| Name | ||
|---|---|---|
| Save - Res | Level | Comps | 
| Dur | Range | Recharge | 
| Description | ||
| Animate Dead (M) | ||
| None - No | Adp 3, Clr 3, Death 3, Sor/Wiz 4 | V, S, M | 
| Instant | Touch | General | 
Creates undead skeletons and zombies.  | 
||
| Blasphemy | ||
| Will partial - Yes | Clr 7, Evil 7 | V | 
| Instant | 40 ft. | General | 
Kills, paralyzes, weakens, or dazes nonevil subjects.  | 
||
| Contagion | ||
| Fortitude negates - Yes | Adp 3, Clr 3, Drd 3, Sor/Wiz 4 | V, S | 
| Instant | Touch | General | 
Infects subject with chosen disease.  | 
||
| Create Greater Undead (M) | ||
| None - No | Clr 8, Death 8, Sor/Wiz 8 | V, S, M | 
| Instant | Close | General | 
Creates shadows, wraiths, spectres, or devourers.  | 
||
| Create Undead (M) | ||
| None - No | Clr 6, Death 6, Evil 6, Sor/Wiz 6 | V, S, M | 
| Instant | Close | General | 
Raises ghouls, ghasts, mummies, or mohrgs from physical remains.  | 
||
| Curse Water (M) | ||
| Will negates (object) - Yes (object) | Clr 1 | V, S, M | 
| Instant | Touch | General | 
Makes unholy water.  | 
||
| Death Knell | ||
| Will negates - Yes | Clr 2, Death 2 | V, S | 
| Instant/10 minutes per HD of subject; see text | Touch | General | 
Kills dying creature; you gain 1d8 temporary hp, +2 to Str, and +1 caster level.  | 
||
| Desecrate (M) | ||
| None - Yes | Clr 2 | V, S, M, DF | 
| 2 hours/level | Close | 30 minutes | 
Fills area with negative energy, making undead stronger.  | 
||
| Dispel Good | ||
| See text - See text | Clr 5, Evil 5 | V, S, DF | 
| 1 round/level or until discharged, whichever comes first | Touch | General | 
+4 bonus against attacks by good creatures.  | 
||
| Magic Circle against Good | ||
| Will negates (harmless) - No; see text | Clr 3, Evil 3, Sor/Wiz 3 | V, S, M/DF | 
| 10 min./level | Touch | 4 hours | 
As protection spells, but 10-ft. radius and 10 min./level.  | 
||
| Nightmare | ||
| Will negates; see text - Yes | Brd 5, Madness 5, Sor/Wiz 5 | V, S | 
| Instant | Unlimited | General | 
Sends vision dealing 1d10 damage, fatigue.  | 
||
| Protection from Good | ||
| Will negates (harmless) - No; see text | Adp 1, Clr 1, Evil 1, Sor/Wiz 1 | V, S, M/DF | 
| 1 min./level (D) | Touch | 5 minutes | 
+2 to AC and saves, plus additional protection against selected alignment.  | 
||
| Symbol of Pain (M) | ||
| Fortitude negates - Yes | Clr 5, Sor/Wiz 5 | V, S, M | 
| See text | 0 ft.; see text | General | 
Triggered rune wracks nearby creatures with pain.  | 
||
| Unhallow (M) | ||
| See text - See text | Clr 5, Drd 5 | V, S, M | 
| Instant | Touch | General | 
Designates location as unholy.  | 
||
| Unholy Aura (F) | ||
| See text - Yes (harmless) | Clr 8, Evil 8 | V, S, F | 
| 1 round/level (D) | 20 ft. | General | 
+4 to AC, +4 resistance, and SR 25 against good spells.  | 
||
| Unholy Blight | ||
| Will partial - Yes | Clr 4, Evil 4 | V, S | 
| Instant (1d4 rounds); see text | Medium | General | 
Harms and sickens good creatures (1d8 damage/2 levels).  | 
||