Name | Retriever |
---|---|
Sorted Name | Retriever |
Family | Retriever |
Size and Type | Huge Construct (extraplanar) |
Hit Dice Count | 15 |
Hit Dice | 15d10+55 (137 hp) |
Random Hit Points | 15d10+55 - -75 |
Initiative | +7 |
Speed | 50 ft. |
Armor Class | 25, touch 11, flat-footed 22 (+3 Dex, +14 natural, -2 size) |
Base Attack/Grapple | +15/+CMB: +23 (+27 grapple)CMD: 36 (40 vs. trip) |
Attack | bite +19 (1d8+6 plus grab), 4 claws +19 (2d6+6/19-20) |
Space/Reach | 15 ft./15 ft. |
Special Attacks | eye rays (+16 ranged touch) |
Special Qualities | relentless, darkvision 60 ft., low-light vision, |
Saves | Fort +7, Ref +10, Will +5 |
Abilities | Str 22, Dex 16, Con -, Int 3, Wis 11, Cha 1 |
Skills | Perception +15 |
Feats | Cleave, Improved Bull Rush, Great Fortitude, Improved Critical (claw), Improved Initiative, Lightning Reflexes, Power Attack, Toughness |
Environment | any (Abyss) |
Challenge Rating | 11 |
Organization | solitary |
Treasure | none |
Alignment | CE |
Version | PRPG-O |
Sources | Pathfinder RPG (Open) |
RetrieverA spider the size of a bull elephant rears up on its back four legs in a violent challenge, eyes shimmering with magical energy.Retriever CR 11 XP 12,800CE Huge construct (extraplanar)Init +7; Senses darkvision 60 ft., low-light vision, Perception +15DEFENSEAC 25, touch 11, flat-footed 22 (+3 Dex, +14 natural, -2 size)hp 137 (15d10+55)Fort +7, Ref +10, Will +5Defensive Abilities construct traitsOFFENSESpd 50 ft.Melee bite +19 (1d8+6 plus grab), 4 claws +19 (2d6+6/19-20)Space 15 ft.; Reach 15 ft.Special Attacks eye rays (+16 ranged touch)Spell-Like Abilities (CL 20th)At will—discern locationSTATISTICSStr 22, Dex 16, Con -, Int 3, Wis 11, Cha 1Base Atk +15; CMB +23 (+27 grapple); CMD 36 (40 vs. trip)Feats Cleave, Improved Bull Rush, Great Fortitude, Improved Critical (claw), Improved Initiative, Lightning Reflexes, Power Attack, ToughnessSkills Perception +15Languages Abyssal (cannot speak)SQ relentlessECOLOGYEnvironment any (Abyss)Organization solitaryTreasure noneSPECIAL ABILITIESEye Rays (Su) A retriever's eyes can produce four different magical rays, each with a range of 100 feet. Each round, it can fire one ray as a free action. A particular ray is usable only once every 4 rounds. A retriever can fire an eye ray in the same round that it makes physical attacks-firing an eye ray does not provoke attacks of opportunity. The save DC for eye rays is 19-the save DC is Constitution-based, and includes a +2 racial bonus. The eye ray effects are the following. |
Source Copyright: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.
The Book of Experimental Might. Copyright 2008, Malhavoc Press; Author: Monte J. Cook.
Tome of Horrors. Copyright 2002, Necromancer Games, Inc.; Authors: Scott Greene, with Clark Peterson, Erica Balsley, Kevin Baase, Casey Christofferson, Lance Hawvermale, Travis Hawvermale, Patrick Lawinger, and Bill Webb; Based on original content from TSR.
The Open content displayed above has been reproduced without permission from the copyright holder.
Attacks: bite +19 (1d8+6 plus grab), 4 claws +19 (2d6+6/19-20), or
feats: CLEAVE, IMPROVED BULL RUSH, GREAT FORTITUDE, IMPROVED CRITICAL (CLAW), IMPROVED INITIATIVE, LIGHTNING REFLEXES, POWER ATTACK, TOUGHNESS, ,