Name | ||
---|---|---|
Save - Res | Level | Comps |
Dur | Range | Recharge |
Description | ||
Chaos Hammer | ||
Will partial; see text - Yes | Chaos 4, Clr 4 | V, S |
Instant (1d6 rounds); see text | Medium | General |
Harms and slows lawful creatures (1d8 damage/2 levels). |
||
Cloak of Chaos (F) | ||
See text - Yes (harmless) | Chaos 8, Clr 8 | V, S, F |
1 round/level (D) | 20 ft. | General |
+4 to AC, +4 resistance, and SR 25 against lawful spells. |
||
Dispel Law | ||
See text - See text | Chaos 5, Clr 5 | V, S, DF |
1 round/level or until discharged, whichever comes first | Touch | General |
+4 bonus against attacks by lawful creatures. |
||
Magic Circle against Law | ||
Will negates (harmless) - No; see text | Chaos 3, Clr 3, Sor/Wiz 3 | V, S, M/DF |
10 min./level | Touch | 4 hours |
As protection spells, but 10-ft. radius and 10 min./level. |
||
Protection from Law | ||
Will negates (harmless) - No; see text | Adp 1, Chaos 1, Clr 1, Sor/Wiz 1 | V, S, M/DF |
1 min./level (D) | Touch | 5 minutes |
+2 to AC and saves, plus additional protection against selected alignment. |
||
Word of Chaos | ||
None or Will negates; see text - Yes | Chaos 7, Clr 7 | V |
Instant | 40 ft. | General |
Kills, confuses, stuns, or deafens nonchaotic subjects. |