Name | ||
---|---|---|
Save - Res | Level | Comps |
Dur | Range | Recharge |
Description | ||
Acid Arrow | ||
None - No | Sor/Wiz 2 | V, S, M, F |
1 round + 1 round per three levels | Long | General |
Ranged touch attack; 2d4 damage for 1 round + 1 round/three levels. |
||
Acid Fog | ||
None - No | Sor/Wiz 6 | V, S, M |
1 round/level | Medium | General |
Fog deals acid damage. |
||
Acid Splash | ||
None - No | Sor/Wiz 0 | V, S |
Instant | Close | General |
Orb deals 1d3 acid damage. |
||
Aid | ||
None - Yes (harmless) | Adp 2, Clr 2, Luck 2 | V, S, DF |
1 min./level | Touch | 5 minutes |
+1 on attack rolls and saves against fear, 1d8 temporary hp +1/level (max +10). |
||
Animal Messenger | ||
None; see text - Yes | Brd 2, Drd 2, Rgr 1 | V, S, M |
1 day/level | Close | 6 hours |
Sends a Tiny animal to a specific place. |
||
Animal Trance | ||
Will negates - Yes | Adp 2, Brd 2, Drd 2 | V, S |
Concentration | Close | General |
Fascinates 2d6 HD of animals. |
||
Antipathy | ||
Will partial - Yes | Drd 9, Sor/Wiz 8 | V, S, M/DF |
2 hours/level (D) | Close | General |
Object or location affected by spell repels certain creatures. |
||
Bane | ||
Will negates - Yes | Clr 1 | V, S, DF |
1 min./level | 50 ft. | General |
Enemies take –1 on attack rolls and saves against fear. |
||
Binding (M) | ||
Will negates; see text - Yes | Sor/Wiz 8 | V, S, M |
See text (D) | Close | General |
Utilizes an array of techniques to imprison a creature. |
||
Bless | ||
None - Yes (harmless) | Adp 1, Clr 1, Community 1, Pal 1 | V, S, DF |
1 min./level | 50 ft. | 30 minutes |
Allies gain +1 on attack rolls and saves against fear. |
||
Bless Water (M) | ||
Will negates (object) - Yes (object) | Clr 1, Pal 1 | V, S, M |
Instant | Touch | General |
Makes holy water. |
||
Calm Animals | ||
Will negates - Yes | Animal 1, Drd 1, Rgr 1 | V, S |
1 min./level | Close | General |
Calms 2d4 + level HD of animals. |
||
Calm Emotions | ||
Will negates - Yes | Brd 2, Charm 2, Clr 2 | V, S, DF |
Concentration, up to 1 round/level (D) | Medium | General |
Calms creatures, negating emotion effects. |
||
Cause Fear | ||
Will partial - Yes | Adp 1, Brd 1, Clr 1, Death 1, Sor/Wiz 1 | V, S |
1d4 rounds or 1 round; see text | Close | General |
One creature of 5 HD or less flees for 1d4 rounds. |
||
Charm Animal | ||
Will negates - Yes | Drd 1, Rgr 1 | V, S |
1 hour/level | Close | 1 hour |
Makes one animal your friend. |
||
Charm Monster | ||
Will negates - Yes | Brd 3, Charm 5, Sor/Wiz 4 | V, S |
1 day/level | Close | 1 hour |
Makes monster believe it is your ally. |
||
Mass Charm Monster | ||
Will negates - Yes | Brd 6, Sor/Wiz 8 | V |
1 day/level | Close | 1 hour |
As charm monster, but all within 30 ft. |
||
Charm Person | ||
Will negates - Yes | Brd 1, Charm 1, Sor/Wiz 1 | V, S |
1 hour/level | Close | 1 hour |
Makes one person your friend. |
||
Chill Metal | ||
Will negates (object) - Yes (object) | Drd 2 | V, S, DF |
7 rounds | Close | General |
Cold metal damages those who touch it. |
||
Circle of Death (M) | ||
Fortitude negates - Yes | Sor/Wiz 6 | V, S, M |
Instant | Medium | General |
Kills 1d4/level HD of creatures. |
||
Color Spray | ||
Will negates - Yes | Sor/Wiz 1 | V, S, M |
Instant; see text | 15 ft. | General |
Knocks unconscious, blinds, and/or stuns weak creatures. |
||
Command | ||
Will negates - Yes | Adp 1, Clr 1 | V |
1 round | Close | General |
One subject obeys selected command for 1 round. |
||
Greater Command | ||
Will negates - Yes | Clr 5, Nobility 5 | V |
