Worg

MapTool Token

NameWorg
Sorted NameWorg
FamilyWorg
Size and TypeMedium Magical beast
Hit Dice Count4
Hit Dice4d10+4 (26 hp)
Random Hit Points4d10+4 - 4
Initiative+2
Speed30 ft.
Armor Class14, touch 12, flat-footed 12 (+2 Dex, +2 natural)
Base Attack/Grapple+4/+CMB: +7CMD: 19 (23 vs. trip)
Attack

bite +7 (1d6+4 plus trip)

Space/Reach5 ft./5 ft.
Special Qualities

darkvision 60 ft., low-light vision, scent;

SavesFort +5, Ref +6, Will +3
AbilitiesStr 17, Dex 15, Con 13, Int 6, Wis 14, Cha 10
Skills

Perception +11, Stealth +9, Survival +5

Feats

Run, Skill Focus (Perception)

Environmenttemperate forests and plains
Challenge Rating2
Organization

solitary, pair, or pack (3-11)

Treasureincidental
AlignmentNE
VersionPRPG-O
SourcesPathfinder RPG (Open)

Worg

This unusually large wolf has an evil, almost intelligent light shining in its deep red eyes.



Worg

CR 2

XP 600
NE Medium magical beast
Init +2; Senses darkvision 60 ft., low-light vision, scent; Perception +11

DEFENSE

AC 14, touch 12, flat-footed 12 (+2 Dex, +2 natural)
hp 26 (4d10+4)
Fort +5, Ref +6, Will +3

OFFENSE

Spd 30 ft.
Melee bite +7 (1d6+4 plus trip)

STATISTICS

Str 17, Dex 15, Con 13, Int 6, Wis 14, Cha 10
Base Atk +4; CMB +7; CMD 19 (23 vs. trip)
Feats Run, Skill Focus (Perception)
Skills Perception +11, Stealth +9, Survival +5; Racial Modifiers +2 Perception, +2 Stealth, +2 Survival
Languages Common, Goblin

ECOLOGY

Environment temperate forests and plains
Organization solitary, pair, or pack (3-11)
Treasure incidental


Worgs are oversized, evil, intelligent wolves often found dwelling amid goblins or other savage races. A typical worg has gray or black fur, stands 3 feet tall at the shoulder, and weighs 300 pounds.

Worgs hunt in packs, running down and surrounding their prey like common wolves, but their intelligence and ability to speak make them better at coordinating their attacks. They sometimes use one packmate as a decoy, pretending to be a humanoid calling for help in order to lure intelligent prey into an ambush. Worgs that travel with goblins often allow them to ride on their backs, but in such situations it is usually the worg that is the master, not the rider.

Source Copyright: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.

The Book of Experimental Might. Copyright 2008, Malhavoc Press; Author: Monte J. Cook.

Tome of Horrors. Copyright 2002, Necromancer Games, Inc.; Authors: Scott Greene, with Clark Peterson, Erica Balsley, Kevin Baase, Casey Christofferson, Lance Hawvermale, Travis Hawvermale, Patrick Lawinger, and Bill Webb; Based on original content from TSR.

The Open content displayed above has been reproduced without permission from the copyright holder.

Attacks: bite +7 (1d6+4 plus trip), or

feats: RUN, SKILL FOCUS (PERCEPTION), ,


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