Slaying Arrow (slaying arrow)

NameSlaying Arrow (slaying arrow)
Sorted NameSlaying Arrow (slaying arrow)
FamilyWeapons
Item Slotnone
Price2,282 gp
Price as Gold Pieces2282
Creation Cost1,144 gp 5 sp
Weight1/10 lb.
AuraAura strong necromancy
Caster Level13th
VersionPRPG-O
SourcesPathfinder RPG (Open)
Construction

Craft Magic Arms and Armor, finger of death (slaying arrow) or heightened finger of death (greater slaying arrow)

Lore:
Description:

This +1 arrow is keyed to a particular type or subtype of creature. If it strikes such a creature, the target must make a DC 20 Fortitude save or take 50 points of damage. Note that even creatures normally exempt from Fortitude saves (undead and constructs) are subject to this attack. When keyed to a living creature, this is a death effect (and thus death ward protects a target). To determine the type or subtype of creature the arrow is keyed to, roll on the table below.

A greater slaying arrow functions just like a normal slaying arrow, but the DC to avoid the death effect is 23 and the arrow deals 100 points of damage if the saving throw is failed.

Prerequisite:
Activation:

Effect:

Source Copyright: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.

The Book of Experimental Might. Copyright 2008, Malhavoc Press; Author: Monte J. Cook.

Tome of Horrors. Copyright 2002, Necromancer Games, Inc.; Authors: Scott Greene, with Clark Peterson, Erica Balsley, Kevin Baase, Casey Christofferson, Lance Hawvermale, Travis Hawvermale, Patrick Lawinger, and Bill Webb; Based on original content from TSR.

The Open content displayed above has been reproduced without permission from the copyright holder.