Deprecated: Return type of ADODB_Iterator_empty::current() should either be compatible with Iterator::current(): mixed, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in /home/imarvintpa/imarvintpa.com/adodb/adodb.inc.php on line 3154

Deprecated: Return type of ADODB_Iterator_empty::next() should either be compatible with Iterator::next(): void, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in /home/imarvintpa/imarvintpa.com/adodb/adodb.inc.php on line 3158

Deprecated: Return type of ADODB_Iterator_empty::key() should either be compatible with Iterator::key(): mixed, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in /home/imarvintpa/imarvintpa.com/adodb/adodb.inc.php on line 3150

Deprecated: Return type of ADODB_Iterator_empty::valid() should either be compatible with Iterator::valid(): bool, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in /home/imarvintpa/imarvintpa.com/adodb/adodb.inc.php on line 3146

Deprecated: Return type of ADODB_Iterator_empty::rewind() should either be compatible with Iterator::rewind(): void, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in /home/imarvintpa/imarvintpa.com/adodb/adodb.inc.php on line 3144

Deprecated: Return type of ADORecordSet_empty::getIterator() should either be compatible with IteratorAggregate::getIterator(): Traversable, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in /home/imarvintpa/imarvintpa.com/adodb/adodb.inc.php on line 3209

Deprecated: Return type of ADODB_Iterator::current() should either be compatible with Iterator::current(): mixed, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in /home/imarvintpa/imarvintpa.com/adodb/adodb.inc.php on line 3281

Deprecated: Return type of ADODB_Iterator::next() should either be compatible with Iterator::next(): void, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in /home/imarvintpa/imarvintpa.com/adodb/adodb.inc.php on line 3285

Deprecated: Return type of ADODB_Iterator::key() should either be compatible with Iterator::key(): mixed, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in /home/imarvintpa/imarvintpa.com/adodb/adodb.inc.php on line 3277

Deprecated: Return type of ADODB_Iterator::valid() should either be compatible with Iterator::valid(): bool, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in /home/imarvintpa/imarvintpa.com/adodb/adodb.inc.php on line 3273

Deprecated: Return type of ADODB_Iterator::rewind() should either be compatible with Iterator::rewind(): void, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in /home/imarvintpa/imarvintpa.com/adodb/adodb.inc.php on line 3269

Deprecated: Return type of ADORecordSet::getIterator() should either be compatible with IteratorAggregate::getIterator(): Traversable, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in /home/imarvintpa/imarvintpa.com/adodb/adodb.inc.php on line 3361
Index of Spells by Level - Adp 1

Index of Spells by Level - Adp 1

Name
Save - Res Level Comps
Dur Range Recharge
Description
Bless
None - Yes (harmless) Adp 1, Clr 1, Community 1, Pal 1 V, S, DF
1 min./level 50 ft. 30 minutes

Allies gain +1 on attack rolls and saves against fear.

Burning Hands
Reflex half - Yes Adp 1, Fire 1, Sor/Wiz 1 V, S
Instant 15 ft. General

1d4/level fire damage (max 5d4).

Cause Fear
Will partial - Yes Adp 1, Brd 1, Clr 1, Death 1, Sor/Wiz 1 V, S
1d4 rounds or 1 round; see text Close General

One creature of 5 HD or less flees for 1d4 rounds.

Command
Will negates - Yes Adp 1, Clr 1 V
1 round Close General

One subject obeys selected command for 1 round.

Comprehend Languages
- Adp 1, Brd 1, Clr 1, Knowledge 1, Sor/Wiz 1 V, S, M/DF
10 min./level Personal 4 hours

You understand all spoken and written languages.

Cure Light Wounds
Will half (harmless); see text - Yes (harmless); see text Adp 1, Brd 1, Clr 1, Drd 1, Healing 1, Pal 1, Rgr 2 V, S
Instant Touch General

Cures 1d8 damage + 1/level (max +5).

Detect Chaos
None - No Adp 1, Clr 1 V, S, DF
Concentration, up to 10 min./ level (D) 60 ft. General

Reveals creatures, spells, or objects of selected alignment.

Detect Evil
None - No Adp 1, Clr 1 V, S, DF
Concentration, up to 10 min./ level (D) 60 ft. General

Reveals creatures, spells, or objects of selected alignment.

Detect Good
None - No Adp 1, Clr 1 V, S, DF
Concentration, up to 10 min./ level (D) 60 ft. General

Reveals creatures, spells, or objects of selected alignment.

Detect Law
None - No Adp 1, Clr 1 V, S, DF
Concentration, up to 10 min./ level (D) 60 ft. General

Reveals creatures, spells, or objects of selected alignment.

Endure Elements
Will negates (harmless) - Yes (harmless) Adp 1, Clr 1, Drd 1, Pal 1, Rgr 1, Sor/Wiz 1, Sun 1 V, S
24 hours Touch 6 hours

Exist comfortably in hot or cold regions.

Obscuring Mist
None - No Adp 1, Air 1, Clr 1, Darkness 1, Drd 1, Sor/Wiz 1, Water 1, Weather 1 V, S
1 min./level (D) 20 ft. General

Fog surrounds you.

Protection from Chaos
Will negates (harmless) - No; see text Adp 1, Clr 1, Law 1, Pal 1, Sor/Wiz 1 V, S, M/DF
1 min./level (D) Touch 5 minutes

+2 to AC and saves, plus additional protection against selected alignment.

Protection from Evil
Will negates (harmless) - No; see text Adp 1, Clr 1, Good 1, Pal 1, Sor/Wiz 1 V, S, M/DF
1 min./level (D) Touch 5 minutes

+2 to AC and saves, plus additional protection against selected alignment.

Protection from Good
Will negates (harmless) - No; see text Adp 1, Clr 1, Evil 1, Sor/Wiz 1 V, S, M/DF
1 min./level (D) Touch 5 minutes

+2 to AC and saves, plus additional protection against selected alignment.

Protection from Law
Will negates (harmless) - No; see text Adp 1, Chaos 1, Clr 1, Sor/Wiz 1 V, S, M/DF
1 min./level (D) Touch 5 minutes

+2 to AC and saves, plus additional protection against selected alignment.

Sleep
Will negates - Yes Adp 1, Brd 1, Sor/Wiz 1 V, S, M
1 min./level Medium General

Puts 4 HD of creatures into magical slumber.