Name | Scl | Sv | Rs | Dur | CT | Rng | Re | Description |
---|---|---|---|---|---|---|---|---|
Air Walk | T | N | Y | 10m/l | 1a | T | 1h | Subject treads on air as if solid (climb or descend at 45-degree angle). |
Antiplant Shell | A | N | Y | 1m/l* | 1a | 10f | G | Keeps animated plants at bay. |
Blight | N | F½ | Y | ! | 1a | T | G | Withers one plant or deals 1d6/level damage to plant creature. |
Command Plants | T | W- | Y | 1d/l | 1a | C | 1h | Sways the actions of plant creatures. |
Control Water | T | N | N | 10m/l* | 1a | L | 1h | Raises or lowers bodies of water. |
Cure Serious Wounds | C | W½ | Y;* | ! | 1a | T | G | Cures 3d8 damage + 1/level (max +15). |
Dispel Magic | A | N | N | ! | 1a | M | G | Cancels one magical spell or effect. |
Flame Strike | Ev | R½ | Y | ! | 1a | M | G | Smites foes with divine fire (1d6/level damage). |
Freedom of Movement | A | W- | Y | 10m/l | 1a | P|T | 1h | Subject moves normally despite impediments to restrict movement. |
Giant Vermin | T | N | Y | 1m/l | 1a | C | 30m | Turns centipedes, scorpions, or spiders into giant vermin. |
Ice Storm | Ev | N | Y | 1r/l* | 1a | L | G | Hail deals 5d6 damage in cylinder 40 ft. across. |
Reincarnate (M) | T | N | Y | ! | 10m | T | G | Brings dead subject back in a random body. |
Repel Vermin | A | N|W- | Y | 10m/l* | 1a | 10f | 4h | Insects, spiders, and other vermin stay 10 ft. away. |
Rusting Grasp | T | N | N | x | 1a | T | 5m | Your touch corrodes iron and alloys. |
Scrying (F) | D | W- | Y | 1m/l | 1h | txt | G | Spies on subject from a distance. |
Spike Stones | T | R~ | Y | 1h/l* | 1a | M | 6h | Creatures in area take 1d8 damage, may also be slowed. |
Summon Nature's Ally IV | C | N | N | 1r/l* | 1r | C | G | Summons creature to fight. |