Name | Adult Red Dragon |
---|---|
Sorted Name | Adult Red Dragon |
Family | Chromatic Dragon |
Size and Type | Huge Dragon (fire) |
Hit Dice Count | 17 |
Hit Dice | 17d12+102 (212 hp) |
Random Hit Points | 17d12+102 - 102 |
Initiative | +4 |
Speed | 40 ft., fly 200 ft. (poor) |
Armor Class | 29, touch 8, flat-footed 29 (+21 natural, -2 size) |
Base Attack/Grapple | +17/+CMB: +29CMD: 39 (43 vs. trip) |
Attack | bite +25 (2d8+15), 2 claws +25 (2d6+10), 2 wings +23 (1d8+5), tail slap +23 (2d6+15) |
Space/Reach | 15 ft./10 ft. (15 ft. with bite) |
Special Attacks | breath weapon (50-ft. cone, DC 24, 12d10 fire), crush |
Special Qualities | dragon senses, smoke vision; |
Saves | Fort +16, Ref +10, Will +15 |
Abilities | Str 31, Dex 10, Con 23, Int 16, Wis 17, Cha 16 |
Skills | Appraise +23, Bluff +23, Fly +12, Intimidate +23, Knowl. (arcana) +23, Perception +23, Sense Motive +23, Spellcraft +23, Stealth +12 |
Feats | Cleave, Greater Vital Strike, Improved Initiative, Improved Iron Will, Improved Vital Strike, Iron Will, Multiattack, Power Attack, Vital Strike |
Environment | warm mountains |
Challenge Rating | 14 |
Organization | solitary |
Treasure | triple |
Alignment | CE |
Version | PRPG-O |
Sources | Pathfinder RPG (Open) |
Chromatic Dragon, RedA crown of cruel horns surrounds the head of this mighty dragon. Thick scales the color of molten rock cover its long body.Adult Red Dragon CR 14 XP 38,400CE Huge dragon (fire)Init +4; Senses dragon senses, smoke vision; Perception +23Aura fire (5 ft., 1d6 fire), frightful presence (180 ft., DC 21)DEFENSEAC 29, touch 8, flat-footed 29 (+21 natural, -2 size)hp 212 (17d12+102)Fort +16, Ref +10, Will +15DR 5/magic; Immune fire, paralysis, sleep; SR 25Weaknesses vulnerability to coldOFFENSESpd 40 ft., fly 200 ft. (poor)Melee bite +25 (2d8+15), 2 claws +25 (2d6+10), 2 wings +23 (1d8+5), tail slap +23 (2d6+15)Space 15 ft.; Reach 10 ft. (15 ft. with bite)Special Attacks breath weapon (50-ft. cone, DC 24, 12d10 fire), crushSpell-Like Abilities (CL 17th)At will—detect magic, pyrotechnics (DC 15), suggestion (DC 16)Spells Known (CL 7th)3rd (5/day)—dispel magic, haste2nd (7/day)—invisibility, resist energy, see invisibility1st (7/day)—alarm, grease (DC 14), magic missile, shield, true strike0 (at will)—arcane mark, light, mage hand, mending, message, prestidigitation, read magicSTATISTICSStr 31, Dex 10, Con 23, Int 16, Wis 17, Cha 16Base Atk +17; CMB +29; CMD 39 (43 vs. trip)Feats Cleave, Greater Vital Strike, Improved Initiative, Improved Iron Will, Improved Vital Strike, Iron Will, Multiattack, Power Attack, Vital StrikeSkills Appraise +23, Bluff +23, Fly +12, Intimidate +23, Knowl. (arcana) +23, Perception +23, Sense Motive +23, Spellcraft +23, Stealth +12Languages Common, Draconic, Dwarven, OrcECOLOGYEnvironment warm mountainsOrganization solitaryTreasure tripleSPECIAL ABILITIESFire Aura (Su) An adult red dragon is surrounded by an aura of intense heat. All creatures within 5 feet take 1d6 points of fire damage at the beginning of the dragon's turn. An old dragon's aura extends to 10 feet. An ancient dragon's damage increases to 2d6.Incinerate (Su) A great wyrm red dragon can incinerate creatures in its fiery breath. A creature reduced to fewer than 0 hit points by its breath weapon must make a Fortitude save (using the breath weapon's DC). Failure indicates that the creature is reduced to ash. Creatures destroyed in this way can only be restored to life through true resurrection or similar magic.Manipulate Flames (Su) An old or older red dragon can control any fire spell within 10 feet per age category of the dragon as a standard action. This ability allows it to move any fire effect in the area, as if it were the caster. This ability also allows it to reposition a stationary fire effect, although the new placement must be one allowed by the spell. Finally, for 1 round following the use of this ability, the dragon can control any new fire spell cast within its area of control, as if it were the caster. It can make all decisions allowed to the caster, including canceling the spell if it so desires.Melt Stone (Su) An ancient or older red dragon can use its breath weapon to melt rock at a range of 100 feet, affecting a 5-foot-radius area per age category. The area becomes lava to a depth of 1 foot. Any creature in contact with the lava takes 20d6 points of fire damage on the first round, 10d6 on the second, and none thereafter as the lava hardens and cools. If used on a wall or ceiling, treat this ability as an avalanche that deals fire damage.Smoke Vision (Ex) A very young red dragon can see perfectly in smoky conditions (such as those created by pyrotechnics).Spell-Like Abilities (Sp) A red dragon gains the following spell-like abilities, usable at will upon reaching the listed age category. Young-detect magic; Juvenile-pyrotechnics; Adult-suggestion; Old-wall of fire; Ancient-find the path; Great wyrm-discern location.
Few creatures are more cruel and fearsome than the mighty red dragon. King of the chromatics, this terrible beast brings ruin and death to the lands that fall under its shadow. |
Source Copyright: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.
The Book of Experimental Might. Copyright 2008, Malhavoc Press; Author: Monte J. Cook.
Tome of Horrors. Copyright 2002, Necromancer Games, Inc.; Authors: Scott Greene, with Clark Peterson, Erica Balsley, Kevin Baase, Casey Christofferson, Lance Hawvermale, Travis Hawvermale, Patrick Lawinger, and Bill Webb; Based on original content from TSR.
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Attacks: bite +25 (2d8+15), 2 claws +25 (2d6+10), 2 wings +23 (1d8+5), tail slap +23 (2d6+15), or
feats: CLEAVE, GREATER VITAL STRIKE, IMPROVED INITIATIVE, IMPROVED IRON WILL, IMPROVED VITAL STRIKE, IRON WILL, MULTIATTACK, POWER ATTACK, VITAL STRIKE, ,