Name | ||
---|---|---|
Save - Res | Level | Comps |
Dur | Range | Recharge |
Description | ||
Calm Animals | ||
Will negates - Yes | Animal 1, Drd 1, Rgr 1 | V, S |
1 min./level | Close | General |
Calms 2d4 + level HD of animals. |
||
Charm Animal | ||
Will negates - Yes | Drd 1, Rgr 1 | V, S |
1 hour/level | Close | 1 hour |
Makes one animal your friend. |
||
Cure Light Wounds | ||
Will half (harmless); see text - Yes (harmless); see text | Adp 1, Brd 1, Clr 1, Drd 1, Healing 1, Pal 1, Rgr 2 | V, S |
Instant | Touch | General |
Cures 1d8 damage + 1/level (max +5). |
||
Detect Animals or Plants | ||
None - No | Drd 1, Rgr 1 | V, S |
Concentration, up to 10 min./level (D) | Long | General |
Detects kinds of animals or plants. |
||
Detect Snares and Pits | ||
None - No | Drd 1, Rgr 1 | V, S |
Concentration, up to 10 min./level (D) | 60 ft. | General |
Reveals natural or primitive traps. |
||
Endure Elements | ||
Will negates (harmless) - Yes (harmless) | Adp 1, Clr 1, Drd 1, Pal 1, Rgr 1, Sor/Wiz 1, Sun 1 | V, S |
24 hours | Touch | 6 hours |
Exist comfortably in hot or cold regions. |
||
Entangle | ||
Reflex partial; see text - No | Drd 1, Plant 1, Rgr 1 | V, S, DF |
1 min./level (D) | Long | General |
Plants entangle everyone in 40-ft. radius. |
||
Faerie Fire | ||
None - Yes | Drd 1 | V, S, DF |
1 min./level (D) | Long | General |
Outlines subjects with light, canceling blur, concealment, and the like. |
||
Goodberry | ||
None - Yes | Drd 1 | V, S, DF |
1 day/level | Touch | 6 hours |
2d4 berries each cure 1 hp (max 8 hp/24 hours). |
||
Hide from Animals | ||
Will negates (harmless) - Yes | Drd 1, Rgr 1 | S, DF |
10 min./level (D) | Touch | 4 hours |
Animals can't perceive one subject/level. |
||
Jump | ||
Will negates (harmless) - Yes | Drd 1, Rgr 1, Sor/Wiz 1 | V, S, M |
1 min./level (D) | Touch | 5 minutes |
Subject gets bonus on Acrobatics checks. |
||
Longstrider | ||
- | Drd 1, Rgr 1, Travel 1 | V, S, M |
1 hour/level (D) | Personal | 24 hours |
Your speed increases by 10 ft. |
||
Magic Fang | ||
Will negates (harmless) - Yes (harmless) | Drd 1, Rgr 1 | V, S, DF |
1 min./level | Touch | 5 minutes |
One natural weapon of subject creature gets +1 on attack and damage rolls. |
||
Magic Stone | ||
Will negates (harmless, object) - Yes (harmless, object) | Clr 1, Drd 1, Earth 1 | V, S, DF |
30 minutes or until discharged | Touch | 5 minutes |
Three stones gain +1 on attack, deal 1d6 +1 damage. |
||
Obscuring Mist | ||
None - No | Adp 1, Air 1, Clr 1, Darkness 1, Drd 1, Sor/Wiz 1, Water 1, Weather 1 | V, S |
1 min./level (D) | 20 ft. | General |
Fog surrounds you. |
||
Pass without Trace | ||
Will negates (harmless) - Yes (harmless) | Drd 1, Rgr 1 | V, S, DF |
1 hour/level (D) | Touch | 6 hours |
One subject/level leaves no tracks. |
||
Produce Flame | ||
None - Yes | Drd 1, Fire 2 | V, S |
1 min./level (D) | 0 ft. | General |
1d6 damage + 1/level, touch or thrown. |
||
Shillelagh | ||
Will negates (object) - Yes (object) | Drd 1 | V, S, DF |
1 min./level | Touch | 30 minutes |
Cudgel or quarterstaff becomes +1 weapon (2d6 damage) for 1 min./level. |
||
Speak with Animals | ||
- | Brd 3, Drd 1, Rgr 1 | V, S |
1 min./level | Personal | 30 minutes |
You can communicate with animals. |
||
Summon Nature's Ally I | ||
None - No | Drd 1, Rgr 1 | V, S, DF |
1 round/level (D) | Close | General |
Summons creature to fight. |