1 round/level | Close | General |
As command, but affects one subject/level. |
||
Cone of Cold | ||
Reflex half - Yes | Sor/Wiz 5, Water 6 | V, S, M |
Instant | 60 ft. | General |
1d6/level cold damage. |
||
Confusion | ||
Will negates - Yes | Brd 3, Madness 4, Sor/Wiz 4, Trickery 4 | V, S, M/DF |
1 round/level | Medium | General |
Subjects behave oddly for 1 round/level. |
||
Lesser Confusion | ||
Will negates - Yes | Brd 1, Madness 1 | V, S, DF |
1 round | Close | General |
One creature is confused for 1 round. |
||
Consecrate (M) | ||
None - No | Clr 2 | V, S, M, DF |
2 hours/level | Close | 30 minutes |
Fills area with positive energy, weakening undead. |
||
Crushing Despair | ||
Will negates - Yes | Brd 3, Sor/Wiz 4 | V, S, M |
1 min./level | 30 ft. | General |
Subjects take –2 on attack rolls, damage rolls, saves, and checks. |
||
Darkness | ||
None - No | Adp 2, Brd 2, Clr 2, Sor/Wiz 2 | V, M/DF |
1 min./level (D) | Touch | 4 hours |
20-ft. radius of supernatural shadow. |
||
Daze | ||
Will negates - Yes | Brd 0, Sor/Wiz 0 | V, S, M |
1 round | Close | General |
Humanoid creature of 4 HD or less loses next action. |
||
Daze Monster | ||
Will negates - Yes | Brd 2, Sor/Wiz 2 | V, S, M |
1 round | Medium | General |
Living creature of 6 HD or less loses next action. |
||
Death Knell | ||
Will negates - Yes | Clr 2, Death 2 | V, S |
Instant/10 minutes per HD of subject; see text | Touch | General |
Kills dying creature; you gain 1d8 temporary hp, +2 to Str, and +1 caster level. |
||
Deep Slumber | ||
Will negates - Yes | Brd 3, Sor/Wiz 3 | V, S, M |
1 min./level | Close | General |
Puts 10 HD of creatures to sleep. |
||
Deeper Darkness | ||
None - No | Adp 3, Clr 3, Darkness 3 | V, M/DF |
10 min./level (D) | Touch | 24 hours |
Object sheds supernatural shadow in 60-ft. radius. |
||
Demand | ||
Will partial - Yes | Charm 8, Nobility 8, Sor/Wiz 8 | V, S, M/DF |
1 round; see text | See text | 30 minutes |
As sending, plus you can send suggestion. |
||
Destruction (F) | ||
Fortitude partial - Yes | Clr 7, Death 7, Repose 7 | V, S, F |
Instant | Close | General |
Kills subject and destroys remains. |
||
Detect Thoughts | ||
Will negates; see text - No | Brd 2, Knowledge 2, Sor/Wiz 2 | V, S, F/DF |
Concentration, up to 1 min./level (D) | 60 ft. | General |
Allows “listening” to surface thoughts. |
||
Dispel Evil | ||
See text - See text | Clr 5, Good 5, Pal 4 | V, S, DF |
1 round/level or until discharged, whichever comes first | Touch | General |
+4 bonus against attacks by evil creatures. |
||
Dominate Animal | ||
Will negates - Yes | Animal 3, Drd 3 | V, S |
1 round/level | Close | General |
One animal obeys your silent mental commands and orders. |
||
Dominate Monster | ||
Will negates - Yes | Charm 9, Sor/Wiz 9 | V, S |
1 day/level | Close | 1 hour |
As dominate person, but any creature. |
||
Dominate Person | ||
Will negates - Yes | Brd 4, Sor/Wiz 5 | V, S |
1 day/level | Close | 1 hour |
Controls humanoid telepathically. |
||
Doom | ||
Will negates - Yes | Clr 1 | V, S, DF |
1 min./level | Medium | General |
One subject takes –2 on attack rolls, damage rolls, saves, and checks. |
||
Dream | ||
None - Yes | Brd 5, Sor/Wiz 5 | V, S |
See text | Unlimited | General |
Sends message to anyone sleeping. |
||
Enthrall | ||
Will negates; see text - Yes | Brd 2, Clr 2, Nobility 2 | V, S |
1 hour or less | Medium | General |
Captivates all within 100 ft. + 10 ft./level. |
||
Fear | ||
Will partial - Yes | Brd 3, Sor/Wiz 4 | V, S, M |
