Name | Ettercap |
---|---|
Sorted Name | Ettercap |
Family | Ettercap |
Size and Type | Medium Aberration |
Hit Dice Count | 4 |
Hit Dice | 4d8+12 (30 hp) |
Random Hit Points | 4d8+12 - 12 |
Initiative | +7 |
Speed | 30 ft., climb 30 ft. |
Armor Class | 15, touch 13, flat-footed 12 (+3 Dex, +2 natural) |
Base Attack/Grapple | +3/+CMB: +5CMD: 18 |
Attack | bite +5 (1d6+2 plus poison) and 2 claws +5 (1d4+2) |
Space/Reach | 5 ft./5 ft. |
Special Attacks | traps, web (+6 ranged, DC 15, hp 4) |
Special Qualities | spider empathy +7, darkvision 60 ft., low-light vision; |
Saves | Fort +6, Ref +4, Will +6 |
Abilities | Str 14, Dex 17, Con 17, Int 6, Wis 15, Cha 8 |
Skills | Climb +14, Craft (trapmaking) +8, Perception +9, Stealth +7 |
Feats | Great Fortitude, Improved Initiative |
Environment | temperate forests |
Challenge Rating | 3 |
Organization | solitary, pair, or nest (3-6 plus 2-8 giant spiders) |
Treasure | standard |
Alignment | NE |
Version | PRPG-O |
Sources | Pathfinder RPG (Open) |
EttercapThis hideous purple creature walks upright like a man, but its face is that of a spider, and its hands are sickle-shaped claws.Ettercap CR 3 XP 800NE Medium aberrationInit +7; Senses darkvision 60 ft., low-light vision; Perception +9DEFENSEAC 15, touch 13, flat-footed 12 (+3 Dex, +2 natural)hp 30 (4d8+12)Fort +6, Ref +4, Will +6OFFENSESpd 30 ft., climb 30 ft.Melee bite +5 (1d6+2 plus poison) and 2 claws +5 (1d4+2)Special Attacks traps, web (+6 ranged, DC 15, hp 4)STATISTICSStr 14, Dex 17, Con 17, Int 6, Wis 15, Cha 8Base Atk +3; CMB +5; CMD 18Feats Great Fortitude, Improved InitiativeSkills Climb +14, Craft (trapmaking) +8, Perception +9, Stealth +7; Racial Modifiers +8 on Craft (trapmaking)Languages CommonSQ spider empathy +7ECOLOGYEnvironment temperate forestsOrganization solitary, pair, or nest (3-6 plus 2-8 giant spiders)Treasure standardSPECIAL ABILITIESPoison (Ex) Bite-injury; save Fort DC 15; frequency 1/round for 10 rounds; effect 1d2 Dex; cure 2 consecutive saves. The save DC is Constitution based.Spider Empathy (Ex) This ability functions as the druid's wild empathy, save that an ettercap can only use this ability on spiders. An ettercap gains a +4 racial bonus on this check. Spiders are mindless, but this empathic communication imparts on them a modicum of implanted intelligence, allowing ettercaps to train giant spiders and use them as guardians. Traps (Ex) The ettercap is particularly skilled at crafting cunning traps with its webs. Deadfalls, nooses, and spear traps are the most common traps ettercaps build with their webs. An ettercap doesn't require gold to build its traps, merely time. Rules for crafting traps can be found in Chapter 13 of the Pathfinder RPG Core Rulebook. |
Source Copyright: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.
The Book of Experimental Might. Copyright 2008, Malhavoc Press; Author: Monte J. Cook.
Tome of Horrors. Copyright 2002, Necromancer Games, Inc.; Authors: Scott Greene, with Clark Peterson, Erica Balsley, Kevin Baase, Casey Christofferson, Lance Hawvermale, Travis Hawvermale, Patrick Lawinger, and Bill Webb; Based on original content from TSR.
The Open content displayed above has been reproduced without permission from the copyright holder.
Attacks: bite +5 (1d6+2 plus poison) and 2 claws +5 (1d4+2), or
feats: GREAT FORTITUDE, IMPROVED INITIATIVE, ,