Dolphin

MapTool Token

NameDolphin
Sorted NameDolphin
FamilyDolphin
Size and TypeMedium Animal
Hit Dice Count2
Hit Dice2d8+2 (11 hp)
Random Hit Points2d8+2 - 2
Initiative+2
Speedswim 80 ft.
Armor Class13, touch 12, flat-footed 11 (+2 Dex, +1 natural)
Base Attack/Grapple+1/+CMB: +2CMD: 14
Attack

slam +3 (1d4+1)

Space/Reach5 ft./5 ft.
Special Qualities

hold breath, blindsight 120 ft., low-light vision;

SavesFort +4, Ref +5, Will +1
AbilitiesStr 12, Dex 15, Con 13, Int 2, Wis 13, Cha 6
Skills

Perception +9, Swim +13

Feats

Weapon Finesse

Environmentany ocean
Challenge Rating1/2
Organization

solitary, pair, or pod (3-18)

Treasurenone
AlignmentN
VersionPRPG-O
SourcesPathfinder RPG (Open)

Dolphin

This streamlined, fish-like mammal has sparkling eyes over a smiling mouth filled with hundreds of teeth.



Dolphin

CR 1/2

XP 200
N Medium animal
Init +2; Senses blindsight 120 ft., low-light vision; Perception +9

DEFENSE

AC 13, touch 12, flat-footed 11 (+2 Dex, +1 natural)
hp 11 (2d8+2)
Fort +4, Ref +5, Will +1

OFFENSE

Spd swim 80 ft.
Melee slam +3 (1d4+1)

STATISTICS

Str 12, Dex 15, Con 13, Int 2, Wis 13, Cha 6
Base Atk +1; CMB +2; CMD 14
Feats Weapon Finesse
Skills Perception +9, Swim +13; Racial Modifiers +4 Perception
SQ hold breath

ECOLOGY

Environment any ocean
Organization solitary, pair, or pod (3-18)
Treasure none

SPECIAL ABILITIES

Hold Breath (Ex) A dolphin can hold its breath for a number of minutes equal to 6 times its Constitution score before it risks drowning.


Dolphins are social predators that hunt shallow seas and rivers in large family groups called pods. Sailors are fond of dolphins and frequently tell tales of dolphins saving drowning fishermen or killing sharks with blows from their powerful snouts.

Dolphin Companions
Starting Statistics: Size Medium; Speed swim 80 ft.; AC +1 natural armor; Attack slam (1d4); Ability Scores Str 12, Dex 15, Con 13, Int 2, Wis 12, Cha 6; Special Qualities low-light vision, hold breath.

4th-Level Advancement: Ability Scores Str +2, Dex +2, Con +2; Special Qualities blindsight 120 ft.

Source Copyright: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.

The Book of Experimental Might. Copyright 2008, Malhavoc Press; Author: Monte J. Cook.

Tome of Horrors. Copyright 2002, Necromancer Games, Inc.; Authors: Scott Greene, with Clark Peterson, Erica Balsley, Kevin Baase, Casey Christofferson, Lance Hawvermale, Travis Hawvermale, Patrick Lawinger, and Bill Webb; Based on original content from TSR.

The Open content displayed above has been reproduced without permission from the copyright holder.

Attacks: slam +3 (1d4+1), or

feats: WEAPON FINESSE, ,


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