
Illusory Script (M) | ||
Will negates; see text - Yes | Brd 3, Sor/Wiz 3 | V, S, M |
One day/level (D) | Touch | General |
Only select creatures can read text. |
||
Illusory Wall | ||
Will disbelief (if interacted with) - No | Sor/Wiz 4 | V, S |
Permanent | Close | 24 hours |
Wall, floor, or ceiling looks real, but anything can pass through. |
||
Imbue with Spell Ability | ||
Will negates (harmless) - Yes (harmless) | Clr 4, Magic 4 | V, S, DF |
Permanent until discharged (D) | Touch | General |
Transfer spells to subject. |
||
Implosion | ||
Fortitude negates - Yes | Clr 9, Destruction 9 | V, S |
Concentration (up to 1 round per 2 levels) | Close | General |
Inflict 10 damage/level to one creature/round. |
||
Imprisonment | ||
Will negates; see text - Yes | Sor/Wiz 9 | V, S |
Instant | Touch | General |
Entombs subject beneath the earth. |
||
Incendiary Cloud | ||
Reflex half, see text - No | Fire 8, Sor/Wiz 8 | V, S |
1 round/level (D) | Medium | General |
Cloud deals 6d6 fire damage/round. |
||
Inflict Critical Wounds | ||
Will half - Yes | Clr 4, Destruction 4 | V, S |
Instant | Touch | General |
Touch attack, 4d8 damage + 1/level (max +20). |
||
Mass Inflict Critical Wounds | ||
Will half - Yes | Clr 8 | V, S |
Instant | Close | General |
Deals 4d8 damage + 1/level, affects 1 subject/level. |
||
Inflict Light Wounds | ||
Will half - Yes | Clr 1 | V, S |
Instant | Touch | General |
Touch deals 1d8 damage +1/level (max +5). |
||
Mass Inflict Light Wounds | ||
Will half - Yes | Clr 5 | V, S |
Instant | Close | General |
Deals 1d8 damage + 1/level, affects 1 subject/level. |
||
Inflict Moderate Wounds | ||
Will half - Yes | Clr 2 | V, S |
Instant | Touch | General |
Touch attack, 2d8 damage + 1/level (max +10). |
||
Mass Inflict Moderate Wounds | ||
Will half - Yes | Clr 6 | V, S |
Instant | Close | General |
Deals 2d8 damage + 1/level, affects 1 subject/level. |
||
Inflict Serious Wounds | ||
Will half - Yes | Clr 3 | V, S |
Instant | Touch | General |
Touch attack, 3d8 damage + 1/level (max +15). |
||
Mass Inflict Serious Wounds | ||
Will half - Yes | Clr 7 | V, S |
Instant | Close | General |
Deals 3d8 damage + 1/level, affects 1 subject/level. |
||
Insanity | ||
Will negates - Yes | Charm 7, Madness 7, Sor/Wiz 7 | V, S |
Instant | Medium | General |
Subject suffers continuous confusion. |
||
Insect Plague | ||
None - No | Clr 5, Drd 5 | V, S, DF |
1 min./level | Long | 5 minutes |
Wasp swarms attack creatures. |
||
Instant Summons (M) | ||
None - No | Artifice 8, Rune 7, Sor/Wiz 7 | V, S, M |
Permanent until discharged | See text | General |
Prepared object appears in your hand. |
||
Interposing Hand | ||
None - Yes | Sor/Wiz 5 | V, S, F |
1 round/level (D) | Medium | General |
Hand provides cover against 1 opponent. |
||
Invisibility | ||
Will negates (harmless) or Will negates (harmless, object) - Yes (harmless) or yes (harmless, object) | Adp 2, Brd 2, Sor/Wiz 2, Trickery 2 | V, S, M/DF |
1 min./level (D) | Personal or touch | 5 minutes |
Subject is invisible for 1 min./level or until it attacks. |
||
Invisibility Purge | ||
- | Clr 3 | V, S |
1 min./level (D) | Personal | 30 minutes |
Dispels invisibility within 5 ft./level. |
||
Invisibility Sphere | ||
Will negates (harmless) or Will negates (harmless, object) - Yes (harmless) or yes (harmless, object) | Brd 3, Sor/Wiz 3 | V, S, M/DF |
1 min./level (D) | Personal or touch | General |
Makes everyone within 10 ft. invisible. |
||
Greater Invisibility | ||
Will negates (harmless) - Yes (harmless) | Brd 4, Sor/Wiz 4 | V, S, M/DF |
1 round/level (D) | Personal or touch | General |
As invisibility, but subject can attack and stay invisible. |
||
Mass Invisibility | ||
Will negates (harmless) - Yes (harmless) | Sor/Wiz 7, Trickery 8 | V, S, M/DF |
1 round/level (D) | Long | 30 minutes |
As invisibility, but affects all in range. |
||
Iron Body | ||
- | Sor/Wiz 8 | V, S, M/DF |
1 min./level (D) | Personal | 30 minutes |
Your body becomes living iron. |
||
Ironwood | ||
None - No | Drd 6 | V, S, F |
1 day/level (D) | 0 ft. | 12 hours |
Magic wood is as strong as steel. |
||
Irresistible Dance | ||
Will partial - Yes | Brd 6, Sor/Wiz 8 | V |
1d4+1 rounds | Touch | General |
Forces subject to dance. |
||
Jump | ||
Will negates (harmless) - Yes | Drd 1, Rgr 1, Sor/Wiz 1 | V, S, M |
1 min./level (D) | Touch | 5 minutes |
Subject gets bonus on Acrobatics checks. |
||
Keen Edge | ||
Will negates (harmless, object) - Yes (harmless, object) | Sor/Wiz 3 | V, S |
10 min./level | Close | 1 hour |
Doubles normal weapon's threat range. |
||
Knock | ||
None - No | Sor/Wiz 2 | V |
Instant; see text | Medium | 5 minutes |
Opens locked or magically sealed door. |
||
Know Direction | ||
- | Brd 0, Drd 0 | V, S |
Instant | Personal | General |
You discern north. |
||
Legend Lore (M) (F) | ||
- | Brd 4, Knowledge 7, Sor/Wiz 6 | V, S, M, F |
See text | Personal | General |
Lets you learn tales about a person, place, or thing. |
||
Levitate | ||
None - No | Sor/Wiz 2 | V, S, F |
1 min./level (D) | Personal or close | 5 minutes |
Subject moves up and down at your direction. |
||
Light | ||
None - No | Adp 0, Brd 0, Clr 0, Drd 0, Sor/Wiz 0 | V, M/DF |
10 min./level | Touch | 1 hour |
Object shines like a torch. |
||
Lightning Bolt | ||
Reflex half - Yes | Adp 3, Sor/Wiz 3 | V, S, M |
Instant | 120 ft. | General |
Electricity deals 1d6/level damage. |
||
Limited Wish (M) | ||
None, see text - Yes | Sor/Wiz 7 | V, S, M |
See text | See text | General |
Alters reality (within limits). |
||
Liveoak | ||
None - No | Drd 6 | V, S |
1 day/level (D) | Touch | 12 hours |
Oak becomes treant guardian. |
||
Locate Creature | ||
None - No | Brd 4, Sor/Wiz 4 | V, S, M |
10 min./level | Long | 4 hours |
Indicates direction to known creature. |
||
Locate Object | ||
None - No | Brd 2, Clr 3, Sor/Wiz 2, Travel 2 | V, S, F/DF |
1 min./level | Long | 30 minutes |
Senses direction toward object (specific or type). |
||
Longstrider | ||
- | Drd 1, Rgr 1, Travel 1 | V, S, M |
1 hour/level (D) | Personal | 24 hours |
Your speed increases by 10 ft. |
||
Lullaby | ||
Will negates - Yes | Brd 0 | V, S |
Concentration + 1 round/level (D) | Medium | General |
Makes subject drowsy; –5 on Perception checks, –2 on Will saves against sleep. |
||
Mage Armor | ||
Will negates (harmless) - No | Sor/Wiz 1 | V, S, F |
1 hour/level (D) | Touch | 6 hours |
Gives subject +4 armor bonus. |
||
Mage Hand | ||
None - No | Brd 0, Sor/Wiz 0 | V, S |
Concentration | Close | General |
5-pound telekinesis. |
||
Mage's Disjunction | ||
Will negates (object) - No | Magic 9, Sor/Wiz 9 | V |
1 minute/level | Close | General |
Dispels magic, disenchants magic items. |
||
Mage's Faithful Hound | ||
None - No | Sor/Wiz 5 | V, S, M |
1 hour/caster level or until discharged, then 1 round/caster level; see text | Close | 6 hours |
Phantom dog can guard a location and attack intruders. |
||
Mage's Lucubration | ||
- | V, S | |
Instant | Personal | Prohibited |
Wizard only. Recalls spell of 5th level or lower. |
