Name | Astral Deva |
---|---|
Sorted Name | Astral Deva |
Family | Angel |
Size and Type | Medium Outsider (angel, extraplanar, good) |
Hit Dice Count | 15 |
Hit Dice | 15d10+90 (172 hp) |
Random Hit Points | 15d10+90 - 75 |
Initiative | +8 |
Speed | 50 ft., fly 100 ft. (good) |
Armor Class | 29, touch 14, flat-footed 25 (+4 Dex, +15 natural +4 deflection vs. evil) |
Base Attack/Grapple | +15/+CMB: +23CMD: 37 |
Attack | +2 disrupting warhammer +26/+21/+16 (1d8+14/x3 plus stun) or slam +23 (1d8+12) |
Space/Reach | 5 ft./5 ft. |
Special Qualities | change shape (alter self ), darkvision 60 ft., low-light vision; |
Saves | Fort +16, Ref +13, Will +11; +4 vs. poison, +4 resistance vs. evil |
Abilities | Str 26, Dex 19, Con 21, Int 18, Wis 18, Cha 23 |
Skills | Acrobatics +22, Craft (any one) +22, Diplomacy +24, Escape Artist +9, Fly +26, Intimidate +24, Knowledge (planes) +22, Knowledge (religion) +22, Perception +26, Sense Motive +26, Stealth +22 |
Feats | Alertness, Cleave, Great Fortitude, Improved Initiative, Iron Will, Power Attack, Toughness, Weapon Focus (warhammer) |
Environment | any good-aligned plane |
Challenge Rating | 14 |
Organization | solitary, pair, or squad (3-6) |
Treasure | double (+2 disrupting warhammer) |
Alignment | NG |
Version | PRPG-O |
Sources | Pathfinder RPG (Open) |
Angel, Astral DevaThis tall, human-like creature has long, feathery wings and a gentle inner radiance that makes it difficult to look directly at.Astral Deva CR 14 XP 38,400NG Medium outsider (angel, extraplanar, good)Init +8; Senses darkvision 60 ft., low-light vision; Perception +26Aura protective auraDEFENSEAC 29, touch 14, flat-footed 25 (+4 Dex, +15 natural +4 deflection vs. evil)hp 172 (15d10+90)Fort +16, Ref +13, Will +11; +4 vs. poison, +4 resistance vs. evilDefensive Abilities uncanny dodge; DR 10/evil; Immune acid, cold, petrification; Resist electricity 10, fire 10; SR 25OFFENSESpd 50 ft., fly 100 ft. (good)Melee +2 disrupting warhammer +26/+21/+16 (1d8+14/x3 plus stun) or slam +23 (1d8+12)Spell-Like Abilities (CL 13th)At Will—aid, continual flame, detect evil, discern lies (DC 20), dispel evil (DC 21), dispel magic, holy aura (DC 24), holy smite (DC 20), holy word (DC 23), invisibility (self only), plane shift (DC 23), remove curse, remove disease, remove fear7/day—cure light wounds, see invisibility1/day—blade barrier (DC 22), healSTATISTICSStr 26, Dex 19, Con 21, Int 18, Wis 18, Cha 23Base Atk +15; CMB +23; CMD 37Feats Alertness, Cleave, Great Fortitude, Improved Initiative, Iron Will, Power Attack, Toughness, Weapon Focus (warhammer)Skills Acrobatics +22, Craft (any one) +22, Diplomacy +24, Escape Artist +9, Fly +26, Intimidate +24, Knowledge (planes) +22, Knowledge (religion) +22, Perception +26, Sense Motive +26, Stealth +22Languages Celestial, Draconic, Infernal; truespeechSQ change shape (alter self )ECOLOGYEnvironment Environment any good-aligned planeOrganization solitary, pair, or squad (3-6)Treasure double (+2 disrupting warhammer)SPECIAL ABILITIESStun (Su) If an astral deva strikes an opponent twice in one round with its warhammer, that creature must succeed on a DC 25 Fortitude save or be stunned for 1d6 rounds. The save DC is Strength-based.Uncanny Dodge (Ex) This ability functions identically to the rogue ability. If a deva gains uncanny dodge from a class level, he instead gains improved uncanny dodge.Astral devas are messengers of the gods of good. They watch over planar travelers and sponsor powerful mortals, pushing them to take on good causes. A typical astral deva looks human except for its wings, though some look like other humanoid races and a rare few have even more unusual forms. An astral deva is 7-1/2 feet tall and weighs 250 pounds. Astral devas are usually created by deities from the souls of good mortals, though some souls spontaneously transform into astral devas without the intervention of a deity. Their skills and abilities make them excellent scouts and elite agents for celestial armies. They often carry long, f lowing scrolls upon which are writ messages and judgments from the gods. An astral deva's scrolls frequently contain hints of prophecies and major events yet to come, and as such the devas are fiercely protective of the contents of these scrolls and let none, not even other astral devas, peruse them. |
Source Copyright: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.
The Book of Experimental Might. Copyright 2008, Malhavoc Press; Author: Monte J. Cook.
Tome of Horrors. Copyright 2002, Necromancer Games, Inc.; Authors: Scott Greene, with Clark Peterson, Erica Balsley, Kevin Baase, Casey Christofferson, Lance Hawvermale, Travis Hawvermale, Patrick Lawinger, and Bill Webb; Based on original content from TSR.
The Open content displayed above has been reproduced without permission from the copyright holder.
Attacks: +2 disrupting warhammer +26/+21/+16 (1d8+14/x3 plus stun) or slam +23 (1d8+12), or
feats: ALERTNESS, CLEAVE, GREAT FORTITUDE, IMPROVED INITIATIVE, IRON WILL, POWER ATTACK, TOUGHNESS, WEAPON FOCUS (WARHAMMER), ,