Name | Cauchemar |
---|---|
Sorted Name | Cauchemar |
Family | Nightmare |
Size and Type | Huge Outsider (evil, extraplanar) |
Hit Dice Count | 14 |
Hit Dice | 14d10+70 (147 hp) |
Random Hit Points | 14d10+70 - 70 |
Initiative | +6 |
Speed | 40 ft., fly 90 ft. (good) |
Armor Class | 26, touch 10, flat-footed 24 (+2 Dex, +16 natural, -2 size) |
Base Attack/Grapple | +14/+CMB: +26CMD: 38 (+2 vs. trip) |
Attack | bite +22 (2d6+10), 2 hooves +17 (2d6+5 plus 1d6 fire) |
Space/Reach | 15 ft./10 ft. |
Special Attacks | smoke (DC 22) |
Special Qualities | darkvision 60 ft.; |
Saves | Fort +14, Ref +11, Will +7 |
Abilities | Str 31, Dex 15, Con 21, Int 16, Wis 12, Cha 12 |
Skills | Acrobatics +19, Bluff +18, Fly +19, Intimidate +18, Knowledge (arcana, planes) +20, Perception +22, Sense Motive +22, Stealth +11 |
Feats | Alertness, Cleave, Improved Initiative, Improved Overrun, Iron Will, Power Attack, Run |
Environment | any (Abaddon) |
Challenge Rating | 11 |
Organization | solitary |
Treasure | none |
Alignment | NE |
Version | PRPG-O |
Sources | Pathfinder RPG (Open) |
Nightmare, CauchemarThis towering, burning equine stands upon smoking hooves. Hellfire shimmers in its hateful eyes.Cauchemar CR 11 XP 12,800NE Huge outsider (evil, extraplanar)Init +6; Senses darkvision 60 ft.; Perception +22DEFENSEAC 26, touch 10, flat-footed 24 (+2 Dex, +16 natural, -2 size)hp 147 (14d10+70)Fort +14, Ref +11, Will +7OFFENSESpd 40 ft., fly 90 ft. (good)Melee bite +22 (2d6+10), 2 hooves +17 (2d6+5 plus 1d6 fire)Space 15 ft.; Reach 10 ft.Special Attacks smoke (DC 22)Spell-Like Abilities (CL 15th)1/hour (self plus 1 rider only)—ethereal jaunt, plane shiftSTATISTICSStr 31, Dex 15, Con 21, Int 16, Wis 12, Cha 12Base Atk +14; CMB +26; CMD 38 (+2 vs. trip)Feats Alertness, Cleave, Improved Initiative, Improved Overrun, Iron Will, Power Attack, RunSkills Acrobatics +19, Bluff +18, Fly +19, Intimidate +18, Knowledge (arcana, planes) +20, Perception +22, Sense Motive +22, Stealth +11Languages Abyssal, InfernalECOLOGYEnvironment any (Abaddon)Organization solitaryTreasure noneThe cauchemar is a more dangerous variant of the nightmare, particularly valued for its ability to enter the Ethereal Plane with its rider in addition to being able to use plane shift to invade other realities. |
Source Copyright: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.
The Book of Experimental Might. Copyright 2008, Malhavoc Press; Author: Monte J. Cook.
Tome of Horrors. Copyright 2002, Necromancer Games, Inc.; Authors: Scott Greene, with Clark Peterson, Erica Balsley, Kevin Baase, Casey Christofferson, Lance Hawvermale, Travis Hawvermale, Patrick Lawinger, and Bill Webb; Based on original content from TSR.
The Open content displayed above has been reproduced without permission from the copyright holder.
Attacks: bite +22 (2d6+10), 2 hooves +17 (2d6+5 plus 1d6 fire), or
feats: ALERTNESS, CLEAVE, IMPROVED INITIATIVE, IMPROVED OVERRUN, IRON WILL, POWER ATTACK, RUN, ,