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Index of Spells by Name Letters - S

Index of Spells by Name Letters - S

Name
Save - Res Level Comps
Dur Range Recharge
Description
Sanctuary
Will negates - No Clr 1, Protection 1 V, S, DF
1 round/level Touch 5 minutes

Opponents can't attack you, and you can't attack.

Scare
Will partial - Yes Brd 2, Sor/Wiz 2 V, S, M
1 round/level or 1 round; see text for cause fear Medium General

Panics creatures of less than 6 HD.

Scintillating Pattern
None - Yes Madness 8, Sor/Wiz 8 V, S, M
Concentration + 2 rounds Close General

Twisting colors confuse, stun, or render unconscious.

Scorching Ray
None - Yes Adp 2, Sor/Wiz 2 V, S
Instant Close General

Ranged touch attack deals 4d6 fire damage, + 1 ray/four levels (max 3).

Screen
None or Will disbelief (if interacted with); see text - No Sor/Wiz 8, Trickery 7 V, S
24 hours Close 24 hours

Illusion hides area from vision and scrying.

Scrying (F)
Will negates - Yes Brd 3, Clr 5, Drd 4, Sor/Wiz 4 V, S, M/DF, F
1 min./level See text General

Spies on subject from a distance.

Greater Scrying
Will negates - Yes Brd 6, Clr 7, Drd 7, Sor/Wiz 7 V, S
1 hour/level See text 6 hours

As scrying, but faster and longer.

Sculpt Sound
Will negates (object) - Yes (object) Brd 3 V, S
1 hour/level (D) Close 6 hours

Creates new sounds or changes existing ones into new sounds.

Searing Light
None - Yes Clr 3, Glory 3, Sun 3 V, S
Instant Medium General

Ray deals 1d8/two levels damage (more against undead).

Secret Chest
None - No Sor/Wiz 5 V, S, F
60 days or until discharged See text General

Hides expensive chest on Ethereal Plane; you retrieve it at will.

Secret Page
None - No Brd 3, Rune 2, Sor/Wiz 3 V, S, M
Permanent Touch 12 hours

Changes one page to hide its real content.

Secure Shelter
None - No Brd 4, Sor/Wiz 4 V, S, M
2 hours/level (D) Close 12 hours

Creates sturdy cottage.

See Invisibility
- Adp 2, Brd 3, Sor/Wiz 2 V, S, M
10 min./level (D) Personal 4 hours

Reveals invisible creatures or objects.

Seeming
Will negates or Will disbelief (if interacted with) - Yes or no; see text Brd 5, Sor/Wiz 5 V, S
12 hours (D) Close 24 hours

Changes appearance of one person per two levels.

Sending
None - No Clr 4, Sor/Wiz 5 V, S, M/DF
1 round; see text See text General

Delivers short message anywhere, instantly.

Sepia Snake Sigil (M)
Reflex negates - No Brd 3, Sor/Wiz 3 V, S, M
Permanent or until discharged; until released or 1d4 days + 1 day/level; see text Touch 24 hours

Creates text symbol that immobilizes reader.

Sequester
None or Will negates (object) - No or yes (object) Sor/Wiz 7 V, S, M
1 day/level (D) Touch 24 hours

Subject is invisible to sight and scrying; renders creature comatose.

Shades
Will disbelief (if interacted with); varies; see text - Yes; see text Darkness 9, Sor/Wiz 9 V, S
See text See text General

As shadow conjuration, but up to 8th level and 80% real.

Shadow Conjuration
Will disbelief (if interacted with); varies; see text - Yes; see text Brd 4, Darkness 4, Sor/Wiz 4 V, S
See text See text General

Mimics conjuration below 4th level, but only 20% real.

Greater Shadow Conjuration
Will disbelief (if interacted with); varies; see text - Yes; see text Sor/Wiz 7 V, S
See text See text General

As shadow conjuration, but up to 6th level and 60% real.

Shadow Evocation
Will disbelief (if interacted with) - Yes Brd 5, Sor/Wiz 5 V, S
See text See text General

Mimics evocation of lower than 5th level, but only 20% real.

Greater Shadow Evocation
Will disbelief (if interacted with) - Yes Darkness 8, Sor/Wiz 8 V, S
See text See text General

As shadow evocation, but up to 7th level and 60% real.

Shadow Walk
Will negates - Yes Brd 5, Darkness 6, Sor/Wiz 6 V, S
1 hour/level (D) Touch 24 hours

Step into shadow to travel rapidly.

Shambler
None - No Drd 9, Plant 9 V, S
7 days or 7 months (D); see text Medium 24 hours

Creates 1d4+2 shambling mounds to fight for you.

