Name | Iron Golem |
---|---|
Sorted Name | Iron Golem |
Family | Golem |
Size and Type | Large Construct |
Hit Dice Count | 18 |
Hit Dice | 18d10+30 (129 hp) |
Random Hit Points | 18d10+30 - -90 |
Initiative | -1 |
Speed | 20 ft. |
Armor Class | 28, touch 8, flat-footed 28 (-1 Dex, +20 natural, -1 size) |
Base Attack/Grapple | +18/+CMB: +30CMD: 39 |
Attack | 2 slams +28 (2d10+16/19-20) |
Space/Reach | 10 ft./10 ft. |
Special Attacks | breath weapon, powerful blows |
Special Qualities | darkvision 60 ft., low-light vision; |
Saves | Fort +6, Ref +5, Will +6 |
Abilities | Str 32, Dex 9, Con -, Int -, Wis 11, Cha 1 |
Skills | Perception +0 |
Environment | any |
Challenge Rating | 13 |
Organization | solitary or gang (2-4) |
Treasure | none |
Alignment | N |
Version | PRPG-O |
Sources | Pathfinder RPG (Open) |
Golem, IronThis iron automaton stands twice as tall as a normal human. Its heavy footfalls shake the ground with bone-jarring force.Iron Golem CR 13 XP 25,600N Large constructInit -1; Senses darkvision 60 ft., low-light vision; Perception +0DEFENSEAC 28, touch 8, flat-footed 28 (-1 Dex, +20 natural, -1 size)hp 129 (18d10+30)Fort +6, Ref +5, Will +6DR 15/adamantine; Immune construct traits, magicOFFENSESpd 20 ft.Melee 2 slams +28 (2d10+16/19-20)Space 10 ft.; Reach 10 ft.Special Attacks breath weapon, powerful blowsSTATISTICSStr 32, Dex 9, Con -, Int -, Wis 11, Cha 1Base Atk +18; CMB +30; CMD 39ECOLOGYEnvironment anyOrganization solitary or gang (2-4)Treasure noneSPECIAL ABILITIESBreath Weapon (Su) As a free action once every 1d4+1 rounds, an iron golem can exhale a 10-foot cube of poisonous gas. This gas cloud persists for 1 round; any creature within the area when the golem creates it (as well as any creature that passes through the cloud during the remainder of that round) is exposed to the cloud's poisonous effects. This poison is magically created each time the golem uses this power. Breath weapon-inhaled; save Fort 19; frequency 1/round for 4 rounds; effect 1d4 Constitution damage; cure 2 saves. The save DC is Constitution-based. Immunity to Magic (Ex) An iron golem is immune to spells or spell-like abilities that allow spell resistance. Certain spells and effects function differently against it, as noted below. |
Source Copyright: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.
The Book of Experimental Might. Copyright 2008, Malhavoc Press; Author: Monte J. Cook.
Tome of Horrors. Copyright 2002, Necromancer Games, Inc.; Authors: Scott Greene, with Clark Peterson, Erica Balsley, Kevin Baase, Casey Christofferson, Lance Hawvermale, Travis Hawvermale, Patrick Lawinger, and Bill Webb; Based on original content from TSR.
The Open content displayed above has been reproduced without permission from the copyright holder.
Attacks: 2 slams +28 (2d10+16/19-20), or
feats: