Name | Scl | Sv | Rs | Dur | CT | Rng | Re | Description |
---|---|---|---|---|---|---|---|---|
Alarm | A | N | N | 2h/l* | 1a | C | 4h | Wards an area for 2 hours/level. |
Animal Messenger | En | N | Y | 1d/l | 1m | C | 6h | Sends a Tiny animal to a specific place. |
Calm Animals | En | W- | Y | 1m/l | 1a | C | G | Calms 2d4 + level HD of animals. |
Charm Animal | En | W- | Y | 1h/l | 1a | C | 1h | Makes one animal your friend. |
Delay Poison | C | F- | Y | 1h/l | 1a | T | 6h | Stops poison from harming target for 1 hour/level. |
Detect Animals or Plants | D | N | N | C:10m/l* | 1a | L | G | Detects kinds of animals or plants. |
Detect Poison | D | N | N | ! | 1a | C | 5m | Detects poison in one creature or small object. |
Detect Snares and Pits | D | N | N | C:10m/l* | 1a | 60f | G | Reveals natural or primitive traps. |
Endure Elements | A | W- | Y | 24h | 1a | T | 6h | Exist comfortably in hot or cold regions. |
Entangle | T | R~ | N | 1m/l* | 1a | L | G | Plants entangle everyone in 40-ft. radius. |
Hide from Animals | A | W- | Y | 10m/l* | 1a | T | 4h | Animals can't perceive one subject/level. |
Jump | T | W- | Y | 1m/l* | 1a | T | 5m | Subject gets bonus on Acrobatics checks. |
Longstrider | T | N | N | 1h/l* | 1a | P | 24h | Your speed increases by 10 ft. |
Magic Fang | T | W- | Y | 1m/l | 1a | T | 5m | One natural weapon of subject creature gets +1 on attack and damage rolls. |
Pass without Trace | T | W- | Y | 1h/l* | 1a | T | 6h | One subject/level leaves no tracks. |
Read Magic | D | N | N | 10m/l | 1a | P | G | Read scrolls and spellbooks. |
Resist Energy | A | F- | Y | 10m/l | 1a | T | 1h | Ignores first 10 (or more) points of damage per attack from specified energy type. |
Speak with Animals | D | N | N | 1m/l | 1a | P | 30m | You can communicate with animals. |
Summon Nature's Ally I | C | N | N | 1r/l* | 1r | C | G | Summons creature to fight. |