||
Mage's Magnificent Mansion (F) | ||
None - No | Sor/Wiz 7 | V, S, F |
2 hours/level (D) | Close | 6 hours |
Door leads to extradimensional mansion. |
||
Mage's Private Sanctum | ||
None - No | Sor/Wiz 5 | V, S, M |
24 hours (D) | Close | 24 hours |
Prevents anyone from viewing or scrying an area for 24 hours. |
||
Mage's Sword (F) | ||
None - Yes | Sor/Wiz 7 | V, S, F |
1 round/level (D) | Close | General |
Floating magic blade strikes opponents. |
||
Magic Aura | ||
None; see text - No | Brd 1, Sor/Wiz 1 | V, S, F |
1 day/level (D) | Touch | 24 hours |
Alters object's magic aura. |
||
Magic Circle against Chaos | ||
Will negates (harmless) - No; see text | Clr 3, Law 3, Pal 3, Sor/Wiz 3 | V, S, M/DF |
10 min./level | Touch | 4 hours |
As protection spells, but 10-ft. radius and 10 min./level. |
||
Magic Circle against Evil | ||
Will negates (harmless) - No; see text | Clr 3, Good 3, Pal 3, Sor/Wiz 3 | V, S, M/DF |
10 min./level | Touch | 4 hours |
As protection from chaos, but 10-ft. radius and 10 min./level. |
||
Magic Circle against Good | ||
Will negates (harmless) - No; see text | Clr 3, Evil 3, Sor/Wiz 3 | V, S, M/DF |
10 min./level | Touch | 4 hours |
As protection spells, but 10-ft. radius and 10 min./level. |
||
Magic Circle against Law | ||
Will negates (harmless) - No; see text | Chaos 3, Clr 3, Sor/Wiz 3 | V, S, M/DF |
10 min./level | Touch | 4 hours |
As protection spells, but 10-ft. radius and 10 min./level. |
||
Magic Fang | ||
Will negates (harmless) - Yes (harmless) | Drd 1, Rgr 1 | V, S, DF |
1 min./level | Touch | 5 minutes |
One natural weapon of subject creature gets +1 on attack and damage rolls. |
||
Greater Magic Fang | ||
Will negates (harmless) - Yes (harmless) | Drd 3, Rgr 3 | V, S, DF |
1 hour/level | Close | 6 hours |
One natural weapon gets + 1/four levels (max. +5). |
||
Magic Jar (F) | ||
Will negates; see text - Yes | Sor/Wiz 5 | V, S, F |
1 hour/level or until you return to your body | Medium | General |
Enables possession of another creature. |
||
Magic Missile | ||
None - Yes | Sor/Wiz 1 | V, S |
Instant | Medium | General |
1d4+1 damage; +1 missile per two levels above 1st (max 5). |
||
Magic Mouth (M) | ||
Will negates (object) - Yes (object) | Brd 1, Magic 2, Sor/Wiz 2 | V, S, M |
Permanent until discharged | Close | 24 hours |
Objects speaks once when triggered. |
||
Magic Stone | ||
Will negates (harmless, object) - Yes (harmless, object) | Clr 1, Drd 1, Earth 1 | V, S, DF |
30 minutes or until discharged | Touch | 5 minutes |
Three stones gain +1 on attack, deal 1d6 +1 damage. |
||
Magic Vestment | ||
Will negates (harmless, object) - Yes (harmless, object) | Clr 3, Nobility 3, Strength 3, War 3 | V, S, DF |
1 hour/level | Touch | 6 hours |
Armor or shield gains +1 enhancement per four levels. |
||
Magic Weapon | ||
Will negates (harmless, object) - Yes (harmless, object) | Clr 1, Pal 1, Sor/Wiz 1, War 1 | V, S, DF |
1 min./level | Touch | 5 minutes |
Weapon gains +1 bonus. |
||
Greater Magic Weapon | ||
Will negates (harmless, object) - Yes (harmless, object) | Clr 4, Pal 3, Sor/Wiz 3 | V, S, M/DF |
1 hour/level | Close | 6 hours |
Weapon gains +1 bonus/four levels (max +5). |
||
Major Creation | ||
None - No | Adp 5, Artifice 6, Sor/Wiz 5 | V, S, M |
See text | Close | General |
As minor creation, plus stone and metal. |
||
Major Image | ||
Will disbelief (if interacted with) - No | Brd 3, Sor/Wiz 3 | V, S, F |
Concentration + 3 rounds | Long | General |
As silent image, plus sound, smell, and thermal effects. |
||
Make Whole | ||
Will negates (harmless, object) - Yes (harmless, object) | Clr 2, Sor/Wiz 2 | V, S |
Instant | Close | 6 hours |
Repairs an object. |
||
Mark of Justice | ||
None - Yes | Clr 5, Pal 4 | V, S, DF |
Permanent; see text | Touch | General |
Designates action that triggers curse on subject. |
||
Maze | ||
None - Yes | Sor/Wiz 8 | V, S |
See text | Close | General |
Traps subject in extradimensional maze. |
||
Meld into Stone | ||
- | Clr 3, Drd 3 | V, S, DF |
10 min./level | Personal | 4 hours |
You and your gear merge with stone. |
||
Mending | ||
Will negates (harmless, object) - Yes (harmless, object) | Adp 0, Brd 0, Clr 0, Drd 0, Sor/Wiz 0 | V, S |
Instant | 10 ft. | 6 hours |
Makes minor repairs on an object. |
||
Message | ||
None - No | Brd 0, Sor/Wiz 0 | V, S, F |
10 min./level | Medium | General |
Whisper conversation at distance. |
||
Meteor Swarm | ||
None or Reflex half, see text - Yes | Sor/Wiz 9 | V, S |
Instant | Long | General |
Four exploding spheres each deal 6d6 fire damage. |
||
Mind Blank | ||
Will negates (harmless) - Yes (harmless) | Liberation 8, Protection 8, Sor/Wiz 8 | V, S |
24 hours | Close | 12 hours |
Subject is protected from mental/emotional magic and scrying. |
||
Mind Fog | ||
Will negates - Yes | Brd 5, Sor/Wiz 5 | V, S |
30 minutes and 2d6 rounds; see text | Medium | 6 hours |
Subjects in fog get –10 to Wis and Will checks. |
||
Minor Creation | ||
None - No | Adp 4, Artifice 4, Sor/Wiz 4 | V, S, M |
1 hour/level (D) | 0 ft. | 6 hours |
Creates one cloth or wood object. |
||
Minor Image | ||
Will disbelief (if interacted with) - No | Brd 2, Sor/Wiz 2 | V, S, F |
Concentration + 2 rounds | Long | 12 hours |
As silent image, plus some sound. |
||
Miracle | ||
See text - Yes | Clr 9, Community 9, Luck 9 | V, S; see text |
See text | See text | General |
Requests a deity's intercession. |
||
Mirage Arcana | ||
Will disbelief (if interacted with) - No | Brd 5, Sor/Wiz 5 | V, S |
Concentration +1 hour/ level (D) | Long | General |
As hallucinatory terrain, plus structures. |
||
Mirror Image | ||
- | Adp 2, Brd 2, Sor/Wiz 2 | V, S |
1 min./level | Personal | 30 minutes |
Creates decoy duplicates of you. |
||
Misdirection | ||
None or Will negates; see text - No | Brd 2, Sor/Wiz 2 | V, S |
1 hour/level | Close | 6 hours |
Misleads divinations for one creature or object. |
||
Mislead | ||
None or Will disbelief (if interacted with); see text - No | Brd 5, Luck 6, Sor/Wiz 6, Trickery 6 | S |
1 round/level (D) and concentration + 3 rounds; see text | Close | General |
Turns you invisible and creates illusory double. |
||
Mnemonic Enhancer (F) | ||
- | V, S, M, F | |
Instant | Personal | General |
Wizard only. Prepare extra spells or retain one just cast. |
||
Modify Memory | ||
Will negates - Yes | Brd 4 | V, S |
Permanent | Close | General |
Changes 5 minutes of subject's memories. |
||
Moment of Prescience | ||
- | Luck 8, Sor/Wiz 8 | V, S |
1 hour/level or until discharged | Personal | 6 hours |
You gain +1/level insight bonus on single attack roll, check, or save. |
||
Mount | ||
None - No | Sor/Wiz 1 | V, S, M |
2 hours/level (D) | Close | 6 hours |
Summons riding horse for 2 hours/level. |
||
Move Earth | ||
None - No | Drd 6, Sor/Wiz 6 | V, S, M |
Instant | Long | 1 hour |
Digs trenches and builds hills. |
||
Neutralize Poison | ||
Will negates (harmless, object) - Yes (harmless, object) | Adp 3, Brd 4, Clr 4, Drd 3, Pal 4, Rgr 3 | V, S, M/DF |
