Deities:
Name: Death
Granted Power: You can cause the living to bleed at a touch, and find comfort in the presence of the dead. Bleeding Touch (Sp): As a melee touch attack, you can cause a living creature to take 1d6 points of damage per round. This effect persists for a number of rounds equal to 1/2 your cleric level (minimum 1) or until stopped with a DC 15 Heal check or any spell or effect that heals damage. You can use this ability a number of times per day equal to 3 + your Wisdom modifier. Death's Embrace (Ex): At 8th level, you heal damage instead of taking damage from channeled negative energy. If the channeled negative energy targets undead, you heal hit points just like undead in the area.
| Name | ||
|---|---|---|
| School | Casting Time | Source Book |
| Save - Res | Level | Comps |
| Dur | Range | Recharge |
| Description | ||
| Cause Fear | ||
| Necromancy [Fear] [Mind-affecting] | 1 standard action | PRPG-O |
| Will partial - Yes | Adp 1, Brd 1, Clr 1, Death 1, Sor/Wiz 1 | V, S |
| 1d4 rounds or 1 round; see text | Close | General |
One creature of 5 HD or less flees for 1d4 rounds. |
||
| Death Knell | ||
| Necromancy [Death] [Evil] | 1 standard action | PRPG-O |
| Will negates - Yes | Clr 2, Death 2 | V, S |
| Instant/10 minutes per HD of subject; see text | Touch | General |
Kills dying creature; you gain 1d8 temporary hp, +2 to Str, and +1 caster level. |
||
| Animate Dead (M) | ||
| Necromancy [Evil] | 1 standard action | PRPG-O |
| None - No | Adp 3, Clr 3, Death 3, Sor/Wiz 4 | V, S, M |
| Instant | Touch | General |
Creates undead skeletons and zombies. |
||
| Death Ward | ||
| Necromancy | 1 standard action | PRPG-O |
| Will negates (harmless) - Yes (harmless) | Clr 4, Death 4, Drd 5, Pal 4, Repose 4 | V, S, DF |
| 1 min./level | Touch | 5 minutes |
Grants bonuses against death spells and negative energy. |
||
| Slay Living | ||
| Necromancy [Death] | 1 standard action | PRPG-O |
| Fortitude partial - Yes | Clr 5, Death 5, Repose 5 | V, S |
| Instant | Touch | General |
Touch attack deals 12d6 + 1 per level. |
||
| Create Undead (M) | ||
| Necromancy [Evil] | 1 hour | PRPG-O |
| None - No | Clr 6, Death 6, Evil 6, Sor/Wiz 6 | V, S, M |
| Instant | Close | General |
Raises ghouls, ghasts, mummies, or mohrgs from physical remains. |
||
| Destruction (F) | ||
| Necromancy [Death] | 1 standard action | PRPG-O |
| Fortitude partial - Yes | Clr 7, Death 7, Repose 7 | V, S, F |
| Instant | Close | General |
Kills subject and destroys remains. |
||
| Create Greater Undead (M) | ||
| Necromancy [Evil] | 1 hour | PRPG-O |
| None - No | Clr 8, Death 8, Sor/Wiz 8 | V, S, M |
| Instant | Close | General |
Creates shadows, wraiths, spectres, or devourers. |
||
| Wail of the Banshee | ||
| Necromancy [Death] [Sonic] | 1 standard action | PRPG-O |
| Fortitude negates - Yes | Death 9, Repose 9, Sor/Wiz 9 | V |
| Instant | Close | General |
Deals 10 damage/level to 1 creature/level. |
||