Index of Spells by Domain - Protection

Deities:

Name: Protection

Granted Power: Your faith is your greatest source of protection, and you can use that faith to defend others. In addition, you receive a +1 resistance bonus on saving throws. This bonus increases by 1 for every 5 levels you possess. Resistant Touch (Sp): As a standard action, you can touch an ally to grant him your resistance bonus for 1 minute. When you use this ability, you lose your resistance bonus granted by the Protection domain for 1 minute. You can use this ability a number of times per day equal to 3 + your Wisdom modifier. Aura of Protection (Su): At 8th level, you can emit a 30-foot aura of protection for a number of rounds per day equal to your cleric level. You and your allies within this aura gain a +1 deflection bonus to AC and resistance 5 against all elements (acid, cold, electricity, fire, and sonic). The deflection bonus increases by +1 for every four cleric levels you possess beyond 8th. At 14th level, the resistance against all elements increases to 10. These rounds do not need to be consecutive.

Name
School Casting Time Source Book
Save - Res Level Comps
Dur Range Recharge
Description
Sanctuary
Abjuration 1 standard action PRPG-O
Will negates - No Clr 1, Protection 1 V, S, DF
1 round/level Touch 5 minutes

Opponents can't attack you, and you can't attack.

Shield Other (F)
Abjuration 1 standard action PRPG-O
Will negates (harmless) - Yes (harmless) Clr 2, Community 2, Pal 2, Protection 2 V, S, F
1 hour/level (D) Close 24 hours

You take half of subject's damage.

Protection from Energy
Abjuration 1 standard action PRPG-O
Fortitude negates (harmless) - Yes (harmless) Clr 3, Drd 3, Luck 3, Protection 3, Rgr 2, Sor/Wiz 3 V, S, DF
10 min./level or until discharged Touch 1 hour

Absorbs 12 points/level of damage from one kind of energy.

Spell Immunity
Abjuration 1 standard action PRPG-O
Will negates (harmless) - Yes (harmless) Clr 4, Protection 4, Strength 4 V, S, DF
10 min./level Touch 1 hour

Subject is immune to one spell per 4 levels.

Spell Resistance
Abjuration 1 standard action PRPG-O
Will negates (harmless) - Yes (harmless) Clr 5, Magic 5, Protection 5 V, S, DF
1 min./level Touch 30 minutes

Subject gains SR 12 + level.

Antimagic Field
Abjuration 1 standard action PRPG-O
None - See text Clr 8, Magic 6, Protection 6, Sor/Wiz 6 V, S, M/DF
10 min./level (D) 10 ft. General

Negates magic within 10 ft.

Repulsion (F)
Abjuration 1 standard action PRPG-O
Will negates - Yes Clr 7, Nobility 7, Protection 7, Sor/Wiz 6 V, S, F/DF
1 round/level (D) Up to 10 ft./level General

Creatures can't approach you.

Mind Blank
Abjuration 1 standard action PRPG-O
Will negates (harmless) - Yes (harmless) Liberation 8, Protection 8, Sor/Wiz 8 V, S
24 hours Close 12 hours

Subject is protected from mental/emotional magic and scrying.

Prismatic Sphere
Abjuration 1 standard action PRPG-O
See text - See text Artifice 9, Protection 9, Sor/Wiz 9, Sun 9 V, S
10 min./level (D) 10 ft. General

As prismatic wall, but surrounds on all sides.