Instant or 10 min./level; see text | Touch | 1 hour |
Immunizes subject against poison, detoxifies venom in or on subject. |
||
Nightmare | ||
Will negates; see text - Yes | Brd 5, Madness 5, Sor/Wiz 5 | V, S |
Instant | Unlimited | General |
Sends vision dealing 1d10 damage, fatigue. |
||
Nondetection (M) | ||
Will negates (harmless, object) - Yes (harmless, object) | Rgr 4, Sor/Wiz 3, Trickery 3 | V, S, M |
1 hour/level | Touch | 6 hours |
Hides subject from divination, scrying. |
||
Obscure Object | ||
Will negates (object) - Yes (object) | Brd 1, Clr 3, Sor/Wiz 2 | V, S, M/DF |
8 hours (D) | Touch | 24 hours |
Masks object against scrying. |
||
Obscuring Mist | ||
None - No | Adp 1, Air 1, Clr 1, Darkness 1, Drd 1, Sor/Wiz 1, Water 1, Weather 1 | V, S |
1 min./level (D) | 20 ft. | General |
Fog surrounds you. |
||
Open/Close | ||
Will negates (object) - Yes (object) | Brd 0, Sor/Wiz 0 | V, S, F |
Instant | Close | General |
Opens or closes small or light things. |
||
Order's Wrath | ||
Will partial; see text - Yes | Clr 4, Law 4 | V, S |
Instant (1 round); see text | Medium | General |
Harms and dazes chaotic creatures (1d8 damage/2 levels). |
||
Overland Flight | ||
- | Sor/Wiz 5 | V, S, F |
1 hour/level | Personal | 6 hours |
You fly at a speed of 40 ft. and can hustle over long distances. |
||
Owl's Wisdom | ||
Will negates (harmless) - Yes | Clr 2, Drd 2, Pal 2, Rgr 2, Sor/Wiz 2 | V, S, M/DF |
1 min./level | Touch | 5 minutes |
Subject gains +4 to Wis for 1 min./level. |
||
Mass Owl's Wisdom | ||
Will negates (harmless) - Yes | Clr 6, Drd 6, Sor/Wiz 6 | V, S, M/DF |
1 min./level | Close | 30 minutes |
As owl's wisdom, affects 1 subject/level. |
||
Pass without Trace | ||
Will negates (harmless) - Yes (harmless) | Drd 1, Rgr 1 | V, S, DF |
1 hour/level (D) | Touch | 6 hours |
One subject/level leaves no tracks. |
||
Passwall | ||
None - No | Sor/Wiz 5 | V, S, M |
1 hour/level (D) | Touch | 6 hours |
Creates passage through wood or stone wall. |
||
Permanency | ||
None - No | Sor/Wiz 5 | V, S, M |
Permanent; see text | See text | General |
Makes certain spells permanent. |
||
Permanent Image | ||
Will disbelief (if interacted with) - No | Brd 6, Sor/Wiz 6 | V, S, F |
Permanent (D) | Long | 24 hours |
Permanent illusion, includes sight, sound, smell, and thermal effects. |
||
Persistent Image | ||
Will disbelief (if interacted with) - No | Brd 5, Sor/Wiz 5 | V, S, F |
1 min./level (D) | Long | 30 minutes |
As major image, but with no concentration required. |
||
Phantasmal Killer | ||
Will disbelief, then Fortitude partial; see text - Yes | Madness 6, Sor/Wiz 4 | V, S |
Instant | Medium | General |
Fearsome illusion kills subject or deals 3d6 damage. |
||
Phantom Steed | ||
None - No | Brd 3, Sor/Wiz 3 | V, S |
1 hour/level (D) | 0 ft. | 6 hours |
Magic horse appears for 1 hour/level. |
||
Phantom Trap (M) | ||
None - No | Sor/Wiz 2 | V, S, M |
Permanent (D) | Touch | 24 hours |
Makes item seem trapped. |
||
Phase Door | ||
None - No | Sor/Wiz 7, Travel 8 | V |
One usage per two levels | Touch | 12 hours |
Creates an invisible passage through a barrier. |
||
Planar Ally (M) | ||
None - No | Clr 6 | V, S, M, DF |
Instant | Close | 24 hours |
As lesser planar ally, but up to 12 HD. |
||
Greater Planar Ally (M) | ||
None - No | Clr 8 | V, S, M, DF |
Instant | Close | 24 hours |
As lesser planar ally, but up to 18 HD. |
||
Lesser Planar Ally (M) | ||
None - No | Clr 4 | V, S, M, DF |
Instant | Close | 24 hours |
Exchange services with a 6 HD extraplanar creature. |
||
Planar Binding | ||
Will negates - No and yes; see text | Sor/Wiz 6 | V, S |
Instant | Close | 24 hours |
As lesser planar binding, but up to 12 HD. |
||
Greater Planar Binding | ||
Will negates - No and yes; see text | Sor/Wiz 8 | V, S |
Instant | Close | 24 hours |
As lesser planar binding, but up to 18 HD. |
||
Lesser Planar Binding | ||
Will negates - No and yes; see text | Rune 5, Sor/Wiz 5 | V, S |
Instant | Close ; see text | 24 hours |
Traps extraplanar creature of 6 HD or less until it performs a task. |
||
Plane Shift | ||
Will negates - Yes | Clr 5, Sor/Wiz 7 | V, S, F |
Instant | Touch | General |
As many as eight subjects travel to another plane. |
||
Plant Growth | ||
None - No | Drd 3, Plant 3, Rgr 3 | V, S, DF |
Instant | See text | 24 hours |
Grows vegetation, improves crops. |
||
Plant Shape I | ||
- | Sor/Wiz 5 | V, S, M |
1 min./level (D) | Personal | 30 minutes |
Turns you into a Small or Medium plant. |
||
Plant Shape II | ||
- | Sor/Wiz 6 | V, S, M |
1 min./level (D) | Personal | 30 minutes |
Turns you into a Large plant creature. |
||
Plant Shape III | ||
- | Sor/Wiz 7 | V, S, M |
1 min./level (D) | Personal | 30 minutes |
Turns you into a Huge plant. |
||
Poison | ||
Fortitude negates; see text - Yes | Clr 4, Drd 3 | V, S, DF |
Instant; see text | Touch | General |
Touch deals 1d3 Con damage 1/round for 6 rounds. |
||
Polar Ray | ||
None - Yes | Sor/Wiz 8 | V, S, F |
Instant | Medium | General |
Ranged touch attack deals 1d6/level cold damage and 1d4 points of Dexterity drain. |
||
Polymorph | ||
Will negates (harmless) - Yes (harmless) | Adp 4, Sor/Wiz 5 | V, S, M |
1 min/level (D) | Touch | 30 minutes |
Gives one willing subject a new form. |
||
Polymorph Any Object | ||
Fortitude negates (object); see text - Yes (object) | Sor/Wiz 8 | V, S, M/DF |
FactorDurationExample | Close | 12 hours |
Changes a subject into anything else. |
||
Greater Polymorph | ||
Will negates (harmless) - Yes (harmless) | Sor/Wiz 7 | V, S, M |
1 min/level (D) | Touch | 30 minutes |
Gives one willing subject a new, more powerful form. |
||
Power Word Blind | ||
None - Yes | Darkness 7, Sor/Wiz 7, War 7 | V |
See text | Close | General |
Blinds creature with 200 hp or less. |
||
Power Word Kill | ||
None - Yes | Sor/Wiz 9, War 9 | V |
Instant | Close | General |
Kills one creature with 100 hp or less. |
||
Power Word Stun | ||
None - Yes | Sor/Wiz 8, War 8 | V |
See text | Close | General |
Stuns creature with 150 hp or less. |
||
Prayer | ||
None - Yes | Clr 3, Community 3, Pal 3 | V, S, DF |
1 round/level | 40 ft. | 5 minutes |
Allies get +1 bonus on most rolls, enemies –1 penalty. |
||
Prestidigitation | ||
See text - No | Brd 0, Sor/Wiz 0 | V, S |
1 hour | 10 ft. | General |
Performs minor tricks. |
||
Prismatic Sphere | ||
See text - See text | Artifice 9, Protection 9, Sor/Wiz 9, Sun 9 | V, S |
10 min./level (D) | 10 ft. | General |
As prismatic wall, but surrounds on all sides. |
||
Prismatic Spray | ||
See text - Yes | Sor/Wiz 7 | V, S |
Instant | 60 ft. | General |
Rays hit subjects with variety of effects. |
||
Prismatic Wall | ||
See text - See text | Sor/Wiz 8 | V, S |
10 min./level (D) | Close | General |
Wall's colors have array of effects. |
||
Produce Flame | ||
None - Yes | Drd 1, Fire 2 | V, S |
1 min./level (D) | 0 ft. | General |
1d6 damage + 1/level, touch or thrown. |
||
Programmed Image (M) | ||
Will disbelief (if interacted with) - No | Brd 6, Sor/Wiz 6 | V, S, M |
