Granted Power: You are sinister and cruel, and have wholly pledged your soul to the cause of evil.
Touch of Evil (Sp):You can cause a creature to become sickened as a melee touch attack. Creatures sickened by your touch count as good for the purposes of spells with the evil descriptor. This ability lasts for a number of rounds equal to 1/2 your cleric level (minimum 1). You can use this ability a number of times per day equal to 3 + your Wisdom modifier.
Scythe of Evil (Su):At 8th level, you can give a weapon touched the unholy special weapon quality for a number of rounds equal to 1/2 your cleric level. You can use this ability once per day at 8th level, and an additional time per day for every four levels beyond 8th.
|Protection from Good||A-||W-||N;*||1m/l*||1a||T||5m||
+2 to AC and saves, plus additional protection against selected alignment.
Weapon becomes good, evil, lawful, or chaotic.
|Magic Circle against Good||A-||W-||N;*||10m/l||1a||T||4h||
As protection spells, but 10-ft. radius and 10 min./level.
|Unholy Blight||Ev-||W~||Y||! (1d4r);x||1a||M||G||
Harms and sickens good creatures (1d8 damage/2 levels).
+4 bonus against attacks by good creatures.
|Create Undead (M)||N-||N||N||!||1h||C||G||
Raises ghouls, ghasts, mummies, or mohrgs from physical remains.
Kills, paralyzes, weakens, or dazes nonevil subjects.
|Unholy Aura (F)||A-||N||Y||1r/l*||1a||20f||G||
+4 to AC, +4 resistance, and SR 25 against good spells.
|Summon Monster IX||C||N||N||1r/l*||1r||C||G||
Summons extraplanar creature to fight for you.