Detect Good

Make a spell card:
NameDetect Good
SchoolDivination
LevelAdp 1, Clr 1
ComponentsV, S, DF
Casting Time1 standard action
Recharge TimeGeneral
Range60 ft.
AreaCone-shaped emanation
DurationConcentration, up to 10 min./ level (D)
Saving ThrowNone
Spell ResistanceNo
VersionPRPG-O
SourcesPathfinder RPG (Open)
Short Description

Reveals creatures, spells, or objects of selected alignment.

Living Greyhawk

This spell functions like detect evil, except that it detects the auras of good creatures, clerics or paladins of good deities, good spells, and good magic items, and you are vulnerable to an overwhelming good aura if you are evil.

IMarvinTPA's editor notes:

1561

Source Copyright: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.

The Book of Experimental Might. Copyright 2008, Malhavoc Press; Author: Monte J. Cook.

Tome of Horrors. Copyright 2002, Necromancer Games, Inc.; Authors: Scott Greene, with Clark Peterson, Erica Balsley, Kevin Baase, Casey Christofferson, Lance Hawvermale, Travis Hawvermale, Patrick Lawinger, and Bill Webb; Based on original content from TSR.

The Open content displayed above has been reproduced without permission from the copyright holder.