Name | Drider |
---|---|
Sorted Name | Drider |
Family | Drider |
Size and Type | Large Aberration |
Hit Dice Count | 9 |
Hit Dice | 9d8+36 (76 hp) |
Random Hit Points | 9d8+36 - 36 |
Initiative | +2 |
Speed | 30 ft., climb 20 ft. |
Armor Class | 20, touch 12, flat-footed 17 (+2 Dex, +1 dodge, +8 natural, -1 size) |
Base Attack/Grapple | +6/+CMB: +9CMD: 21 (33 vs. trip) |
Attack | mwk heavy mace +9/+4 (1d8+3), bite +3 (1d4+1 plus poison) |
Full Attack | mwk composite longbow +8/+3 (1d8+2/x3) |
Space/Reach | 10 ft./5 ft. |
Special Attacks | web (+7 ranged, DC 18, hp 9) |
Special Qualities | undersized weapons, darkvision 120 ft., detect good, detect law, detect magic; |
Saves | Fort +7, Ref +5, Will +9 |
Abilities | Str 15, Dex 15, Con 18, Int 15, Wis 16, Cha 16 |
Skills | Climb +22, Intimidate +15, Knowledge (arcana) +14, Perception +15, Spellcraft +14, Stealth +14 |
Feats | Blind-Fight, Dodge, Combat Casting, Weapon Focus (bite, mace) |
Environment | any underground |
Challenge Rating | 7 |
Organization | solitary, pair, or group (3-8) |
Treasure | double (masterwork heavy mace, masterwork composite longbow [+2 Str] with 20 arrows, additional treasure) |
Alignment | CE |
Version | PRPG-O |
Sources | Pathfinder RPG (Open) |
DriderThe dry rasping of spidery legs brings this hideous monstrosity into view-a nightmarish, centaurian fusion of drow and spider.Drider CR 7 XP 3,200CE Large aberrationInit +2; Senses darkvision 120 ft., detect good, detect law, detect magic; Perception +15DEFENSEAC 20, touch 12, flat-footed 17 (+2 Dex, +1 dodge, +8 natural, -1 size)hp 76 (9d8+36)Fort +7, Ref +5, Will +9Immune sleep; SR 18OFFENSESpd 30 ft., climb 20 ft.Melee mwk heavy mace +9/+4 (1d8+3), bite +3 (1d4+1 plus poison)Ranged mwk composite longbow +8/+3 (1d8+2/x3)Space 10 ft.; Reach 5 ft.Special Attacks web (+7 ranged, DC 18, hp 9)Spell-Like Abilities (CL 9th)Constant—detect good, detect law, detect magic At will—dancing lights, darkness, faerie fire1/day—clairaudience/clairvoyance, deeper darkness, dispel magic, levitate, suggestion (DC 16)Spells Known (CL 6th)3rd (4/day)—lightning bolt (DC 16)2nd (6/day)—invisibility, web (DC 15)1st (7/day)—mage armor, magic missile, ray of enfeeblement (DC 14), silent image (DC 14)0 (at will)—bleed (DC 13), daze (DC 13), ghost sound, mage hand, ray of frost, read magic, resistanceSTATISTICSStr 15, Dex 15, Con 18, Int 15, Wis 16, Cha 16Base Atk +6; CMB +9; CMD 21 (33 vs. trip)Feats Blind-Fight, Dodge, Combat Casting, Weapon Focus (bite, mace)Skills Climb +22, Intimidate +15, Knowledge (arcana) +14, Perception +15, Spellcraft +14, Stealth +14; Racial Modifiers +4 StealthLanguages Common, Elven, UndercommonSQ undersized weaponsECOLOGYEnvironment any undergroundOrganization solitary, pair, or group (3-8)Treasure double (masterwork heavy mace, masterwork composite longbow [+2 Str] with 20 arrows, additional treasure)SPECIAL ABILITIESPoison (Ex) Bite-injury; save Fort DC 18; frequency 1/round for 6 rounds; effect 1d2 Str; cure 1 save. The save DC is Constitution-based.Spells A drider casts spells as a 6th-level cleric, sorcerer, or wizard, but does not gain any other class abilities.Undersized Weapons (Ex) Although a drider is Large, its upper torso is the same size as that of a Medium humanoid's upper torso. As a result, it wields weapons as if it were one size category smaller than its actual size (Medium for most driders).Created from the body of a drow, warped and mutated through special poisons and elixirs to take on the characteristics of a giant spider, the drider is a dangerous creature. Driders are sexually dimorphic. A female drider's lower spider body is sleek and graceful, often similar to a black widow's body, while its upper drow torso retains its alluring curves and beautiful face (with the exception of sharp, poisonous fangs). A male drider's lower body is bulky like a tarantula, while its upper body is wiry and bears a hideous face more spider than drow, complete with fanged mandibles. |
Source Copyright: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.
The Book of Experimental Might. Copyright 2008, Malhavoc Press; Author: Monte J. Cook.
Tome of Horrors. Copyright 2002, Necromancer Games, Inc.; Authors: Scott Greene, with Clark Peterson, Erica Balsley, Kevin Baase, Casey Christofferson, Lance Hawvermale, Travis Hawvermale, Patrick Lawinger, and Bill Webb; Based on original content from TSR.
The Open content displayed above has been reproduced without permission from the copyright holder.
Attacks: mwk heavy mace +9/+4 (1d8+3), bite +3 (1d4+1 plus poison), or mwk composite longbow +8/+3 (1d8+2/x3)
feats: BLIND-FIGHT, DODGE, COMBAT CASTING, WEAPON FOCUS (BITE, MACE), ,