Permanent until triggered, then 1 round/level | Long | 12 hours |
As major image, plus triggered by event. |
||
Project Image (M) | ||
Will disbelief (if interacted with) - No | Brd 6, Sor/Wiz 7 | V, S, M |
1 round/level (D) | Medium | General |
Illusory double can talk and cast spells. |
||
Protection from Arrows | ||
Will negates (harmless) - Yes (harmless) | Sor/Wiz 2 | V, S, F |
1 hour/level or until discharged | Touch | 6 hours |
Subject gains DR 10/magic against ranged attacks. |
||
Protection from Chaos | ||
Will negates (harmless) - No; see text | Adp 1, Clr 1, Law 1, Pal 1, Sor/Wiz 1 | V, S, M/DF |
1 min./level (D) | Touch | 5 minutes |
+2 to AC and saves, plus additional protection against selected alignment. |
||
Protection from Energy | ||
Fortitude negates (harmless) - Yes (harmless) | Clr 3, Drd 3, Luck 3, Protection 3, Rgr 2, Sor/Wiz 3 | V, S, DF |
10 min./level or until discharged | Touch | 1 hour |
Absorbs 12 points/level of damage from one kind of energy. |
||
Protection from Evil | ||
Will negates (harmless) - No; see text | Adp 1, Clr 1, Good 1, Pal 1, Sor/Wiz 1 | V, S, M/DF |
1 min./level (D) | Touch | 5 minutes |
+2 to AC and saves, plus additional protection against selected alignment. |
||
Protection from Good | ||
Will negates (harmless) - No; see text | Adp 1, Clr 1, Evil 1, Sor/Wiz 1 | V, S, M/DF |
1 min./level (D) | Touch | 5 minutes |
+2 to AC and saves, plus additional protection against selected alignment. |
||
Protection from Law | ||
Will negates (harmless) - No; see text | Adp 1, Chaos 1, Clr 1, Sor/Wiz 1 | V, S, M/DF |
1 min./level (D) | Touch | 5 minutes |
+2 to AC and saves, plus additional protection against selected alignment. |
||
Protection from Spells (M) (F) | ||
Will negates (harmless) - Yes (harmless) | Magic 8, Sor/Wiz 8 | V, S, M, F |
10 min./level | Touch | 4 hours |
Confers +8 resistance bonus. |
||
Prying Eyes | ||
None - No | Sor/Wiz 5 | V, S, M |
1 hour/level; see text (D) | 1 mile | General |
1d4 + 1/level floating eyes scout for you. |
||
Greater Prying Eyes | ||
None - No | Sor/Wiz 8 | V, S, M |
1 hour/level; see text (D) | 1 mile | General |
As prying eyes, but eyes have true seeing. |
||
Purify Food and Drink | ||
Will negates (object) - Yes (object) | Adp 0, Clr 0, Drd 0 | V, S |
Instant | 10 ft. | 5 minutes |
Purifies 1 cu. ft./level of food or water. |
||
Pyrotechnics | ||
Will negates or Fortitude negates; see text - Yes or no; see text | Brd 2, Sor/Wiz 2 | V, S, M |
1d4+1 rounds, or 1d4+1 rounds after creatures leave the smoke cloud; see text | Long | General |
Turns fire into blinding light or thick smoke. |
||
Quench | ||
None or Will negates (object) - No or yes (object) | Drd 3 | V, S, DF |
Instant | Medium | General |
Extinguishes fires. |
||
Rage | ||
None - Yes | Brd 2, Destruction 3, Madness 3, Sor/Wiz 3 | V, S |
Concentration + 1 round/level (D) | Medium | 5 minutes |
Gives +2 to Str and Con, +1 on Will saves, –2 to AC. |
||
Rainbow Pattern | ||
Will negates - Yes | Brd 4, Sor/Wiz 4 | V, S, M, F; see text |
Concentration +1 round/level (D) | Medium | General |
Lights fascinate 24 HD of creatures. |
||
Raise Dead (M) | ||
None, see text - Yes (harmless) | Adp 5, Clr 5 | V, S, M, DF |
Instant | Touch | General |
Restores life to subject who died as long as one day/level ago. |
||
Ray of Enfeeblement | ||
Fortitude half - Yes | Sor/Wiz 1 | V, S |
1 round/level | Close | General |
Ray causes 1d6 Str penalty + 1 per 2 levels. |
||
Ray of Exhaustion | ||
Fortitude partial; see text - Yes | Sor/Wiz 3 | V, S, M |
1 min./level | Close | General |
Ray makes subject exhausted. |
||
Ray of Frost | ||
None - Yes | Sor/Wiz 0 | V, S |
Instant | Close | General |
Ray deals 1d3 cold damage. |
||
Read Magic | ||
- | Adp 0, Brd 0, Clr 0, Drd 0, Pal 1, Rgr 1, Sor/Wiz 0 | V, S, F |
10 min./level | Personal | General |
Read scrolls and spellbooks. |
||
Reduce Animal | ||
None - No | Drd 2, Rgr 3 | V, S |
1 hour/level (D) | Touch | 6 hours |
Shrinks one willing animal. |
||
Reduce Person | ||
Fortitude negates - Yes | Sor/Wiz 1 | V, S, M |
1 min./level (D) | Close | 30 minutes |
Humanoid creature halves in size. |
||
Mass Reduce Person | ||
Fortitude negates - Yes | Sor/Wiz 4 | V, S, M |
1 min./level (D) | Close | 30 minutes |
As reduce person, but affects 1 humanoid creature/level. |
||
Refuge (M) | ||
None - No | Clr 7, Community 7, Liberation 7, Sor/Wiz 9 | V, S, M |
Permanent until discharged | Touch | General |
Alters item to transport its possessor to your abode. |
||
Regenerate | ||
Fortitude negates (harmless) - Yes (harmless) | Clr 7, Drd 9, Healing 7 | V, S, DF |
Instant | Touch | General |
Subject's severed limbs grow back, cures 4d8 damage +1/level (max +35). |
||
Reincarnate (M) | ||
None, see text - Yes (harmless) | Drd 4 | V, S, M, DF |
Instant | Touch | General |
Brings dead subject back in a random body. |
||
Remove Blindness/Deafness | ||
Fortitude negates (harmless) - Yes (harmless) | Clr 3, Pal 3 | V, S |
Instant | Touch | General |
Cures normal or magical blindness or deafness. |
||
Remove Curse | ||
Will negates (harmless) - Yes (harmless) | Adp 3, Brd 3, Clr 3, Liberation 3, Pal 3, Sor/Wiz 4 | V, S |
Instant | Touch | General |
Frees object or person from curse. |
||
Remove Disease | ||
Fortitude negates (harmless) - Yes (harmless) | Adp 3, Clr 3, Drd 3, Rgr 3 | V, S |
Instant | Touch | General |
Cures all diseases affecting subject. |
||
Remove Fear | ||
Will negates (harmless) - Yes (harmless) | Brd 1, Clr 1, Liberation 1 | V, S |
10 minutes; see text | Close | General |
Suppresses fear or gives +4 on saves against fear for one subject + one per four levels. |
||
Remove Paralysis | ||
Will negates (harmless) - Yes (harmless) | Clr 2, Liberation 2, Pal 2 | V, S |
Instant | Close | General |
Frees one or more creatures from paralysis or slow effect. |
||
Repel Metal or Stone | ||
None - No | Drd 8 | V, S |
1 round/level (D) | 60 ft. | General |
Pushes away metal and stone. |
||
Repel Vermin | ||
None or Will negates; see text - Yes | Brd 4, Clr 4, Drd 4, Rgr 3 | V, S, DF |
10 min./level (D) | 10 ft. | 4 hours |
Insects, spiders, and other vermin stay 10 ft. away. |
||
Repel Wood | ||
None - No | Drd 6, Plant 6 | V, S |
1 min./level (D) | 60 ft. | General |
Pushes away wooden objects. |
||
Repulsion (F) | ||
Will negates - Yes | Clr 7, Nobility 7, Protection 7, Sor/Wiz 6 | V, S, F/DF |
1 round/level (D) | Up to 10 ft./level | General |
Creatures can't approach you. |
||
Resilient Sphere | ||
Reflex negates - Yes | Sor/Wiz 4 | V, S, F |
1 min./level (D) | Close | General |
Force globe protects but traps one subject. |
||
Resist Energy | ||
Fortitude negates (harmless) - Yes (harmless) | Adp 2, Clr 2, Drd 2, Pal 2, Rgr 1, Sor/Wiz 2 | V, S, DF |
10 min./level | Touch | 1 hour |
Ignores first 10 (or more) points of damage per attack from specified energy type. |
||
Resistance | ||
Will negates (harmless) - Yes (harmless) | Brd 0, Clr 0, Drd 0, Pal 1, Sor/Wiz 0 | V, S, M/DF |
1 minute | Touch | 5 minutes |
