Name | Greater Grapple |
---|---|
Type | Combat |
May be taken multiple times | No |
The effects stack | No |
Version | PRPG-O |
Sources | Pathfinder RPG (Open) |
Prelude | Maintaining a grapple is second nature to you. |
Prerequisites | Improved Grapple, Improved Unarmed Strike, base attack bonus +6, Dex 13. |
Benefit | You receive a +2 bonus on checks made to grapple a foe. This bonus stacks with the bonus granted by Improved Grapple. Once you have grappled a creature, maintaining the grapple is a move action. This feat allows you to make two grapple checks each round (to move, harm, or pin your opponent), but you are not required to make two checks. You only need to succeed at one of these checks to maintain the grapple. |
Normal | Maintaining a grapple is a standard action. |
Source Copyright: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.
The Book of Experimental Might. Copyright 2008, Malhavoc Press; Author: Monte J. Cook.
Tome of Horrors. Copyright 2002, Necromancer Games, Inc.; Authors: Scott Greene, with Clark Peterson, Erica Balsley, Kevin Baase, Casey Christofferson, Lance Hawvermale, Travis Hawvermale, Patrick Lawinger, and Bill Webb; Based on original content from TSR.
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