| Name | ||
|---|---|---|
| Save - Res | Level | Comps |
| Dur | Range | Recharge |
| Description | ||
| Air Walk | ||
| None - Yes (harmless) | Air 4, Clr 4, Drd 4 | V, S, DF |
| 10 min./level | Touch | 1 hour |
Subject treads on air as if solid (climb or descend at 45-degree angle). |
||
| Antiplant Shell | ||
| None - Yes | Drd 4 | V, S, DF |
| 1 min./level (D) | 10 ft. | General |
Keeps animated plants at bay. |
||
| Blight | ||
| Fortitude half; see text - Yes | Drd 4, Sor/Wiz 5 | V, S, DF |
| Instant | Touch | General |
Withers one plant or deals 1d6/level damage to plant creature. |
||
| Command Plants | ||
| Will negates - Yes | Drd 4, Plant 4, Rgr 3 | V |
| 1 day/level | Close | 1 hour |
Sways the actions of plant creatures. |
||
| Control Water | ||
| None; see text - No | Clr 4, Drd 4, Sor/Wiz 6, Water 4 | V, S, M/DF |
| 10 min./level (D) | Long | 1 hour |
Raises or lowers bodies of water. |
||
| Cure Serious Wounds | ||
| Will half (harmless); see text - Yes (harmless); see text | Adp 3, Brd 3, Clr 3, Drd 4, Healing 3, Pal 4, Rgr 4 | V, S |
| Instant | Touch | General |
Cures 3d8 damage + 1/level (max +15). |
||
| Dispel Magic | ||
| None - No | Brd 3, Clr 3, Drd 4, Magic 3, Pal 3, Sor/Wiz 3 | V, S |
| Instant | Medium | General |
Cancels one magical spell or effect. |
||
| Flame Strike | ||
| Reflex half - Yes | Clr 5, Drd 4, Sun 5, War 5 | V, S, DF |
| Instant | Medium | General |
Smites foes with divine fire (1d6/level damage). |
||
| Freedom of Movement | ||
| Will negates (harmless) - Yes (harmless) | Brd 4, Clr 4, Drd 4, Liberation 4, Luck 4, Rgr 4 | V, S, M, DF |
| 10 min./level | Personal or touch | 1 hour |
Subject moves normally despite impediments to restrict movement. |
||
| Giant Vermin | ||
| None - Yes | Clr 4, Drd 4 | V, S, DF |
| 1 min./level | Close | 30 minutes |
Turns centipedes, scorpions, or spiders into giant vermin. |
||
| Ice Storm | ||
| None - Yes | Drd 4, Sor/Wiz 4, Water 5, Weather 5 | V, S, M/DF |
| 1 round/level (D) | Long | General |
Hail deals 5d6 damage in cylinder 40 ft. across. |
||
| Reincarnate (M) | ||
| None, see text - Yes (harmless) | Drd 4 | V, S, M, DF |
| Instant | Touch | General |
Brings dead subject back in a random body. |
||
| Repel Vermin | ||
| None or Will negates; see text - Yes | Brd 4, Clr 4, Drd 4, Rgr 3 | V, S, DF |
| 10 min./level (D) | 10 ft. | 4 hours |
Insects, spiders, and other vermin stay 10 ft. away. |
||
| Rusting Grasp | ||
| None - No | Drd 4 | V, S, DF |
| See text | Touch | 5 minutes |
Your touch corrodes iron and alloys. |
||
| Scrying (F) | ||
| Will negates - Yes | Brd 3, Clr 5, Drd 4, Sor/Wiz 4 | V, S, M/DF, F |
| 1 min./level | See text | General |
Spies on subject from a distance. |
||
| Spike Stones | ||
| Reflex partial - Yes | Drd 4, Earth 4 | V, S, DF |
| 1 hour/level (D) | Medium | 6 hours |
Creatures in area take 1d8 damage, may also be slowed. |
||
| Summon Nature's Ally IV | ||
| None - No | Animal 4, Drd 4, Rgr 4 | V, S, DF |
| 1 round/level (D) | Close | General |
Summons creature to fight. |
||