Subject gains +1 on saving throws. |
||
Restoration (M) | ||
Will negates (harmless) - Yes (harmless) | Adp 4, Clr 4, Pal 4 | V, S, M |
Instant | Touch | General |
Restores level and ability score drains. |
||
Greater Restoration (M) | ||
Will negates (harmless) - Yes (harmless) | Clr 7 | V, S, M |
Instant | Touch | General |
As restoration, plus restores all levels and ability scores. |
||
Lesser Restoration | ||
Will negates (harmless) - Yes (harmless) | Clr 2, Drd 2, Pal 1 | V, S |
Instant | Touch | General |
Dispels magical ability penalty or repairs 1d4 ability damage. |
||
Resurrection (M) | ||
None, see text - Yes (harmless) | Clr 7 | V, S, M, DF |
Instant | Touch | General |
Fully restore dead subject. |
||
Reverse Gravity | ||
None; see text - No | Drd 8, Sor/Wiz 7 | V, S, M/DF |
1 round/level (D) | Medium | General |
Objects and creatures fall upward. |
||
Righteous Might | ||
- | Clr 5, Glory 5, Strength 5 | V, S, DF |
1 round/level (D) | Personal | 5 minutes |
Your size increases, and you gain bonuses in combat. |
||
Rope Trick | ||
None - No | Sor/Wiz 2 | V, S, M |
1 hour/level (D) | Touch | 6 hours |
As many as eight creatures hide in extradimensional space. |
||
Rusting Grasp | ||
None - No | Drd 4 | V, S, DF |
See text | Touch | 5 minutes |
Your touch corrodes iron and alloys. |
||
Sanctuary | ||
Will negates - No | Clr 1, Protection 1 | V, S, DF |
1 round/level | Touch | 5 minutes |
Opponents can't attack you, and you can't attack. |
||
Scare | ||
Will partial - Yes | Brd 2, Sor/Wiz 2 | V, S, M |
1 round/level or 1 round; see text for cause fear | Medium | General |
Panics creatures of less than 6 HD. |
||
Scintillating Pattern | ||
None - Yes | Madness 8, Sor/Wiz 8 | V, S, M |
Concentration + 2 rounds | Close | General |
Twisting colors confuse, stun, or render unconscious. |
||
Scorching Ray | ||
None - Yes | Adp 2, Sor/Wiz 2 | V, S |
Instant | Close | General |
Ranged touch attack deals 4d6 fire damage, + 1 ray/four levels (max 3). |
||
Screen | ||
None or Will disbelief (if interacted with); see text - No | Sor/Wiz 8, Trickery 7 | V, S |
24 hours | Close | 24 hours |
Illusion hides area from vision and scrying. |
||
Scrying (F) | ||
Will negates - Yes | Brd 3, Clr 5, Drd 4, Sor/Wiz 4 | V, S, M/DF, F |
1 min./level | See text | General |
Spies on subject from a distance. |
||
Greater Scrying | ||
Will negates - Yes | Brd 6, Clr 7, Drd 7, Sor/Wiz 7 | V, S |
1 hour/level | See text | 6 hours |
As scrying, but faster and longer. |
||
Sculpt Sound | ||
Will negates (object) - Yes (object) | Brd 3 | V, S |
1 hour/level (D) | Close | 6 hours |
Creates new sounds or changes existing ones into new sounds. |
||
Searing Light | ||
None - Yes | Clr 3, Glory 3, Sun 3 | V, S |
Instant | Medium | General |
Ray deals 1d8/two levels damage (more against undead). |
||
Secret Chest | ||
None - No | Sor/Wiz 5 | V, S, F |
60 days or until discharged | See text | General |
Hides expensive chest on Ethereal Plane; you retrieve it at will. |
||
Secret Page | ||
None - No | Brd 3, Rune 2, Sor/Wiz 3 | V, S, M |
Permanent | Touch | 12 hours |
Changes one page to hide its real content. |
||
Secure Shelter | ||
None - No | Brd 4, Sor/Wiz 4 | V, S, M |
2 hours/level (D) | Close | 12 hours |
Creates sturdy cottage. |
||
See Invisibility | ||
- | Adp 2, Brd 3, Sor/Wiz 2 | V, S, M |
10 min./level (D) | Personal | 4 hours |
Reveals invisible creatures or objects. |
||
Seeming | ||
Will negates or Will disbelief (if interacted with) - Yes or no; see text | Brd 5, Sor/Wiz 5 | V, S |
12 hours (D) | Close | 24 hours |
Changes appearance of one person per two levels. |
||
Sending | ||
None - No | Clr 4, Sor/Wiz 5 | V, S, M/DF |
1 round; see text | See text | General |
Delivers short message anywhere, instantly. |
||
Sepia Snake Sigil (M) | ||
Reflex negates - No | Brd 3, Sor/Wiz 3 | V, S, M |
Permanent or until discharged; until released or 1d4 days + 1 day/level; see text | Touch | 24 hours |
Creates text symbol that immobilizes reader. |
||
Sequester | ||
None or Will negates (object) - No or yes (object) | Sor/Wiz 7 | V, S, M |
1 day/level (D) | Touch | 24 hours |
Subject is invisible to sight and scrying; renders creature comatose. |
||
Shades | ||
Will disbelief (if interacted with); varies; see text - Yes; see text | Darkness 9, Sor/Wiz 9 | V, S |
See text | See text | General |
As shadow conjuration, but up to 8th level and 80% real. |
||
Shadow Conjuration | ||
Will disbelief (if interacted with); varies; see text - Yes; see text | Brd 4, Darkness 4, Sor/Wiz 4 | V, S |
See text | See text | General |
Mimics conjuration below 4th level, but only 20% real. |
||
Greater Shadow Conjuration | ||
Will disbelief (if interacted with); varies; see text - Yes; see text | Sor/Wiz 7 | V, S |
See text | See text | General |
As shadow conjuration, but up to 6th level and 60% real. |
||
Shadow Evocation | ||
Will disbelief (if interacted with) - Yes | Brd 5, Sor/Wiz 5 | V, S |
See text | See text | General |
Mimics evocation of lower than 5th level, but only 20% real. |
||
Greater Shadow Evocation | ||
Will disbelief (if interacted with) - Yes | Darkness 8, Sor/Wiz 8 | V, S |
See text | See text | General |
As shadow evocation, but up to 7th level and 60% real. |
||
Shadow Walk | ||
Will negates - Yes | Brd 5, Darkness 6, Sor/Wiz 6 | V, S |
1 hour/level (D) | Touch | 24 hours |
Step into shadow to travel rapidly. |
||
Shambler | ||
None - No | Drd 9, Plant 9 | V, S |
7 days or 7 months (D); see text | Medium | 24 hours |
Creates 1d4+2 shambling mounds to fight for you. |
||
Shapechange (F) | ||
- | Animal 9, Drd 9, Sor/Wiz 9 | V, S, F |
10 min./level (D) | Personal | 4 hours |
Transforms you into certain creatures, and you can change forms once per round. |
||
Shatter | ||
Will negates (object); Will negates (object) or Fortitude half; see text - Yes | Brd 2, Clr 2, Destruction 2, Sor/Wiz 2 | V, S, M/DF |
Instant | Close | General |
Sonic vibration damages objects or crystalline creatures. |
||
Shield | ||
- | Sor/Wiz 1 | V, S |
1 min./level (D) | Personal | 30 minutes |
Invisible disc gives +4 to AC, blocks magic missiles. |
||
Shield of Faith | ||
Will negates (harmless) - Yes (harmless) | Clr 1, Glory 1 | V, S, M |
1 min./level | Touch | 30 minutes |
Aura grants +2 or higher deflection bonus. |
||
Shield of Law (F) | ||
See text - Yes (harmless) | Clr 8, Law 8 | V, S, F |
1 round/level (D) | 20 ft. | General |
+4 to AC, +4 resistance, and SR 25 against chaotic spells. |
||
Shield Other (F) | ||
Will negates (harmless) - Yes (harmless) | Clr 2, Community 2, Pal 2, Protection 2 | V, S, F |
1 hour/level (D) | Close | 24 hours |
You take half of subject's damage. |
||
Shillelagh | ||
Will negates (object) - Yes (object) | Drd 1 | V, S, DF |
1 min./level | Touch | 30 minutes |
Cudgel or quarterstaff becomes +1 weapon (2d6 damage) for 1 min./level. |
||
Shocking Grasp | ||
None - Yes | Sor/Wiz 1 | V, S |
Instant | Touch | General |
Touch delivers 1d6/level electricity damage (max 5d6). |
||
Shout | ||