Shapechange (F)
- Animal 9, Drd 9, Sor/Wiz 9 V, S, F
10 min./level (D) Personal 4 hours

Transforms you into certain creatures, and you can change forms once per round.

Shatter
Will negates (object); Will negates (object) or Fortitude half; see text - Yes Brd 2, Clr 2, Destruction 2, Sor/Wiz 2 V, S, M/DF
Instant Close General

Sonic vibration damages objects or crystalline creatures.

Shield
- Sor/Wiz 1 V, S
1 min./level (D) Personal 30 minutes

Invisible disc gives +4 to AC, blocks magic missiles.

Shield of Faith
Will negates (harmless) - Yes (harmless) Clr 1, Glory 1 V, S, M
1 min./level Touch 30 minutes

Aura grants +2 or higher deflection bonus.

Shield of Law (F)
See text - Yes (harmless) Clr 8, Law 8 V, S, F
1 round/level (D) 20 ft. General

+4 to AC, +4 resistance, and SR 25 against chaotic spells.

Shield Other (F)
Will negates (harmless) - Yes (harmless) Clr 2, Community 2, Pal 2, Protection 2 V, S, F
1 hour/level (D) Close 24 hours

You take half of subject's damage.

Shillelagh
Will negates (object) - Yes (object) Drd 1 V, S, DF
1 min./level Touch 30 minutes

Cudgel or quarterstaff becomes +1 weapon (2d6 damage) for 1 min./level.

Shocking Grasp
None - Yes Sor/Wiz 1 V, S
Instant Touch General

Touch delivers 1d6/level electricity damage (max 5d6).

Shout
Fortitude partial or Reflex negates (object); see text - Yes (object) Brd 4, Destruction 5, Sor/Wiz 4 V
Instant 30 ft. General

Deafens all within cone and deals 5d6 sonic damage.

Greater Shout
Fortitude partial or Reflex negates (object); see text - Yes (object) Brd 6, Sor/Wiz 8 V
Instant 60 ft. General

Devastating yell deals 10d6 sonic damage; stuns creatures.

Shrink Item
Will negates (object) - Yes (object) Sor/Wiz 3 V, S
1 day/level; see text Touch 24 hours

Object shrinks to one-sixteenth size.

Silence
Will negates; see text or none (object) - Yes; see text or no (object) Brd 2, Clr 2 V, S
1 round/level (D) Long 30 minutes

Negates sound in 20-ft. radius.

Silent Image
Will disbelief (if interacted with) - No Brd 1, Sor/Wiz 1 V, S, F
Concentration Long General

Creates minor illusion of your design.

Simulacrum (M)
None - No Sor/Wiz 7 V, S, M
Instant 0 ft. General

Creates partially real double of a creature.

Slay Living
Fortitude partial - Yes Clr 5, Death 5, Repose 5 V, S
Instant Touch General

Touch attack deals 12d6 + 1 per level.

Sleep
Will negates - Yes Adp 1, Brd 1, Sor/Wiz 1 V, S, M
1 min./level Medium General

Puts 4 HD of creatures into magical slumber.

Sleet Storm
None - No Drd 3, Sor/Wiz 3, Weather 4 V, S, M/DF
1 round/level Long General

Hampers vision and movement.

Slow
Will negates - Yes Brd 3, Sor/Wiz 3 V, S, M
1 round/level Close General

One subject/level takes only one action/round, –1 to AC, Reflex saves, and attack rolls.

Snare
None - No Drd 3, Rgr 2 V, S, DF
Until triggered or broken Touch 12 hours

Creates a magic booby trap.

Soften Earth and Stone
None - No Drd 2, Earth 2 V, S, DF
Instant Close 6 hours

Turns stone to clay, or dirt to sand or mud.

Solid Fog
None - No Sor/Wiz 4 V, S, M
1 min./level Medium (100 ft. + 10 ft. level) General

Blocks vision and slows movement.

Song of Discord
Will negates - Yes Brd 5 V, S
1 round/level Medium General

Forces targets to attack each other.

Soul Bind
Will negates - No Clr 9, Sor/Wiz 9 V, S, F
Permanent Close General

Traps newly dead soul to prevent resurrection.

Sound Burst
Fortitude partial - Yes Brd 2, Clr 2 V, S, F/DF
Instant Close General

Deals 1d8 sonic damage to subjects; may stun them.

Speak with Animals
- Brd 3, Drd 1, Rgr 1 V, S
1 min./level Personal 30 minutes

You can communicate with animals.

Speak with Dead
Will negates; see text - No Clr 3, Knowledge 3, Repose 3 V, S, DF
1 min./level 10 ft. 30 minutes

Corpse answers one question/two levels.

Speak with Plants
- Brd 4, Drd 3, Rgr 2 V, S
1 min./level Personal 30 minutes

You can talk to plants and plant creatures.

