Name | ||
---|---|---|
Save - Res | Level | Comps |
Dur | Range | Recharge |
Description | ||
Air Walk | ||
None - Yes (harmless) | Air 4, Clr 4, Drd 4 | V, S, DF |
10 min./level | Touch | 1 hour |
Subject treads on air as if solid (climb or descend at 45-degree angle). |
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Antiplant Shell | ||
None - Yes | Drd 4 | V, S, DF |
1 min./level (D) | 10 ft. | General |
Keeps animated plants at bay. |
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Blight | ||
Fortitude half; see text - Yes | Drd 4, Sor/Wiz 5 | V, S, DF |
Instant | Touch | General |
Withers one plant or deals 1d6/level damage to plant creature. |
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Command Plants | ||
Will negates - Yes | Drd 4, Plant 4, Rgr 3 | V |
1 day/level | Close | 1 hour |
Sways the actions of plant creatures. |
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Control Water | ||
None; see text - No | Clr 4, Drd 4, Sor/Wiz 6, Water 4 | V, S, M/DF |
10 min./level (D) | Long | 1 hour |
Raises or lowers bodies of water. |
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Cure Serious Wounds | ||
Will half (harmless); see text - Yes (harmless); see text | Adp 3, Brd 3, Clr 3, Drd 4, Healing 3, Pal 4, Rgr 4 | V, S |
Instant | Touch | General |
Cures 3d8 damage + 1/level (max +15). |
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Dispel Magic | ||
None - No | Brd 3, Clr 3, Drd 4, Magic 3, Pal 3, Sor/Wiz 3 | V, S |
Instant | Medium | General |
Cancels one magical spell or effect. |
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Flame Strike | ||
Reflex half - Yes | Clr 5, Drd 4, Sun 5, War 5 | V, S, DF |
Instant | Medium | General |
Smites foes with divine fire (1d6/level damage). |
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Freedom of Movement | ||
Will negates (harmless) - Yes (harmless) | Brd 4, Clr 4, Drd 4, Liberation 4, Luck 4, Rgr 4 | V, S, M, DF |
10 min./level | Personal or touch | 1 hour |
Subject moves normally despite impediments to restrict movement. |
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Giant Vermin | ||
None - Yes | Clr 4, Drd 4 | V, S, DF |
1 min./level | Close | 30 minutes |
Turns centipedes, scorpions, or spiders into giant vermin. |
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Ice Storm | ||
None - Yes | Drd 4, Sor/Wiz 4, Water 5, Weather 5 | V, S, M/DF |
1 round/level (D) | Long | General |
Hail deals 5d6 damage in cylinder 40 ft. across. |
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Reincarnate (M) | ||
None, see text - Yes (harmless) | Drd 4 | V, S, M, DF |
Instant | Touch | General |
Brings dead subject back in a random body. |
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Repel Vermin | ||
None or Will negates; see text - Yes | Brd 4, Clr 4, Drd 4, Rgr 3 | V, S, DF |
10 min./level (D) | 10 ft. | 4 hours |
Insects, spiders, and other vermin stay 10 ft. away. |
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Rusting Grasp | ||
None - No | Drd 4 | V, S, DF |
See text | Touch | 5 minutes |
Your touch corrodes iron and alloys. |
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Scrying (F) | ||
Will negates - Yes | Brd 3, Clr 5, Drd 4, Sor/Wiz 4 | V, S, M/DF, F |
1 min./level | See text | General |
Spies on subject from a distance. |
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Spike Stones | ||
Reflex partial - Yes | Drd 4, Earth 4 | V, S, DF |
1 hour/level (D) | Medium | 6 hours |
Creatures in area take 1d8 damage, may also be slowed. |
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Summon Nature's Ally IV | ||
None - No | Animal 4, Drd 4, Rgr 4 | V, S, DF |
1 round/level (D) | Close | General |
Summons creature to fight. |