1 round/level or 1 round; see text | 30 ft. | General |
Subjects within cone flee for 1 round/level. |
||
Feeblemind | ||
Will negates; see text - Yes | Sor/Wiz 5 | V, S, M |
Instant | Medium | General |
Subject's Int and Cha drop to 1. |
||
Finger of Death | ||
Fortitude partial - Yes | Drd 8, Sor/Wiz 7 | V, S |
Instant | Close | General |
Deals 10 damage/level to one subject. |
||
Fire Shield | ||
- | Fire 5, Sor/Wiz 4, Sun 4 | V, S, M |
1 round/level (D) | Personal | General |
Creatures attacking you take fire damage; you're protected from heat or cold. |
||
Freezing Sphere | ||
Reflex half; see text - Yes | Sor/Wiz 6 | V, S, F |
Instant or 1 round/level; see text | Long | General |
Freezes water or deals cold damage. |
||
Lesser Geas | ||
Will negates - Yes | Brd 3, Sor/Wiz 4 | V |
1 day/level or until discharged (D) | Close | General |
Commands subject of 7 HD or less. |
||
Geas/Quest | ||
None - Yes | Brd 6, Charm 6, Clr 6, Nobility 6, Sor/Wiz 6 | V |
1 day/level or until discharged (D) | Close | General |
As lesser geas, but affects any creature. |
||
Good Hope | ||
Will negates (harmless) - Yes (harmless) | Brd 3 | V, S |
1 min./level | Medium | 30 minutes |
Subjects gain +2 on attack rolls, damage rolls, saves, and checks. |
||
Hallow (M) | ||
See text - See text | Clr 5, Drd 5 | V, S, M, DF |
Instant | Touch | General |
Designates location as holy. |
||
Heroism | ||
Will negates (harmless) - Yes (harmless) | Brd 2, Charm 4, Sor/Wiz 3 | V, S |
10 min./level | Touch | 1 hour |
Gives +2 on attack rolls, saves, skill checks. |
||
Greater Heroism | ||
Will negates (harmless) - Yes (harmless) | Brd 5, Sor/Wiz 6 | V, S |
1 min./level | Touch | 30 minutes |
Gives +4 bonus on attack rolls, saves, skill checks; immunity to fear; temporary hp. |
||
Hideous Laughter | ||
Will negates - Yes | Brd 1, Sor/Wiz 2 | V, S, M |
1 round/level | Close | General |
Subject loses actions for 1 round/level. |
||
Hold Animal | ||
Will negates; see text - Yes | Animal 2, Drd 2, Rgr 2 | V, S, F/DF |
1 round/level (D); see text | Medium | General |
Paralyzes one animal for 1 round/level. |
||
Hold Monster | ||
Will negates; see text - Yes | Brd 4, Law 6, Sor/Wiz 5 | V, S, F/DF |
1 round/level (D); see text | Medium | General |
As hold person, but any creature. |
||
Mass Hold Monster | ||
Will negates; see text - Yes | Sor/Wiz 9 | V, S, F/DF |
1 round/level (D); see text | Medium | General |
As hold monster, but all within 30 ft. |
||
Hold Person | ||
Will negates; see text - Yes | Brd 2, Clr 2, Sor/Wiz 3 | V, S, F/DF |
1 round/level (D); see text | Medium | General |
Paralyzes one humanoid for 1 round/level. |
||
Mass Hold Person | ||
Will negates; see text - Yes | Sor/Wiz 7 | V, S, F/DF |
1 round/level (D); see text | Medium | General |
As hold person, but all within 30 ft. |
||
Holy Aura (F) | ||
See text - Yes (harmless) | Clr 8, Glory 8, Good 8 | V, S, F |
1 round/level (D) | 20 ft. | General |
+4 to AC, +4 resistance, and SR 25 against evil spells. |
||
Holy Smite | ||
Will partial; see text - Yes | Clr 4, Glory 4, Good 4 | V, S |
Instant (1 round); see text | Medium | General |
Harms and possibly blinds evil creatures (1d8 damage/2 levels). |
||
Holy Sword | ||
None - No | Glory 7, Pal 4 | V, S |
1 round/level | Touch | General |
Weapon becomes +5, deals +2d6 damage against evil. |
||
Holy Word | ||
Will partial - Yes | Clr 7, Good 7 | V |
Instant | 40 ft. | General |
Kills, paralyzes, blinds, or deafens nongood subjects. |
||