Spectral Hand
None - No Sor/Wiz 2 V, S
1 min./level (D) Medium 30 minutes

Creates disembodied glowing hand to deliver touch attacks.

Spell Immunity
Will negates (harmless) - Yes (harmless) Clr 4, Protection 4, Strength 4 V, S, DF
10 min./level Touch 1 hour

Subject is immune to one spell per 4 levels.

Greater Spell Immunity
Will negates (harmless) - Yes (harmless) Clr 8 V, S, DF
10 min./level Touch 1 hour

As spell immunity, but up to 8th-level spells.

Spell Resistance
Will negates (harmless) - Yes (harmless) Clr 5, Magic 5, Protection 5 V, S, DF
1 min./level Touch 30 minutes

Subject gains SR 12 + level.

Spell Turning
- Luck 7, Magic 7, Sor/Wiz 7 V, S, M/DF
Until expended or 10 min./level Personal 4 hours

Reflect 1d4+6 spell levels back at caster.

Spellstaff
Will negates (object) - Yes (object) Drd 6 V, S, F
Permanent until discharged (D) Touch 24 hours

Stores one spell in wooden quarterstaff.

Spider Climb
Will negates (harmless) - Yes (harmless) Drd 2, Sor/Wiz 2 V, S, M
10 min./level Touch 1 hour

Grants ability to walk on walls and ceilings.

Spike Growth
Reflex partial - Yes Drd 3, Rgr 2 V, S, DF
1 hour/level (D) Medium 6 hours

Creatures in area take 1d4 damage, may be slowed.

Spike Stones
Reflex partial - Yes Drd 4, Earth 4 V, S, DF
1 hour/level (D) Medium 6 hours

Creatures in area take 1d8 damage, may also be slowed.

Spiritual Weapon
None - Yes Clr 2, War 2 V, S, DF
1 round/level (D) Medium General

Magic weapon attacks on its own.

Stabilize
Will negates (harmless) - Yes (harmless) Adp 0, Clr 0, Drd 0 V, S
Instant Close General

Cause a dying creature to stabilize.

Statue
Will negates (harmless) - Yes (harmless) Sor/Wiz 7 V, S, M
1 hour/level (D) Touch 6 hours

Subject can become a statue at will.

Status
Will negates (harmless) - Yes (harmless) Clr 2, Community 4 V, S
1 hour/level Touch 24 hours

Monitors condition, position of allies.

Stinking Cloud
Fortitude negates; see text - No Sor/Wiz 3 V, S, M
1 round/level Medium General

Nauseating vapors, 1 round/level.

Stone Shape
None - No Artifice 3, Clr 3, Drd 3, Earth 3, Sor/Wiz 4 V, S, M/DF
Instant Touch 6 hours

Sculpts stone into any shape.

Stone Tell
- Drd 6 V, S, DF
1 min./level Personal 30 minutes

Talk to natural or worked stone.

Stone to Flesh
Fortitude negates (object); see text - Yes Sor/Wiz 6 V, S, M
Instant Medium General

Restores petrified creature.

Stoneskin (M)
Will negates (harmless) - Yes (harmless) Adp 4, Drd 5, Earth 6, Sor/Wiz 4, Strength 6 V, S, M
10 min./level or until discharged Touch General

Grants DR 10/adamantine.

Storm of Vengeance
See text - Yes Clr 9, Drd 9, Nobility 9, Weather 9 V, S
Concentration (maximum 10 rounds) (D) Long General

Storm rains acid, lightning, and hail.

Suggestion
Will negates - Yes Brd 2, Charm 3, Sor/Wiz 3 V, M
1 hour/level or until completed Close 30 minutes

Compels subject to follow stated course of action.

Mass Suggestion
Will negates - Yes Brd 5, Sor/Wiz 6 V, M
1 hour/level or until completed Medium 30 minutes

As suggestion, affects subject/level.

Summon Instrument
None - No Brd 0 V, S
1 min./level (D) 0 ft. General

Summons one musical instrument.

Summon Monster I
None - No Brd 1, Clr 1, Sor/Wiz 1 V, S, F/DF
1 round/level (D) Close General

Summons extraplanar creature to fight for you.

Summon Monster II
None - No Brd 2, Clr 2, Sor/Wiz 2 V, S, F/DF
1 round/level (D) Close General

Summons extraplanar creature to fight for you.

Summon Monster III
None - No Brd 3, Clr 3, Sor/Wiz 3 V, S, F/DF
1 round/level (D) Close General

Summons extraplanar creature to fight for you.

Summon Monster IV
None - No Brd 4, Clr 4, Sor/Wiz 4 V, S, F/DF
1 round/level (D) Close General

Summons extraplanar creature to fight for you.

