| Name | ||
|---|---|---|
| Save - Res | Level | Comps |
| Dur | Range | Recharge |
| Description | ||
| Break Enchantment | ||
| See text - No | Adp 5, Brd 4, Clr 5, Liberation 5, Luck 5, Pal 4, Sor/Wiz 5 | V, S |
| Instant | Close | 1 hour |
Frees subjects from enchantments, transmutations, and curses. |
||
| Cure Serious Wounds | ||
| Will half (harmless); see text - Yes (harmless); see text | Adp 3, Brd 3, Clr 3, Drd 4, Healing 3, Pal 4, Rgr 4 | V, S |
| Instant | Touch | General |
Cures 3d8 damage + 1/level (max +15). |
||
| Death Ward | ||
| Will negates (harmless) - Yes (harmless) | Clr 4, Death 4, Drd 5, Pal 4, Repose 4 | V, S, DF |
| 1 min./level | Touch | 5 minutes |
Grants bonuses against death spells and negative energy. |
||
| Dispel Chaos | ||
| See text - See text | Clr 5, Law 5, Pal 4 | V, S, DF |
| 1 round/level or until discharged, whichever comes first | Touch | General |
+4 bonus against attacks by chaotic creatures. |
||
| Dispel Evil | ||
| See text - See text | Clr 5, Good 5, Pal 4 | V, S, DF |
| 1 round/level or until discharged, whichever comes first | Touch | General |
+4 bonus against attacks by evil creatures. |
||
| Holy Sword | ||
| None - No | Glory 7, Pal 4 | V, S |
| 1 round/level | Touch | General |
Weapon becomes +5, deals +2d6 damage against evil. |
||
| Mark of Justice | ||
| None - Yes | Clr 5, Pal 4 | V, S, DF |
| Permanent; see text | Touch | General |
Designates action that triggers curse on subject. |
||
| Neutralize Poison | ||
| Will negates (harmless, object) - Yes (harmless, object) | Adp 3, Brd 4, Clr 4, Drd 3, Pal 4, Rgr 3 | V, S, M/DF |
| Instant or 10 min./level; see text | Touch | 1 hour |
Immunizes subject against poison, detoxifies venom in or on subject. |
||
| Restoration (M) | ||
| Will negates (harmless) - Yes (harmless) | Adp 4, Clr 4, Pal 4 | V, S, M |
| Instant | Touch | General |
Restores level and ability score drains. |
||