Fortitude partial or Reflex negates (object); see text - Yes (object) | Brd 4, Destruction 5, Sor/Wiz 4 | V |
Instant | 30 ft. | General |
Deafens all within cone and deals 5d6 sonic damage. |
||
Greater Shout | ||
Fortitude partial or Reflex negates (object); see text - Yes (object) | Brd 6, Sor/Wiz 8 | V |
Instant | 60 ft. | General |
Devastating yell deals 10d6 sonic damage; stuns creatures. |
||
Shrink Item | ||
Will negates (object) - Yes (object) | Sor/Wiz 3 | V, S |
1 day/level; see text | Touch | 24 hours |
Object shrinks to one-sixteenth size. |
||
Silence | ||
Will negates; see text or none (object) - Yes; see text or no (object) | Brd 2, Clr 2 | V, S |
1 round/level (D) | Long | 30 minutes |
Negates sound in 20-ft. radius. |
||
Silent Image | ||
Will disbelief (if interacted with) - No | Brd 1, Sor/Wiz 1 | V, S, F |
Concentration | Long | General |
Creates minor illusion of your design. |
||
Simulacrum (M) | ||
None - No | Sor/Wiz 7 | V, S, M |
Instant | 0 ft. | General |
Creates partially real double of a creature. |
||
Slay Living | ||
Fortitude partial - Yes | Clr 5, Death 5, Repose 5 | V, S |
Instant | Touch | General |
Touch attack deals 12d6 + 1 per level. |
||
Sleep | ||
Will negates - Yes | Adp 1, Brd 1, Sor/Wiz 1 | V, S, M |
1 min./level | Medium | General |
Puts 4 HD of creatures into magical slumber. |
||
Sleet Storm | ||
None - No | Drd 3, Sor/Wiz 3, Weather 4 | V, S, M/DF |
1 round/level | Long | General |
Hampers vision and movement. |
||
Slow | ||
Will negates - Yes | Brd 3, Sor/Wiz 3 | V, S, M |
1 round/level | Close | General |
One subject/level takes only one action/round, –1 to AC, Reflex saves, and attack rolls. |
||
Snare | ||
None - No | Drd 3, Rgr 2 | V, S, DF |
Until triggered or broken | Touch | 12 hours |
Creates a magic booby trap. |
||
Soften Earth and Stone | ||
None - No | Drd 2, Earth 2 | V, S, DF |
Instant | Close | 6 hours |
Turns stone to clay, or dirt to sand or mud. |
||
Solid Fog | ||
None - No | Sor/Wiz 4 | V, S, M |
1 min./level | Medium (100 ft. + 10 ft. level) | General |
Blocks vision and slows movement. |
||
Song of Discord | ||
Will negates - Yes | Brd 5 | V, S |
1 round/level | Medium | General |
Forces targets to attack each other. |
||
Soul Bind | ||
Will negates - No | Clr 9, Sor/Wiz 9 | V, S, F |
Permanent | Close | General |
Traps newly dead soul to prevent resurrection. |
||
Sound Burst | ||
Fortitude partial - Yes | Brd 2, Clr 2 | V, S, F/DF |
Instant | Close | General |
Deals 1d8 sonic damage to subjects; may stun them. |
||
Speak with Animals | ||
- | Brd 3, Drd 1, Rgr 1 | V, S |
1 min./level | Personal | 30 minutes |
You can communicate with animals. |
||
Speak with Dead | ||
Will negates; see text - No | Clr 3, Knowledge 3, Repose 3 | V, S, DF |
1 min./level | 10 ft. | 30 minutes |
Corpse answers one question/two levels. |
||
Speak with Plants | ||
- | Brd 4, Drd 3, Rgr 2 | V, S |
1 min./level | Personal | 30 minutes |
You can talk to plants and plant creatures. |
||
Spectral Hand | ||
None - No | Sor/Wiz 2 | V, S |
1 min./level (D) | Medium | 30 minutes |
Creates disembodied glowing hand to deliver touch attacks. |
||
Spell Immunity | ||
Will negates (harmless) - Yes (harmless) | Clr 4, Protection 4, Strength 4 | V, S, DF |
10 min./level | Touch | 1 hour |
Subject is immune to one spell per 4 levels. |
||
Greater Spell Immunity | ||
Will negates (harmless) - Yes (harmless) | Clr 8 | V, S, DF |
10 min./level | Touch | 1 hour |
As spell immunity, but up to 8th-level spells. |
||
Spell Resistance | ||
Will negates (harmless) - Yes (harmless) | Clr 5, Magic 5, Protection 5 | V, S, DF |
1 min./level | Touch | 30 minutes |
Subject gains SR 12 + level. |
||
Spell Turning | ||
- | Luck 7, Magic 7, Sor/Wiz 7 | V, S, M/DF |
Until expended or 10 min./level | Personal | 4 hours |
Reflect 1d4+6 spell levels back at caster. |
||
Spellstaff | ||
Will negates (object) - Yes (object) | Drd 6 | V, S, F |
Permanent until discharged (D) | Touch | 24 hours |
Stores one spell in wooden quarterstaff. |
||
Spider Climb | ||
Will negates (harmless) - Yes (harmless) | Drd 2, Sor/Wiz 2 | V, S, M |
10 min./level | Touch | 1 hour |
Grants ability to walk on walls and ceilings. |
||
Spike Growth | ||
Reflex partial - Yes | Drd 3, Rgr 2 | V, S, DF |
1 hour/level (D) | Medium | 6 hours |
Creatures in area take 1d4 damage, may be slowed. |
||
Spike Stones | ||
Reflex partial - Yes | Drd 4, Earth 4 | V, S, DF |
1 hour/level (D) | Medium | 6 hours |
Creatures in area take 1d8 damage, may also be slowed. |
||
Spiritual Weapon | ||
None - Yes | Clr 2, War 2 | V, S, DF |
1 round/level (D) | Medium | General |
Magic weapon attacks on its own. |
||
Stabilize | ||
Will negates (harmless) - Yes (harmless) | Adp 0, Clr 0, Drd 0 | V, S |
Instant | Close | General |
Cause a dying creature to stabilize. |
||
Statue | ||
Will negates (harmless) - Yes (harmless) | Sor/Wiz 7 | V, S, M |
1 hour/level (D) | Touch | 6 hours |
Subject can become a statue at will. |
||
Status | ||
Will negates (harmless) - Yes (harmless) | Clr 2, Community 4 | V, S |
1 hour/level | Touch | 24 hours |
Monitors condition, position of allies. |
||
Stinking Cloud | ||
Fortitude negates; see text - No | Sor/Wiz 3 | V, S, M |
1 round/level | Medium | General |
Nauseating vapors, 1 round/level. |
||
Stone Shape | ||
None - No | Artifice 3, Clr 3, Drd 3, Earth 3, Sor/Wiz 4 | V, S, M/DF |
Instant | Touch | 6 hours |
Sculpts stone into any shape. |
||
Stone Tell | ||
- | Drd 6 | V, S, DF |
1 min./level | Personal | 30 minutes |
Talk to natural or worked stone. |
||
Stone to Flesh | ||
Fortitude negates (object); see text - Yes | Sor/Wiz 6 | V, S, M |
Instant | Medium | General |
Restores petrified creature. |
||
Stoneskin (M) | ||
Will negates (harmless) - Yes (harmless) | Adp 4, Drd 5, Earth 6, Sor/Wiz 4, Strength 6 | V, S, M |
10 min./level or until discharged | Touch | General |
Grants DR 10/adamantine. |
||
Storm of Vengeance | ||
See text - Yes | Clr 9, Drd 9, Nobility 9, Weather 9 | V, S |
Concentration (maximum 10 rounds) (D) | Long | General |
Storm rains acid, lightning, and hail. |
||
Suggestion | ||
Will negates - Yes | Brd 2, Charm 3, Sor/Wiz 3 | V, M |
1 hour/level or until completed | Close | 30 minutes |
Compels subject to follow stated course of action. |
||
Mass Suggestion | ||
Will negates - Yes | Brd 5, Sor/Wiz 6 | V, M |
1 hour/level or until completed | Medium | 30 minutes |
As suggestion, affects subject/level. |
||
Summon Instrument | ||
None - No | Brd 0 | V, S |
1 min./level (D) | 0 ft. | General |
Summons one musical instrument. |
||
Summon Monster I | ||
None - No | Brd 1, Clr 1, Sor/Wiz 1 | V, S, F/DF |
1 round/level (D) | Close | General |
Summons extraplanar creature to fight for you. |
||
Summon Monster II | ||
None - No | Brd 2, Clr 2, Sor/Wiz 2 | V, S, F/DF |
1 round/level (D) | Close | General |
Summons extraplanar creature to fight for you. |
||
Summon Monster III | ||
None - No | Brd 3, Clr 3, Sor/Wiz 3 | V, S, F/DF |
1 round/level (D) | Close | General |
