Name | ||
---|---|---|
Save - Res | Level | Comps |
Dur | Range | Recharge |
Description | ||
Barkskin | ||
None - Yes (harmless) | Drd 2, Plant 2, Rgr 2 | V, S, DF |
10 min./level | Touch | 1 hour |
Grants +2 (or higher) enhancement to natural armor. |
||
Bear's Endurance | ||
Will negates (harmless) - Yes | Adp 2, Clr 2, Drd 2, Rgr 2, Sor/Wiz 2 | V, S, M/DF |
1 min./level | Touch | 5 minutes |
Subject gains +4 to Con for 1 min./level. |
||
Cat's Grace | ||
Will negates (harmless) - Yes | Adp 2, Brd 2, Drd 2, Rgr 2, Sor/Wiz 2 | V, S, M |
1 min./level | Touch | 5 minutes |
Subject gains +4 to Dex for 1 min./level. |
||
Cure Light Wounds | ||
Will half (harmless); see text - Yes (harmless); see text | Adp 1, Brd 1, Clr 1, Drd 1, Healing 1, Pal 1, Rgr 2 | V, S |
Instant | Touch | General |
Cures 1d8 damage + 1/level (max +5). |
||
Hold Animal | ||
Will negates; see text - Yes | Animal 2, Drd 2, Rgr 2 | V, S, F/DF |
1 round/level (D); see text | Medium | General |
Paralyzes one animal for 1 round/level. |
||
Owl's Wisdom | ||
Will negates (harmless) - Yes | Clr 2, Drd 2, Pal 2, Rgr 2, Sor/Wiz 2 | V, S, M/DF |
1 min./level | Touch | 5 minutes |
Subject gains +4 to Wis for 1 min./level. |
||
Protection from Energy | ||
Fortitude negates (harmless) - Yes (harmless) | Clr 3, Drd 3, Luck 3, Protection 3, Rgr 2, Sor/Wiz 3 | V, S, DF |
10 min./level or until discharged | Touch | 1 hour |
Absorbs 12 points/level of damage from one kind of energy. |
||
Snare | ||
None - No | Drd 3, Rgr 2 | V, S, DF |
Until triggered or broken | Touch | 12 hours |
Creates a magic booby trap. |
||
Speak with Plants | ||
- | Brd 4, Drd 3, Rgr 2 | V, S |
1 min./level | Personal | 30 minutes |
You can talk to plants and plant creatures. |
||
Spike Growth | ||
Reflex partial - Yes | Drd 3, Rgr 2 | V, S, DF |
1 hour/level (D) | Medium | 6 hours |
Creatures in area take 1d4 damage, may be slowed. |
||
Summon Nature's Ally II | ||
None - No | Drd 2, Rgr 2 | V, S, DF |
1 round/level (D) | Close | General |
Summons creature to fight. |
||
Wind Wall | ||
None; see text - Yes | Air 2, Clr 3, Drd 3, Rgr 2, Sor/Wiz 3 | V, S, M/DF |
1 round/level | Medium | General |
Deflects arrows, smaller creatures, and gases. |