Name | Shadow |
---|---|
Sorted Name | Shadow |
Family | Shadow |
Size and Type | Medium Undead (incorporeal) |
Hit Dice Count | 3 |
Hit Dice | 3d8+6 (19 hp) |
Random Hit Points | 3d8+6 - 6 |
Initiative | +2 |
Speed | fly 40 ft. (good) |
Armor Class | 15, touch 15, flat-footed 12 (+2 deflection, +2 Dex, +1 dodge) |
Base Attack/Grapple | +2/+CMB: +4CMD: 17 |
Attack | incorporeal touch +4 (1d6 Strength damage) |
Space/Reach | 5 ft./5 ft. |
Special Attacks | create spawn |
Special Qualities | darkvision 60 ft.; |
Saves | Fort +3, Ref +3, Will +4 |
Abilities | Str -, Dex 14, Con -, Int 6, Wis 12, Cha 15 |
Skills | Fly +11, Perception +8, Stealth +8 (+12 in dim light, +4 in bright light) |
Feats | Dodge, Skill Focus (Perception) |
Environment | any |
Challenge Rating | 3 |
Organization | solitary, pair, gang (3-6), or swarm (7-12) |
Treasure | standard |
Alignment | CE |
Version | PRPG-O |
Sources | Pathfinder RPG (Open) |
ShadowBarely seen out of the corner of the eye, this wisp of shadow is vaguely humanoid in outline and writhes with unholy life.Shadow CR 3 XP 800CE Medium undead (incorporeal)Init +2; Senses darkvision 60 ft.; Perception +8DEFENSEAC 15, touch 15, flat-footed 12 (+2 deflection, +2 Dex, +1 dodge)hp 19 (3d8+6)Fort +3, Ref +3, Will +4Defensive Abilities incorporeal, channel resistance +2; Immune undead traitsOFFENSESpd fly 40 ft. (good)Melee incorporeal touch +4 (1d6 Strength damage)Special Attacks create spawnSTATISTICSStr -, Dex 14, Con -, Int 6, Wis 12, Cha 15Base Atk +2; CMB +4; CMD 17Feats Dodge, Skill Focus (Perception)Skills Fly +11, Perception +8, Stealth +8 (+12 in dim light, +4 in bright light); Racial Modifiers +4 Stealth in dim light (-4 in bright light)ECOLOGYEnvironment anyOrganization solitary, pair, gang (3-6), or swarm (7-12)Treasure standardSPECIAL ABILITIESCreate Spawn (Su) A humanoid creature killed by a shadow's Strength damage becomes a shadow under the control of its killer in 1d4 rounds.Strength Damage (Su) A shadow's touch deals 1d6 points of Strength damage to a living creature. This is a negative energy effect. A creature dies if this Strength damage equals or exceeds its actual Strength score.The sinister shadow skirts the border between the gloom of darkness and the harsh truth of light. The shadow prefers to haunt ruins where civilization has moved on, where it hunts living creatures foolish enough to stumble into its territory. The shadow is an undead horror, and as such has no goals or outwardly visible motivations other than to sap life and vitality from living beings. |
Source Copyright: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.
The Book of Experimental Might. Copyright 2008, Malhavoc Press; Author: Monte J. Cook.
Tome of Horrors. Copyright 2002, Necromancer Games, Inc.; Authors: Scott Greene, with Clark Peterson, Erica Balsley, Kevin Baase, Casey Christofferson, Lance Hawvermale, Travis Hawvermale, Patrick Lawinger, and Bill Webb; Based on original content from TSR.
The Open content displayed above has been reproduced without permission from the copyright holder.
Attacks: incorporeal touch +4 (1d6 Strength damage), or
feats: DODGE, SKILL FOCUS (PERCEPTION), ,