Name | ||
---|---|---|
Save - Res | Level | Comps |
Dur | Range | Recharge |
Description | ||
Bless | ||
None - Yes (harmless) | Adp 1, Clr 1, Community 1, Pal 1 | V, S, DF |
1 min./level | 50 ft. | 30 minutes |
Allies gain +1 on attack rolls and saves against fear. |
||
Burning Hands | ||
Reflex half - Yes | Adp 1, Fire 1, Sor/Wiz 1 | V, S |
Instant | 15 ft. | General |
1d4/level fire damage (max 5d4). |
||
Cause Fear | ||
Will partial - Yes | Adp 1, Brd 1, Clr 1, Death 1, Sor/Wiz 1 | V, S |
1d4 rounds or 1 round; see text | Close | General |
One creature of 5 HD or less flees for 1d4 rounds. |
||
Command | ||
Will negates - Yes | Adp 1, Clr 1 | V |
1 round | Close | General |
One subject obeys selected command for 1 round. |
||
Comprehend Languages | ||
- | Adp 1, Brd 1, Clr 1, Knowledge 1, Sor/Wiz 1 | V, S, M/DF |
10 min./level | Personal | 4 hours |
You understand all spoken and written languages. |
||
Cure Light Wounds | ||
Will half (harmless); see text - Yes (harmless); see text | Adp 1, Brd 1, Clr 1, Drd 1, Healing 1, Pal 1, Rgr 2 | V, S |
Instant | Touch | General |
Cures 1d8 damage + 1/level (max +5). |
||
Detect Chaos | ||
None - No | Adp 1, Clr 1 | V, S, DF |
Concentration, up to 10 min./ level (D) | 60 ft. | General |
Reveals creatures, spells, or objects of selected alignment. |
||
Detect Evil | ||
None - No | Adp 1, Clr 1 | V, S, DF |
Concentration, up to 10 min./ level (D) | 60 ft. | General |
Reveals creatures, spells, or objects of selected alignment. |
||
Detect Good | ||
None - No | Adp 1, Clr 1 | V, S, DF |
Concentration, up to 10 min./ level (D) | 60 ft. | General |
Reveals creatures, spells, or objects of selected alignment. |
||
Detect Law | ||
None - No | Adp 1, Clr 1 | V, S, DF |
Concentration, up to 10 min./ level (D) | 60 ft. | General |
Reveals creatures, spells, or objects of selected alignment. |
||
Endure Elements | ||
Will negates (harmless) - Yes (harmless) | Adp 1, Clr 1, Drd 1, Pal 1, Rgr 1, Sor/Wiz 1, Sun 1 | V, S |
24 hours | Touch | 6 hours |
Exist comfortably in hot or cold regions. |
||
Obscuring Mist | ||
None - No | Adp 1, Air 1, Clr 1, Darkness 1, Drd 1, Sor/Wiz 1, Water 1, Weather 1 | V, S |
1 min./level (D) | 20 ft. | General |
Fog surrounds you. |
||
Protection from Chaos | ||
Will negates (harmless) - No; see text | Adp 1, Clr 1, Law 1, Pal 1, Sor/Wiz 1 | V, S, M/DF |
1 min./level (D) | Touch | 5 minutes |
+2 to AC and saves, plus additional protection against selected alignment. |
||
Protection from Evil | ||
Will negates (harmless) - No; see text | Adp 1, Clr 1, Good 1, Pal 1, Sor/Wiz 1 | V, S, M/DF |
1 min./level (D) | Touch | 5 minutes |
+2 to AC and saves, plus additional protection against selected alignment. |
||
Protection from Good | ||
Will negates (harmless) - No; see text | Adp 1, Clr 1, Evil 1, Sor/Wiz 1 | V, S, M/DF |
1 min./level (D) | Touch | 5 minutes |
+2 to AC and saves, plus additional protection against selected alignment. |
||
Protection from Law | ||
Will negates (harmless) - No; see text | Adp 1, Chaos 1, Clr 1, Sor/Wiz 1 | V, S, M/DF |
1 min./level (D) | Touch | 5 minutes |
+2 to AC and saves, plus additional protection against selected alignment. |
||
Sleep | ||
Will negates - Yes | Adp 1, Brd 1, Sor/Wiz 1 | V, S, M |
1 min./level | Medium | General |
Puts 4 HD of creatures into magical slumber. |