Name | Ankylosaurus |
---|---|
Sorted Name | Ankylosaurus |
Family | Dinosaur |
Size and Type | Huge Animal |
Hit Dice Count | 10 |
Hit Dice | 10d8+30 (75 hp) |
Random Hit Points | 10d8+30 - 30 |
Initiative | +0 |
Speed | 30 ft. |
Armor Class | 22, touch 8, flat-footed 22 (+14 natural, -2 size) |
Base Attack/Grapple | +7/+CMB: +17CMD: 27 (31 vs. trip) |
Attack | tail +14 (3d6+12 plus stun) |
Space/Reach | 15 ft./15 ft. |
Special Qualities | low-light vision, scent; |
Saves | Fort +12, Ref +7, Will +4 |
Abilities | Str 27, Dex 10, Con 17, Int 2, Wis 13, Cha 8 |
Skills | Perception +14 |
Feats | Great Fortitude, Improved Bull Rush, Improved Overrun, Power Attack, Weapon Focus (tail) |
Environment | warm forests and plains |
Challenge Rating | 6 |
Organization | solitary, pair, or herd (3-12) |
Treasure | none |
Alignment | N |
Version | PRPG-O |
Sources | Pathfinder RPG (Open) |
Dinosaur, AnkylosaurusThick bony plates armor the domelike back of this quadrupedal dinosaur, its powerfully muscled tail ending in a bony club.Ankylosaurus CR 6 XP 2,400N Huge animalInit +0; Senses low-light vision, scent; Perception +14DEFENSEAC 22, touch 8, flat-footed 22 (+14 natural, -2 size)hp 75 (10d8+30)Fort +12, Ref +7, Will +4OFFENSESpd 30 ft.Melee tail +14 (3d6+12 plus stun)Space 15 ft.; Reach 15 ft.STATISTICSStr 27, Dex 10, Con 17, Int 2, Wis 13, Cha 8Base Atk +7; CMB +17; CMD 27 (31 vs. trip)Feats Great Fortitude, Improved Bull Rush, Improved Overrun, Power Attack, Weapon Focus (tail)Skills Perception +14ECOLOGYEnvironment warm forests and plainsOrganization solitary, pair, or herd (3-12)Treasure noneSPECIAL ABILITIESStun (Ex) The ankylosaurus's tail can deliver a powerful, stunning blow. A creature struck by this attack must make a DC 23 save or be dazed for 1 round. If the strike is a critical hit and the target fails its save, it is instead stunned for 1d4 rounds. The save DC is Strength-based.The ankylosaurus is a powerful, squat dinosaur more than capable of defending itself against enemies. Its back is heavily armored with thick bony plates and spikes. A solid blow from an ankylosaurus's tail can leave most creatures stunned long enough for the armored dinosaur to make good an escape, although once confronted, most ankylosauruses are too ill-tempered and stubborn to flee. Instead, they stand their ground and use their tails to great effect in battle. An ankylosaurus is 30 feet long and weighs 6,000 pounds. Ankylosaurus Companions 7th-Level Advancement: Size Large; AC +2 natural armor; Attack tail (2d6); Ability Scores Str +8, Dex -2, Con +4; Special Qualities stun. |
Source Copyright: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.
The Book of Experimental Might. Copyright 2008, Malhavoc Press; Author: Monte J. Cook.
Tome of Horrors. Copyright 2002, Necromancer Games, Inc.; Authors: Scott Greene, with Clark Peterson, Erica Balsley, Kevin Baase, Casey Christofferson, Lance Hawvermale, Travis Hawvermale, Patrick Lawinger, and Bill Webb; Based on original content from TSR.
The Open content displayed above has been reproduced without permission from the copyright holder.
Attacks: tail +14 (3d6+12 plus stun), or
feats: GREAT FORTITUDE, IMPROVED BULL RUSH, IMPROVED OVERRUN, POWER ATTACK, WEAPON FOCUS (TAIL), ,