|Level||Clr 3, Drd 3, Sor/Wiz 3, Water 3|
|Components||V, S, M/DF|
|Casting Time||1 standard action|
|Recharge Time||4 hours|
|Target||Living creatures touched|
|Duration||2 hours/level; see text|
|Saving Throw||Will negates (harmless)|
|Spell Resistance||Yes (harmless)|
|Sources||Pathfinder RPG (Open)|
Subjects can breathe underwater.
Short reed or piece of straw
The transmuted creatures can breathe water freely. Divide the duration evenly among all the creatures you touch. The spell does not make creatures unable to breathe air.
|IMarvinTPA's editor notes:|
Source Copyright: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.
The Book of Experimental Might. Copyright 2008, Malhavoc Press; Author: Monte J. Cook.
Tome of Horrors. Copyright 2002, Necromancer Games, Inc.; Authors: Scott Greene, with Clark Peterson, Erica Balsley, Kevin Baase, Casey Christofferson, Lance Hawvermale, Travis Hawvermale, Patrick Lawinger, and Bill Webb; Based on original content from TSR.
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