Name | Bleeding Critical |
---|---|
Type | Combat, Critical |
May be taken multiple times | No |
The effects stack | No |
Version | PRPG-O |
Sources | Pathfinder RPG (Open) |
Prelude | Your critical hits cause opponents to bleed profusely. |
Prerequisites | Critical Focus, base attack bonus +11. |
Benefit | Whenever you score a critical hit with a slashing or piercing weapon, your opponent takes 2d6 points of bleed damage (see Conditions) each round on his turn, in addition to the damage dealt by the critical hit. Bleed damage can be stopped by a DC 15 Heal skill check or through any magical healing. The effects of this feat stack. |
Special | You can only apply the effects of one critical feat to a given critical hit unless you possess Critical Mastery. |
Source Copyright: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.
The Book of Experimental Might. Copyright 2008, Malhavoc Press; Author: Monte J. Cook.
Tome of Horrors. Copyright 2002, Necromancer Games, Inc.; Authors: Scott Greene, with Clark Peterson, Erica Balsley, Kevin Baase, Casey Christofferson, Lance Hawvermale, Travis Hawvermale, Patrick Lawinger, and Bill Webb; Based on original content from TSR.
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