Hypnotic Pattern | ||
Will negates - Yes | Brd 2, Sor/Wiz 2 | S, M; see text |
Concentration + 2 rounds | Medium | General |
Fascinates 2d4 + level HD of creatures. |
||
Hypnotism | ||
Will negates - Yes | Brd 1, Sor/Wiz 1 | V, S |
2d4 rounds (D) | Close | General |
Fascinates 2d4 HD of creatures. |
||
Ice Storm | ||
None - Yes | Drd 4, Sor/Wiz 4, Water 5, Weather 5 | V, S, M/DF |
1 round/level (D) | Long | General |
Hail deals 5d6 damage in cylinder 40 ft. across. |
||
Illusory Script (M) | ||
Will negates; see text - Yes | Brd 3, Sor/Wiz 3 | V, S, M |
One day/level (D) | Touch | General |
Only select creatures can read text. |
||
Insanity | ||
Will negates - Yes | Charm 7, Madness 7, Sor/Wiz 7 | V, S |
Instant | Medium | General |
Subject suffers continuous confusion. |
||
Irresistible Dance | ||
Will partial - Yes | Brd 6, Sor/Wiz 8 | V |
1d4+1 rounds | Touch | General |
Forces subject to dance. |
||
Lullaby | ||
Will negates - Yes | Brd 0 | V, S |
Concentration + 1 round/level (D) | Medium | General |
Makes subject drowsy; –5 on Perception checks, –2 on Will saves against sleep. |
||
Magic Circle against Evil | ||
Will negates (harmless) - No; see text | Clr 3, Good 3, Pal 3, Sor/Wiz 3 | V, S, M/DF |
10 min./level | Touch | 4 hours |
As protection from chaos, but 10-ft. radius and 10 min./level. |
||
Message | ||
None - No | Brd 0, Sor/Wiz 0 | V, S, F |
10 min./level | Medium | General |
Whisper conversation at distance. |
||
Mind Fog | ||
Will negates - Yes | Brd 5, Sor/Wiz 5 | V, S |
30 minutes and 2d6 rounds; see text | Medium | 6 hours |
Subjects in fog get –10 to Wis and Will checks. |
||
Modify Memory | ||
Will negates - Yes | Brd 4 | V, S |
Permanent | Close | General |
Changes 5 minutes of subject's memories. |
||
Nightmare | ||
Will negates; see text - Yes | Brd 5, Madness 5, Sor/Wiz 5 | V, S |
Instant | Unlimited | General |
Sends vision dealing 1d10 damage, fatigue. |
||
Phantasmal Killer | ||
Will disbelief, then Fortitude partial; see text - Yes | Madness 6, Sor/Wiz 4 | V, S |
Instant | Medium | General |
Fearsome illusion kills subject or deals 3d6 damage. |
||
Polar Ray | ||
None - Yes | Sor/Wiz 8 | V, S, F |
Instant | Medium | General |
Ranged touch attack deals 1d6/level cold damage and 1d4 points of Dexterity drain. |
||
Power Word Blind | ||
None - Yes | Darkness 7, Sor/Wiz 7, War 7 | V |
See text | Close | General |
Blinds creature with 200 hp or less. |
||
Power Word Kill | ||
None - Yes | Sor/Wiz 9, War 9 | V |
Instant | Close | General |
Kills one creature with 100 hp or less. |
||
Power Word Stun | ||
None - Yes | Sor/Wiz 8, War 8 | V |
See text | Close | General |
Stuns creature with 150 hp or less. |
||
Prayer | ||
None - Yes | Clr 3, Community 3, Pal 3 | V, S, DF |
1 round/level | 40 ft. | 5 minutes |
Allies get +1 bonus on most rolls, enemies –1 penalty. |
||
Protection from Evil | ||
Will negates (harmless) - No; see text | Adp 1, Clr 1, Good 1, Pal 1, Sor/Wiz 1 | V, S, M/DF |
1 min./level (D) | Touch | 5 minutes |
+2 to AC and saves, plus additional protection against selected alignment. |
||
Rage | ||
None - Yes | Brd 2, Destruction 3, Madness 3, Sor/Wiz 3 | V, S |
Concentration + 1 round/level (D) | Medium | 5 minutes |
Gives +2 to Str and Con, +1 on Will saves, –2 to AC. |
||
Rainbow Pattern | ||
Will negates - Yes | Brd 4, Sor/Wiz 4 | V, S, M, F; see text |
Concentration +1 round/level (D) | Medium | General |
Lights fascinate 24 HD of creatures. |
||
Ray of Frost | ||
None - Yes | Sor/Wiz 0 | V, S |