Summons extraplanar creature to fight for you. |
||
Summon Monster IV | ||
None - No | Brd 4, Clr 4, Sor/Wiz 4 | V, S, F/DF |
1 round/level (D) | Close | General |
Summons extraplanar creature to fight for you. |
||
Summon Monster IX | ||
None - No | Chaos 9, Clr 9, Evil 9, Good 9, Law 9, Sor/Wiz 9 | V, S, F/DF |
1 round/level (D) | Close | General |
Summons extraplanar creature to fight for you. |
||
Summon Monster V | ||
None - No | Brd 5, Clr 5, Darkness 5, Sor/Wiz 5 | V, S, F/DF |
1 round/level (D) | Close | General |
Summons extraplanar creature to fight for you. |
||
Summon Monster VI | ||
None - No | Brd 6, Clr 6, Sor/Wiz 6 | V, S, F/DF |
1 round/level (D) | Close | General |
Summons extraplanar creature to fight for you. |
||
Summon Monster VII | ||
None - No | Clr 7, Sor/Wiz 7 | V, S, F/DF |
1 round/level (D) | Close | General |
Summons extraplanar creature to fight for you. |
||
Summon Monster VIII | ||
None - No | Clr 8, Sor/Wiz 8 | V, S, F/DF |
1 round/level (D) | Close | General |
Summons extraplanar creature to fight for you. |
||
Summon Nature's Ally I | ||
None - No | Drd 1, Rgr 1 | V, S, DF |
1 round/level (D) | Close | General |
Summons creature to fight. |
||
Summon Nature's Ally II | ||
None - No | Drd 2, Rgr 2 | V, S, DF |
1 round/level (D) | Close | General |
Summons creature to fight. |
||
Summon Nature's Ally III | ||
None - No | Drd 3, Rgr 3 | V, S, DF |
1 round/level (D) | Close | General |
Summons creature to fight. |
||
Summon Nature's Ally IV | ||
None - No | Animal 4, Drd 4, Rgr 4 | V, S, DF |
1 round/level (D) | Close | General |
Summons creature to fight. |
||
Summon Nature's Ally IX | ||
None - No | Drd 9 | V, S, DF |
1 round/level (D) | Close | General |
Summons creature to fight. |
||
Summon Nature's Ally V | ||
None - No | Drd 5 | V, S, DF |
1 round/level (D) | Close | General |
Summons creature to fight. |
||
Summon Nature's Ally VI | ||
None - No | Drd 6 | V, S, DF |
1 round/level (D) | Close | General |
Summons creature to fight. |
||
Summon Nature's Ally VII | ||
None - No | Drd 7 | V, S, DF |
1 round/level (D) | Close | General |
Summons creature to fight. |
||
Summon Nature's Ally VIII | ||
None - No | Animal 8, Drd 8 | V, S, DF |
1 round/level (D) | Close | General |
Summons creature to fight. |
||
Summon Swarm | ||
None - No | Brd 2, Drd 2, Sor/Wiz 2 | V, S, M/DF |
Concentration + 2 rounds | Close | General |
Summons swarm of bats, rats, or spiders. |
||
Sunbeam | ||
Reflex negates and Reflex half; see text - Yes | Drd 7, Sun 7 | V, S, DF |
1 round/level or until all beams are exhausted | 60 ft. | General |
Beam blinds and deals 4d6 damage. |
||
Sunburst | ||
Reflex partial; see text - Yes | Drd 8, Sor/Wiz 8, Sun 8 | V, S, M/DF |
Instant | Long | General |
Blinds all within 10 ft., deals 6d6 damage. |
||
Symbol of Death (M) | ||
Fortitude negates - Yes | Clr 8, Rune 8, Sor/Wiz 8 | V, S, M |
See text | 0 ft.; see text | General |
Triggered rune kills nearby creatures. |
||
Symbol of Fear (M) | ||
Will negates - Yes | Clr 6, Sor/Wiz 6 | V, S, M |
See text | 0 ft.; see text | General |
Triggered rune panics nearby creatures. |
||
Symbol of Insanity (M) | ||
Will negates - Yes | Clr 8, Sor/Wiz 8 | V, S, M |
See text | 0 ft.; see text | General |
Triggered rune renders nearby creatures insane. |
||
Symbol of Pain (M) | ||
Fortitude negates - Yes | Clr 5, Sor/Wiz 5 | V, S, M |
See text | 0 ft.; see text | General |
Triggered rune wracks nearby creatures with pain. |
||
Symbol of Persuasion (M) | ||
Will negates - Yes | Clr 6, Sor/Wiz 6 | V, S, M |
See text | 0 ft.; see text | General |
Triggered rune charms nearby creatures. |
||
Symbol of Sleep (M) | ||
Will negates - Yes | Clr 5, Sor/Wiz 5 | V, S, M |
See text | 0 ft.; see text | General |
Triggered rune puts nearby creatures into catatonic slumber. |
||
Symbol of Stunning (M) | ||
Will negates - Yes | Clr 7, Sor/Wiz 7 | V, S, M |
See text | 0 ft.; see text | General |
Triggered rune stuns nearby creatures. |
||
Symbol of Weakness (M) | ||
Fortitude negates - Yes | Clr 7, Sor/Wiz 7 | V, S, M |
See text | 0 ft.; see text | General |
Triggered rune weakens nearby creatures. |
||
Sympathetic Vibration | ||
None; see text - Yes | Brd 6 | V, S, F |
Up to 1 round/level | Touch | 12 hours |
Deals 2d10 damage/round to freestanding structure. |
||
Sympathy (M) | ||
Will negates; see text - Yes | Drd 9, Sor/Wiz 8 | V, S, M |
2 hours/level (D) | Close | General |
Object or location attracts certain creatures. |
||
Telekinesis | ||
Will negates (object) or none; see text - Yes (object); see text | Sor/Wiz 5 | V, S |
Concentration (up to 1 round/level) or instantaneous; see text | Long | General |
Moves object, attacks creature, or hurls object or creature. |
||
Telekinetic Sphere | ||
Reflex negates (object) - Yes (object) | Sor/Wiz 8 | V, S, M |
1 min./level (D) | Close | General |
As resilient sphere, but you move the sphere telekinetically. |
||
Telepathic Bond | ||
None - No | Community 5, Sor/Wiz 5 | V, S, M |
10 min./level (D) | Close | 4 hours |
Link lets allies communicate. |
||
Teleport | ||
None and Will negates (object) - No and yes (object) | Sor/Wiz 5, Travel 5 | V |
Instant | Personal and touch | 4 hours |
Instantly transports you as far as 100 miles per level. |
||
Teleport Object | ||
Will negates (object) - Yes (object) | Sor/Wiz 7 | V |
Instant | Touch | 4 hours |
As teleport, but affects a touched object. |
||
Greater Teleport | ||
None and Will negates (object) - No and yes (object) | Sor/Wiz 7, Travel 7 | V |
Instant | Personal and touch | 4 hours |
As teleport, but no range limit and no off-target arrival. |
||
Teleportation Circle (M) | ||
None - Yes | Rune 9, Sor/Wiz 9 | V, M |
10 min./level (D) | 0 ft. | General |
Teleports creatures inside circle. |
||
Temporal Stasis (M) | ||
Fortitude negates - Yes | Sor/Wiz 8 | V, S, M |
Permanent | Touch | General |
Puts subject into suspended animation. |
||
Time Stop | ||
- | Sor/Wiz 9, Trickery 9 | V |
1d4+1 rounds (apparent time); see text | Personal | 4 hours |
You act freely for 1d4+1 rounds. |
||
Tiny Hut | ||
None - No | Brd 3, Sor/Wiz 3 | V, S, M |
2 hours/level (D) | 20 ft. | 12 hours |
Creates shelter for 10 creatures. |
||
Tongues | ||
Will negates (harmless) - No | Adp 3, Brd 2, Clr 4, Sor/Wiz 3 | V, M/DF |
10 min./level | Touch | 1 hour |
Speak and understand any language. |
||
Touch of Fatigue | ||
Fortitude negates - Yes | Adp 0, Sor/Wiz 0 | V, S, M |
1 round/level | Touch | General |
Touch attack fatigues target. |
||
Touch of Idiocy | ||
None - Yes | Madness 2, Sor/Wiz 2 | V, S |
10 min./level | Touch | General |
Subject takes 1d6 penalty to Int, Wis, and Cha. |
||
Transformation | ||
- | Sor/Wiz 6 | V, S, M |
1 round/level | Personal | General |
You gain combat bonuses. |
||
Transmute Metal to Wood | ||
None - Yes (object; see text) | Drd 7 | V, S, DF |
Instant | Long | 6 hours |
Metal within 40 ft. becomes wood. |
||
Transmute Mud to Rock | ||
See text - No | Drd 5, Sor/Wiz 5 | V, S, M/DF |
