Name | ||
---|---|---|
Save - Res | Level | Comps |
Dur | Range | Recharge |
Description | ||
Aid | ||
None - Yes (harmless) | Adp 2, Clr 2, Luck 2 | V, S, DF |
1 min./level | Touch | 5 minutes |
+1 on attack rolls and saves against fear, 1d8 temporary hp +1/level (max +10). |
||
Align Weapon | ||
Will negates (harmless, object) - Yes (harmless, object) | Chaos 2, Clr 2, Evil 2, Good 2, Law 2 | V, S, DF |
1 min./level | Touch | 5 minutes |
Weapon becomes good, evil, lawful, or chaotic. |
||
Augury (M) (F) | ||
- | Clr 2 | V, S, M, F |
Instant | Personal | 6 hours |
Learns whether an action will be good or bad. |
||
Bear's Endurance | ||
Will negates (harmless) - Yes | Adp 2, Clr 2, Drd 2, Rgr 2, Sor/Wiz 2 | V, S, M/DF |
1 min./level | Touch | 5 minutes |
Subject gains +4 to Con for 1 min./level. |
||
Bull's Strength | ||
Will negates (harmless) - Yes (harmless) | Adp 2, Clr 2, Drd 2, Pal 2, Sor/Wiz 2, Strength 2 | V, S, M/DF |
1 min./level | Touch | 5 minutes |
Subject gains +4 to Str for 1 min./level. |
||
Calm Emotions | ||
Will negates - Yes | Brd 2, Charm 2, Clr 2 | V, S, DF |
Concentration, up to 1 round/level (D) | Medium | General |
Calms creatures, negating emotion effects. |
||
Consecrate (M) | ||
None - No | Clr 2 | V, S, M, DF |
2 hours/level | Close | 30 minutes |
Fills area with positive energy, weakening undead. |
||
Cure Moderate Wounds | ||
Will half (harmless); see text - Yes (harmless); see text | Adp 2, Brd 2, Clr 2, Drd 3, Healing 2, Pal 3, Rgr 3 | V, S |
Instant | Touch | General |
Cures 2d8 damage +1/level (max. +10). |
||
Darkness | ||
None - No | Adp 2, Brd 2, Clr 2, Sor/Wiz 2 | V, M/DF |
1 min./level (D) | Touch | 4 hours |
20-ft. radius of supernatural shadow. |
||
Death Knell | ||
Will negates - Yes | Clr 2, Death 2 | V, S |
Instant/10 minutes per HD of subject; see text | Touch | General |
Kills dying creature; you gain 1d8 temporary hp, +2 to Str, and +1 caster level. |
||
Delay Poison | ||
Fortitude negates (harmless) - Yes (harmless) | Adp 2, Brd 2, Clr 2, Drd 2, Pal 2, Rgr 1 | V, S, DF |
1 hour/level | Touch | 6 hours |
Stops poison from harming target for 1 hour/level. |
||
Desecrate (M) | ||
None - Yes | Clr 2 | V, S, M, DF |
2 hours/level | Close | 30 minutes |
Fills area with negative energy, making undead stronger. |
||
Eagle's Splendor | ||
Will negates (harmless) - Yes | Brd 2, Clr 2, Pal 2, Sor/Wiz 2 | V, S, M/DF |
1 min./level | Touch | 5 minutes |
Subject gains +4 to Cha for 1 min./level. |
||
Enthrall | ||
Will negates; see text - Yes | Brd 2, Clr 2, Nobility 2 | V, S |
1 hour or less | Medium | General |
Captivates all within 100 ft. + 10 ft./level. |
||
Find Traps | ||
- | Clr 2 | V, S |
1 min./level | Personal | 30 minutes |
Notice traps as a rogue does. |
||
Gentle Repose | ||
Will negates (object) - Yes (object) | Clr 2, Repose 2, Sor/Wiz 3 | V, S, M/DF |
1 day/level | Touch | General |
Preserves one corpse. |
||
Hold Person | ||
Will negates; see text - Yes | Brd 2, Clr 2, Sor/Wiz 3 | V, S, F/DF |
1 round/level (D); see text | Medium | General |
Paralyzes one humanoid for 1 round/level. |
||
Inflict Moderate Wounds | ||
Will half - Yes | Clr 2 | V, S |
Instant | Touch | General |
Touch attack, 2d8 damage + 1/level (max +10). |
||
Make Whole | ||
Will negates (harmless, object) - Yes (harmless, object) | Clr 2, Sor/Wiz 2 | V, S |
Instant | Close | 6 hours |
Repairs an object. |
||
Owl's Wisdom | ||
Will negates (harmless) - Yes | Clr 2, Drd 2, Pal 2, Rgr 2, Sor/Wiz 2 | V, S, M/DF |
1 min./level | Touch | 5 minutes |
Subject gains +4 to Wis for 1 min./level. |
||
Remove Paralysis | ||
Will negates (harmless) - Yes (harmless) | Clr 2, Liberation 2, Pal 2 | V, S |
Instant | Close | General |
Frees one or more creatures from paralysis or slow effect. |
||
Resist Energy | ||
Fortitude negates (harmless) - Yes (harmless) | Adp 2, Clr 2, Drd 2, Pal 2, Rgr 1, Sor/Wiz 2 | V, S, DF |
10 min./level | Touch | 1 hour |
Ignores first 10 (or more) points of damage per attack from specified energy type. |
||
Lesser Restoration | ||
Will negates (harmless) - Yes (harmless) | Clr 2, Drd 2, Pal 1 | V, S |
Instant | Touch | General |
Dispels magical ability penalty or repairs 1d4 ability damage. |
||
Shatter | ||
Will negates (object); Will negates (object) or Fortitude half; see text - Yes | Brd 2, Clr 2, Destruction 2, Sor/Wiz 2 | V, S, M/DF |
Instant | Close | General |
Sonic vibration damages objects or crystalline creatures. |
||
Shield Other (F) | ||
Will negates (harmless) - Yes (harmless) | Clr 2, Community 2, Pal 2, Protection 2 | V, S, F |
1 hour/level (D) | Close | 24 hours |
You take half of subject's damage. |
||
Silence | ||
Will negates; see text or none (object) - Yes; see text or no (object) | Brd 2, Clr 2 | V, S |
1 round/level (D) | Long | 30 minutes |
Negates sound in 20-ft. radius. |
||
Sound Burst | ||
Fortitude partial - Yes | Brd 2, Clr 2 | V, S, F/DF |
Instant | Close | General |
Deals 1d8 sonic damage to subjects; may stun them. |
||
Spiritual Weapon | ||
None - Yes | Clr 2, War 2 | V, S, DF |
1 round/level (D) | Medium | General |
Magic weapon attacks on its own. |
||
Status | ||
Will negates (harmless) - Yes (harmless) | Clr 2, Community 4 | V, S |
1 hour/level | Touch | 24 hours |
Monitors condition, position of allies. |
||
Summon Monster II | ||
None - No | Brd 2, Clr 2, Sor/Wiz 2 | V, S, F/DF |
1 round/level (D) | Close | General |
Summons extraplanar creature to fight for you. |
||
Undetectable Alignment | ||
Will negates (object) - Yes (object) | Brd 1, Clr 2, Pal 2 | V, S |
24 hours | Close | 24 hours |
Conceals alignment from magical detection for 24 hours. |
||
Zone of Truth | ||
Will negates - Yes | Clr 2, Pal 2 | V, S, DF |
1 min./level | Close | 30 minutes |
Subjects within range cannot lie. |