| Name | ||
|---|---|---|
| School | Casting Time | Source Book |
| Save - Res | Level | Comps |
| Dur | Range | Recharge |
| Description | ||
| Animate Plants | ||
| Transmutation | 1 standard action | PRPG-O |
| None - No | Drd 7, Plant 7 | V |
| 1 round/level or 1 hour/level; see text | Close | General |
One or more plants animate and fight for you. |
||
| Changestaff | ||
| Transmutation | 1 round | PRPG-O |
| None - No | Drd 7 | V, S, F |
| 1 hour/level (D) | Touch | 6 hours |
Your staff becomes a treant on command. |
||
| Control Weather | ||
| Transmutation | 10 minutes; see text | PRPG-O |
| None - No | Clr 7, Drd 7, Sor/Wiz 7, Weather 7 | V, S |
| 4d12 hours; see text | 2 miles | General |
Changes weather in local area. |
||
| Creeping Doom | ||
| Conjuration (Summoning) | 1 standard action | PRPG-O |
| Fortitude partial, see text - No | Drd 7 | V, S |
| 1 round/level | Close /100 ft.; see text | General |
Swarms of centipedes attack at your command. |
||
| Mass Cure Moderate Wounds | ||
| Conjuration (Healing) | 1 standard action | PRPG-O |
| Will half (harmless) or Will half; see text - Yes (harmless) or yes; see text | Brd 6, Clr 6, Drd 7 | V, S |
| Instant | Close | General |
Cures 2d8 damage + 1/level, affects 1 subject/level. |
||
| Fire Storm | ||
| Evocation [Fire] | 1 standard action | PRPG-O |
| Reflex half - Yes | Clr 8, Drd 7 | V, S |
| Instant | Medium | General |
Deals 1d6/level fire damage. |
||
| Heal | ||
| Conjuration (Healing) | 1 standard action | PRPG-O |
| Will negates (harmless) - Yes (harmless) | Adp 5, Clr 6, Drd 7, Healing 6 | V, S |
| Instant | Touch | General |
Cures 10 points/level damage, all diseases and mental conditions. |
||
| Greater Scrying | ||
| Divination (Scrying) | 1 standard action | PRPG-O |
| Will negates - Yes | Brd 6, Clr 7, Drd 7, Sor/Wiz 7 | V, S |
| 1 hour/level | See text | 6 hours |
As scrying, but faster and longer. |
||
| Summon Nature's Ally VII | ||
| Conjuration (Summoning) [See Text] | 1 round | PRPG-O |
| None - No | Drd 7 | V, S, DF |
| 1 round/level (D) | Close | General |
Summons creature to fight. |
||
| Sunbeam | ||
| Evocation [Light] | 1 standard action | PRPG-O |
| Reflex negates and Reflex half; see text - Yes | Drd 7, Sun 7 | V, S, DF |
| 1 round/level or until all beams are exhausted | 60 ft. | General |
Beam blinds and deals 4d6 damage. |
||
| Transmute Metal to Wood | ||
| Transmutation | 1 standard action | PRPG-O |
| None - Yes (object; see text) | Drd 7 | V, S, DF |
| Instant | Long | 6 hours |
Metal within 40 ft. becomes wood. |
||
| True Seeing (M) | ||
| Divination | 1 standard action | PRPG-O |
| Will negates (harmless) - Yes (harmless) | Adp 5, Clr 5, Drd 7, Knowledge 5, Sor/Wiz 6 | V, S, M |
| 1 min./level | Touch | General |
Lets you see all things as they really are. |
||
| Wind Walk | ||
| Transmutation [Air] | 1 standard action | PRPG-O |
| None and Will negates (harmless) - No and yes (harmless) | Clr 6, Drd 7 | V, S, DF |
| 1 hour/level (D); see text | Touch | 24 hours |
You and your allies turn vaporous and travel fast. |
||