Instant | Close | General |
Ray deals 1d3 cold damage. |
||
Scare | ||
Will partial - Yes | Brd 2, Sor/Wiz 2 | V, S, M |
1 round/level or 1 round; see text for cause fear | Medium | General |
Panics creatures of less than 6 HD. |
||
Scintillating Pattern | ||
None - Yes | Madness 8, Sor/Wiz 8 | V, S, M |
Concentration + 2 rounds | Close | General |
Twisting colors confuse, stun, or render unconscious. |
||
Slay Living | ||
Fortitude partial - Yes | Clr 5, Death 5, Repose 5 | V, S |
Instant | Touch | General |
Touch attack deals 12d6 + 1 per level. |
||
Sleep | ||
Will negates - Yes | Adp 1, Brd 1, Sor/Wiz 1 | V, S, M |
1 min./level | Medium | General |
Puts 4 HD of creatures into magical slumber. |
||
Sleet Storm | ||
None - No | Drd 3, Sor/Wiz 3, Weather 4 | V, S, M/DF |
1 round/level | Long | General |
Hampers vision and movement. |
||
Song of Discord | ||
Will negates - Yes | Brd 5 | V, S |
1 round/level | Medium | General |
Forces targets to attack each other. |
||
Speak with Dead | ||
Will negates; see text - No | Clr 3, Knowledge 3, Repose 3 | V, S, DF |
1 min./level | 10 ft. | 30 minutes |
Corpse answers one question/two levels. |
||
Suggestion | ||
Will negates - Yes | Brd 2, Charm 3, Sor/Wiz 3 | V, M |
1 hour/level or until completed | Close | 30 minutes |
Compels subject to follow stated course of action. |
||
Mass Suggestion | ||
Will negates - Yes | Brd 5, Sor/Wiz 6 | V, M |
1 hour/level or until completed | Medium | 30 minutes |
As suggestion, affects subject/level. |
||
Symbol of Death (M) | ||
Fortitude negates - Yes | Clr 8, Rune 8, Sor/Wiz 8 | V, S, M |
See text | 0 ft.; see text | General |
Triggered rune kills nearby creatures. |
||
Symbol of Fear (M) | ||
Will negates - Yes | Clr 6, Sor/Wiz 6 | V, S, M |
See text | 0 ft.; see text | General |
Triggered rune panics nearby creatures. |
||
Symbol of Insanity (M) | ||
Will negates - Yes | Clr 8, Sor/Wiz 8 | V, S, M |
See text | 0 ft.; see text | General |
Triggered rune renders nearby creatures insane. |
||
Symbol of Persuasion (M) | ||
Will negates - Yes | Clr 6, Sor/Wiz 6 | V, S, M |
See text | 0 ft.; see text | General |
Triggered rune charms nearby creatures. |
||
Symbol of Sleep (M) | ||
Will negates - Yes | Clr 5, Sor/Wiz 5 | V, S, M |
See text | 0 ft.; see text | General |
Triggered rune puts nearby creatures into catatonic slumber. |
||
Symbol of Stunning (M) | ||
Will negates - Yes | Clr 7, Sor/Wiz 7 | V, S, M |
See text | 0 ft.; see text | General |
Triggered rune stuns nearby creatures. |
||
Sympathy (M) | ||
Will negates; see text - Yes | Drd 9, Sor/Wiz 8 | V, S, M |
2 hours/level (D) | Close | General |
Object or location attracts certain creatures. |
||
Touch of Idiocy | ||
None - Yes | Madness 2, Sor/Wiz 2 | V, S |
10 min./level | Touch | General |
Subject takes 1d6 penalty to Int, Wis, and Cha. |
||
Wail of the Banshee | ||
Fortitude negates - Yes | Death 9, Repose 9, Sor/Wiz 9 | V |
Instant | Close | General |
Deals 10 damage/level to 1 creature/level. |
||
Wall of Ice | ||
Reflex negates; see text - Yes | Sor/Wiz 4 | V, S, M |
1 min./level | Medium | General |
Ice plane creates wall or hemisphere creates dome. |
||
Weird | ||
Will disbelief, then Fortitude partial; see text - Yes | Madness 9, Sor/Wiz 9 | V, S |
Instant | Medium | General |
As phantasmal killer, but affects all within 30 ft. |
||
Zone of Truth | ||
Will negates - Yes | Clr 2, Pal 2 | V, S, DF |
1 min./level | Close | 30 minutes |
Subjects within range cannot lie. |