Water Breathing

Make a spell card:
NameWater Breathing
SchoolTransmutation
LevelClr 3, Drd 3, Sor/Wiz 3, Water 3
ComponentsV, S, M/DF
Casting Time1 standard action
Recharge Time4 hours
RangeTouch
TargetLiving creatures touched
Duration2 hours/level; see text
Saving ThrowWill negates (harmless)
Spell ResistanceYes (harmless)
VersionPRPG-O
SourcesPathfinder RPG (Open)
Short Description

Subjects can breathe underwater.

Materials

Short reed or piece of straw

Living Greyhawk

The transmuted creatures can breathe water freely. Divide the duration evenly among all the creatures you touch. The spell does not make creatures unable to breathe air.

IMarvinTPA's editor notes:

7077

Source Copyright: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.

The Book of Experimental Might. Copyright 2008, Malhavoc Press; Author: Monte J. Cook.

Tome of Horrors. Copyright 2002, Necromancer Games, Inc.; Authors: Scott Greene, with Clark Peterson, Erica Balsley, Kevin Baase, Casey Christofferson, Lance Hawvermale, Travis Hawvermale, Patrick Lawinger, and Bill Webb; Based on original content from TSR.

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