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Index of Spells by Name Letters - I

Index of Spells by Name Letters - I

Name
Save - Res Level Comps
Dur Range Recharge
Description
Ice Storm
None - Yes Drd 4, Sor/Wiz 4, Water 5, Weather 5 V, S, M/DF
1 round/level (D) Long General

Hail deals 5d6 damage in cylinder 40 ft. across.

Identify
None - No Brd 1, Magic 1, Sor/Wiz 1 V, S, M
3 rounds/level (D) 60 ft. General

Gives +10 bonus to identify magic items.

Illusory Script (M)
Will negates; see text - Yes Brd 3, Sor/Wiz 3 V, S, M
One day/level (D) Touch General

Only select creatures can read text.

Illusory Wall
Will disbelief (if interacted with) - No Sor/Wiz 4 V, S
Permanent Close 24 hours

Wall, floor, or ceiling looks real, but anything can pass through.

Imbue with Spell Ability
Will negates (harmless) - Yes (harmless) Clr 4, Magic 4 V, S, DF
Permanent until discharged (D) Touch General

Transfer spells to subject.

Implosion
Fortitude negates - Yes Clr 9, Destruction 9 V, S
Concentration (up to 1 round per 2 levels) Close General

Inflict 10 damage/level to one creature/round.

Imprisonment
Will negates; see text - Yes Sor/Wiz 9 V, S
Instant Touch General

Entombs subject beneath the earth.

Incendiary Cloud
Reflex half, see text - No Fire 8, Sor/Wiz 8 V, S
1 round/level (D) Medium General

Cloud deals 6d6 fire damage/round.

Inflict Critical Wounds
Will half - Yes Clr 4, Destruction 4 V, S
Instant Touch General

Touch attack, 4d8 damage + 1/level (max +20).

Mass Inflict Critical Wounds
Will half - Yes Clr 8 V, S
Instant Close General

Deals 4d8 damage + 1/level, affects 1 subject/level.

Inflict Light Wounds
Will half - Yes Clr 1 V, S
Instant Touch General

Touch deals 1d8 damage +1/level (max +5).

Mass Inflict Light Wounds
Will half - Yes Clr 5 V, S
Instant Close General

Deals 1d8 damage + 1/level, affects 1 subject/level.

Inflict Moderate Wounds
Will half - Yes Clr 2 V, S
Instant Touch General

Touch attack, 2d8 damage + 1/level (max +10).

Mass Inflict Moderate Wounds
Will half - Yes Clr 6 V, S
Instant Close General

Deals 2d8 damage + 1/level, affects 1 subject/level.

Inflict Serious Wounds
Will half - Yes Clr 3 V, S
Instant Touch General

Touch attack, 3d8 damage + 1/level (max +15).

Mass Inflict Serious Wounds
Will half - Yes Clr 7 V, S
Instant Close General

Deals 3d8 damage + 1/level, affects 1 subject/level.

Insanity
Will negates - Yes Charm 7, Madness 7, Sor/Wiz 7 V, S
Instant Medium General

Subject suffers continuous confusion.

Insect Plague
None - No Clr 5, Drd 5 V, S, DF
1 min./level Long 5 minutes

Wasp swarms attack creatures.

Instant Summons (M)
None - No Artifice 8, Rune 7, Sor/Wiz 7 V, S, M
Permanent until discharged See text General

Prepared object appears in your hand.

Interposing Hand
None - Yes Sor/Wiz 5 V, S, F
1 round/level (D) Medium General

Hand provides cover against 1 opponent.

Invisibility
Will negates (harmless) or Will negates (harmless, object) - Yes (harmless) or yes (harmless, object) Adp 2, Brd 2, Sor/Wiz 2, Trickery 2 V, S, M/DF
1 min./level (D) Personal or touch 5 minutes

Subject is invisible for 1 min./level or until it attacks.

Invisibility Purge
- Clr 3 V, S
1 min./level (D) Personal 30 minutes

Dispels invisibility within 5 ft./level.

Invisibility Sphere
Will negates (harmless) or Will negates (harmless, object) - Yes (harmless) or yes (harmless, object) Brd 3, Sor/Wiz 3 V, S, M/DF
1 min./level (D) Personal or touch General

Makes everyone within 10 ft. invisible.

Greater Invisibility
Will negates (harmless) - Yes (harmless) Brd 4, Sor/Wiz 4 V, S, M/DF
1 round/level (D) Personal or touch General

As invisibility, but subject can attack and stay invisible.

Mass Invisibility
Will negates (harmless) - Yes (harmless) Sor/Wiz 7, Trickery 8 V, S, M/DF
1 round/level (D) Long 30 minutes

As invisibility, but affects all in range.

Iron Body
- Sor/Wiz 8 V, S, M/DF
1 min./level (D) Personal 30 minutes

Your body becomes living iron.

Ironwood
None - No Drd 6 V, S, F
1 day/level (D) 0 ft. 12 hours

Magic wood is as strong as steel.

Irresistible Dance
Will partial - Yes Brd 6, Sor/Wiz 8 V
1d4+1 rounds Touch General

Forces subject to dance.