Summon Monster IX
None - No Chaos 9, Clr 9, Evil 9, Good 9, Law 9, Sor/Wiz 9 V, S, F/DF
1 round/level (D) Close General

Summons extraplanar creature to fight for you.

Summon Monster V
None - No Brd 5, Clr 5, Darkness 5, Sor/Wiz 5 V, S, F/DF
1 round/level (D) Close General

Summons extraplanar creature to fight for you.

Summon Monster VI
None - No Brd 6, Clr 6, Sor/Wiz 6 V, S, F/DF
1 round/level (D) Close General

Summons extraplanar creature to fight for you.

Summon Monster VII
None - No Clr 7, Sor/Wiz 7 V, S, F/DF
1 round/level (D) Close General

Summons extraplanar creature to fight for you.

Summon Monster VIII
None - No Clr 8, Sor/Wiz 8 V, S, F/DF
1 round/level (D) Close General

Summons extraplanar creature to fight for you.

Summon Nature's Ally I
None - No Drd 1, Rgr 1 V, S, DF
1 round/level (D) Close General

Summons creature to fight.

Summon Nature's Ally II
None - No Drd 2, Rgr 2 V, S, DF
1 round/level (D) Close General

Summons creature to fight.

Summon Nature's Ally III
None - No Drd 3, Rgr 3 V, S, DF
1 round/level (D) Close General

Summons creature to fight.

Summon Nature's Ally IV
None - No Animal 4, Drd 4, Rgr 4 V, S, DF
1 round/level (D) Close General

Summons creature to fight.

Summon Nature's Ally IX
None - No Drd 9 V, S, DF
1 round/level (D) Close General

Summons creature to fight.

Summon Nature's Ally V
None - No Drd 5 V, S, DF
1 round/level (D) Close General

Summons creature to fight.

Summon Nature's Ally VI
None - No Drd 6 V, S, DF
1 round/level (D) Close General

Summons creature to fight.

Summon Nature's Ally VII
None - No Drd 7 V, S, DF
1 round/level (D) Close General

Summons creature to fight.

Summon Nature's Ally VIII
None - No Animal 8, Drd 8 V, S, DF
1 round/level (D) Close General

Summons creature to fight.

Summon Swarm
None - No Brd 2, Drd 2, Sor/Wiz 2 V, S, M/DF
Concentration + 2 rounds Close General

Summons swarm of bats, rats, or spiders.

Sunbeam
Reflex negates and Reflex half; see text - Yes Drd 7, Sun 7 V, S, DF
1 round/level or until all beams are exhausted 60 ft. General

Beam blinds and deals 4d6 damage.

Sunburst
Reflex partial; see text - Yes Drd 8, Sor/Wiz 8, Sun 8 V, S, M/DF
Instant Long General

Blinds all within 10 ft., deals 6d6 damage.

Symbol of Death (M)
Fortitude negates - Yes Clr 8, Rune 8, Sor/Wiz 8 V, S, M
See text 0 ft.; see text General

Triggered rune kills nearby creatures.

Symbol of Fear (M)
Will negates - Yes Clr 6, Sor/Wiz 6 V, S, M
See text 0 ft.; see text General

Triggered rune panics nearby creatures.

Symbol of Insanity (M)
Will negates - Yes Clr 8, Sor/Wiz 8 V, S, M
See text 0 ft.; see text General

Triggered rune renders nearby creatures insane.

Symbol of Pain (M)
Fortitude negates - Yes Clr 5, Sor/Wiz 5 V, S, M
See text 0 ft.; see text General

Triggered rune wracks nearby creatures with pain.

Symbol of Persuasion (M)
Will negates - Yes Clr 6, Sor/Wiz 6 V, S, M
See text 0 ft.; see text General

Triggered rune charms nearby creatures.

Symbol of Sleep (M)
Will negates - Yes Clr 5, Sor/Wiz 5 V, S, M
See text 0 ft.; see text General

Triggered rune puts nearby creatures into catatonic slumber.

Symbol of Stunning (M)
Will negates - Yes Clr 7, Sor/Wiz 7 V, S, M
See text 0 ft.; see text General

Triggered rune stuns nearby creatures.

Symbol of Weakness (M)
Fortitude negates - Yes Clr 7, Sor/Wiz 7 V, S, M
See text 0 ft.; see text General

Triggered rune weakens nearby creatures.

Sympathetic Vibration
None; see text - Yes Brd 6 V, S, F
Up to 1 round/level Touch 12 hours

Deals 2d10 damage/round to freestanding structure.

Sympathy (M)
Will negates; see text - Yes Drd 9, Sor/Wiz 8 V, S, M
2 hours/level (D) Close General

Object or location attracts certain creatures.