Permanent | Medium | 6 hours |
Transforms two 10-ft. cubes per level. |
||
Transmute Rock to Mud | ||
See text - No | Drd 5, Sor/Wiz 5 | V, S, M/DF |
Permanent; see text | Medium | 6 hours |
Transforms two 10-ft. cubes per level. |
||
Transport via Plants | ||
None - No | Drd 6 | V, S |
1 round | Unlimited | 4 hours |
Move instantly from one plant to another of the same kind. |
||
Trap the Soul (M) | ||
See text - Yes; see text | Sor/Wiz 8 | V, S, M |
Permanent; see text | Close | General |
Imprisons subject within gem. |
||
Tree Shape | ||
- | Drd 2, Rgr 3 | V, S, DF |
1 hour/level (D) | Personal | 24 hours |
You look exactly like a tree for 1 hour/level. |
||
Tree Stride | ||
- | Drd 5, Rgr 4 | V, S, DF |
1 hour/level or until expended; see text | Personal | 24 hours |
Step from one tree to another far away. |
||
True Resurrection (M) | ||
None, see text - Yes (harmless) | Clr 9 | V, S, M, DF |
Instant | Touch | General |
As resurrection, plus remains aren't needed. |
||
True Seeing (M) | ||
Will negates (harmless) - Yes (harmless) | Adp 5, Clr 5, Drd 7, Knowledge 5, Sor/Wiz 6 | V, S, M |
1 min./level | Touch | General |
Lets you see all things as they really are. |
||
True Strike | ||
- | Destruction 1, Luck 1, Sor/Wiz 1 | V, F |
See text | Personal | 5 minutes |
+20 on your next attack roll. |
||
Undeath to Death (M) | ||
Will negates - Yes | Clr 6, Glory 6, Repose 6, Sor/Wiz 6 | V, S, M |
Instant | Medium | General |
Destroys 1d4/level HD of undead (max. 20d4). |
||
Undetectable Alignment | ||
Will negates (object) - Yes (object) | Brd 1, Clr 2, Pal 2 | V, S |
24 hours | Close | 24 hours |
Conceals alignment from magical detection for 24 hours. |
||
Unhallow (M) | ||
See text - See text | Clr 5, Drd 5 | V, S, M |
Instant | Touch | General |
Designates location as unholy. |
||
Unholy Aura (F) | ||
See text - Yes (harmless) | Clr 8, Evil 8 | V, S, F |
1 round/level (D) | 20 ft. | General |
+4 to AC, +4 resistance, and SR 25 against good spells. |
||
Unholy Blight | ||
Will partial - Yes | Clr 4, Evil 4 | V, S |
Instant (1d4 rounds); see text | Medium | General |
Harms and sickens good creatures (1d8 damage/2 levels). |
||
Unseen Servant | ||
None - No | Brd 1, Sor/Wiz 1 | V, S, M |
1 hour/level | Close | 6 hours |
Invisible force obeys your commands. |
||
Vampiric touch | ||
None - Yes | Sor/Wiz 3 | V, S |
Instant/1 hour; see text | Touch | General |
Touch deals 1d6 damage per two levels; caster gains damage as temporary hp. |
||
Veil | ||
Will negates; see text - Yes; see text | Brd 6, Sor/Wiz 6 | V, S |
Concentration + 1 hour/level (D) | Long | 12 hours |
Changes appearance of group of creatures. |
||
Ventriloquism | ||
Will disbelief (if interacted with) - No | Brd 1, Sor/Wiz 1 | V, F |
1 min./level (D) | Close | 5 minutes |
Throws voice for 1 min./level. |
||
Virtue | ||
None - Yes (harmless) | Clr 0, Drd 0, Pal 1 | V, S, DF |
1 min. | Touch | 5 minutes |
Subject gains 1 temporary hp. |
||
Vision (M) (F) | ||
- | Sor/Wiz 7 | V, S, M, F |
See text | Personal | 6 hours |
As legend lore, but quicker. |
||
Wail of the Banshee | ||
Fortitude negates - Yes | Death 9, Repose 9, Sor/Wiz 9 | V |
Instant | Close | General |
Deals 10 damage/level to 1 creature/level. |
||
Wall of Fire | ||
None - Yes | Adp 4, Drd 5, Fire 4, Sor/Wiz 4 | V, S, M/DF |
Concentration + 1 round/level | Medium | General |
Deals 2d4 fire damage out to 10 ft. and 1d4 out to 20 ft. Passing through wall deals 2d6 damage +1/level. |
||
Wall of Force | ||
None - No | Sor/Wiz 5 | V, S, M |
1 round /level (D) | Close | General |
Wall is immune to damage. |
||
Wall of Ice | ||
Reflex negates; see text - Yes | Sor/Wiz 4 | V, S, M |
1 min./level | Medium | General |
Ice plane creates wall or hemisphere creates dome. |
||
Wall of Iron (M) | ||
See text - No | Artifice 7, Sor/Wiz 6 | V, S, M |
Instant | Medium | 12 hours |
30 hp/four levels; can topple onto foes. |
||
Wall of Stone | ||
See text - No | Adp 5, Clr 5, Drd 6, Earth 5, Sor/Wiz 5 | V, S, M/DF |
Instant | Medium | 12 hours |
Creates a stone wall that can be shaped. |
||
Wall of Thorns | ||
None - No | Drd 5, Plant 5 | V, S |
10 min./level (D) | Medium | General |
Thorns damage anyone who tries to pass. |
||
Warp Wood | ||
Will negates (object) - Yes (object) | Drd 2 | V, S |
Instant | Close | 5 minutes |
Bends wood. |
||
Water Breathing | ||
Will negates (harmless) - Yes (harmless) | Clr 3, Drd 3, Sor/Wiz 3, Water 3 | V, S, M/DF |
2 hours/level; see text | Touch | 4 hours |
Subjects can breathe underwater. |
||
Water Walk | ||
Will negates (harmless) - Yes (harmless) | Clr 3, Rgr 3 | V, S, DF |
10 min./level (D) | Touch | 4 hours |
Subject treads on water as if solid. |
||
Waves of Exhaustion | ||
None - Yes | Repose 8, Sor/Wiz 7 | V, S |
Instant | 60 ft. | General |
Several targets become exhausted. |
||
Waves of Fatigue | ||
None - Yes | Sor/Wiz 5 | V, S |
Instant | 30 ft. | General |
Several targets become fatigued. |
||
Web | ||
Reflex negates; see text - No | Adp 2, Sor/Wiz 2 | V, S, M |
10 min./level (D) | Medium | 5 minutes |
Fills 20-ft.-radius spread with sticky spiderwebs that can grapple foes and impair movement. |
||
Weird | ||
Will disbelief, then Fortitude partial; see text - Yes | Madness 9, Sor/Wiz 9 | V, S |
Instant | Medium | General |
As phantasmal killer, but affects all within 30 ft. |
||
Whirlwind | ||
Reflex negates; see text - Yes | Air 8, Drd 8, Weather 8 | V, S, DF |
1 round/level (D) | Long | General |
Cyclone deals damage and can pick up creatures. |
||
Whispering Wind | ||
None - No | Brd 2, Sor/Wiz 2 | V, S |
No more than 1 hour/level or until discharged (destination is reached) | 1 mile/level | 30 minutes |
Sends a short message 1 mile/level. |
||
Wind Walk | ||
None and Will negates (harmless) - No and yes (harmless) | Clr 6, Drd 7 | V, S, DF |
1 hour/level (D); see text | Touch | 24 hours |
You and your allies turn vaporous and travel fast. |
||
Wind Wall | ||
None; see text - Yes | Air 2, Clr 3, Drd 3, Rgr 2, Sor/Wiz 3 | V, S, M/DF |
1 round/level | Medium | General |
Deflects arrows, smaller creatures, and gases. |
||
Wish (M) | ||
None, see text - Yes | Sor/Wiz 9 | V, S, M |
See text | See text | General |
As limited wish, but with fewer limits. |
||
Wood Shape | ||
Will negates (object) - Yes (object) | Artifice 2, Drd 2 | V, S, DF |
Instant | Touch | 6 hours |
Reshapes wooden objects to suit you. |
||
Word of Chaos | ||
None or Will negates; see text - Yes | Chaos 7, Clr 7 | V |
Instant | 40 ft. | General |
Kills, confuses, stuns, or deafens nonchaotic subjects. |
||
Word of Recall | ||
None or Will negates (harmless, object) - No or yes (harmless, object) | Clr 6, Drd 8 | V |
Instant | Unlimited | General |
Teleports you back to designated place. |
||
Zone of Silence | ||
- | Brd 4 | V, S |
1 hour/level (D) | Personal | 24 hours |
Keeps eavesdroppers from overhearing you. |
||
Zone of Truth | ||
Will negates - Yes | Clr 2, Pal 2 | V, S, DF |
1 min./level | Close | 30 minutes |
Subjects within range cannot lie. |