Name | Annis Hag |
---|---|
Sorted Name | Annis Hag |
Family | Hag |
Size and Type | Large Monstrous humanoid |
Hit Dice Count | 7 |
Hit Dice | 7d10+28 (66 hp) |
Random Hit Points | 7d10+28 - 28 |
Initiative | +1 |
Speed | 40 ft. |
Armor Class | 20, touch 10, flat-footed 19 (+1 Dex, +10 natural, -1 size) |
Base Attack/Grapple | +7/+CMB: +15CMD: 26 |
Attack | bite +13 (1d6+7), 2 claws +13 (1d6+7 and grab) |
Space/Reach | 10 ft./10 ft. |
Special Attacks | rend (2 claws, 2d6+10) |
Special Qualities | darkvision 60 ft.; |
Saves | Fort +8, Ref +6, Will +6 |
Abilities | Str 25, Dex 12, Con 18, Int 13, Wis 13, Cha 10 |
Skills | Bluff +7, Diplomacy +7, Intimidate +17, Perception +13, Stealth +7 |
Feats | Alertness, Blind-Fight, Great Fortitude, Intimidating Prowess |
Environment | cold marshes |
Challenge Rating | 6 |
Organization | solitary or covey (3 hags of any kind plus 1-8 ogres and 1-4 evil giants) |
Treasure | Value 2,000 gp |
Alignment | CE |
Version | PRPG-O |
Sources | Pathfinder RPG (Open) |
Hag, AnnisWith limbs like gnarled branches and skin like a toad's, this repulsive, hunchbacked crone towers two heads taller than any normal human. Her skin the color of a violent bruise, the hideous witch gasps wretchedly, revealing a maw of jagged black teeth as she clicks together long nails that look like pitted steel.Annis Hag CR 6 XP 2,400CE Large monstrous humanoidInit +1; Senses darkvision 60 ft.; Perception +13DEFENSEAC 20, touch 10, flat-footed 19 (+1 Dex, +10 natural, -1 size)hp 66 (7d10+28)Fort +8, Ref +6, Will +6DR 2/bludgeoning; SR 17OFFENSESpd 40 ft.Melee bite +13 (1d6+7), 2 claws +13 (1d6+7 and grab)Space 10 ft.; Reach 10 ft.Special Attacks rend (2 claws, 2d6+10)Spell-Like Abilities (CL 7th)3/day—alter self, fog cloudSTATISTICSStr 25, Dex 12, Con 18, Int 13, Wis 13, Cha 10Base Atk +7; CMB +15; CMD 26Feats Alertness, Blind-Fight, Great Fortitude, Intimidating ProwessSkills Bluff +7, Diplomacy +7, Intimidate +17, Perception +13, Stealth +7Languages Common, GiantECOLOGYEnvironment cold marshesOrganization solitary or covey (3 hags of any kind plus 1-8 ogres and 1-4 evil giants)Treasure Value 2,000 gpAlso known as black hags or iron hags, annis hags are the largest and most physically intimidating of their foul brood. Known for their leathery, wartcovered skin that varies from shades of deep blue to black and claws like rusty blades, annis hags forgo much of the cunning and deceptiveness of their kind, reveling in the more visceral evils of torture and slaughter. The typical annis hag stands just over 8 feet tall and weighs upward of 300 pounds. Dwelling in dark caves, tangled hollows, and cursed ruins deep within swamps or moors, annis hags stalk forth by night to sow fear and hunt the unwary. Although possessed of cunning minds, annis prove more decadent than most other hags, frequently indulging in their taste for living flesh and the music of pleading screams. Cloaking themselves in illusions or dense mists, they lure unsuspecting prey close before revealing their monstrous natural forms. Most hunting annis disguise themselves as beautiful fey, lost maidens, or wounded animals to attract sympathetic souls. They find the flesh of children, young animals, and the pure of heart particularly pleasing, both for the tenderness of such meals and for the sorrow such murders spread. After such meals, annis delight in stripping the skin from their victims and often garb themselves in the grisly trophies. Like most hags, annis sometimes join coveys of their repulsive sisters, though many prove resistant to such cooperation. Favoring brutal ambushes and direct trickeries to the more complicated deceptions of their brethren, they usually join such groups only if physically forced, in return for some treasure, or for matters of revenge. They prove most resistant to joining coveys already including other annis, though groups of related annis-typically horrible triplets-are not unknown. See the Pathfinder Bestiary for more details on hag coveys. |
Source Copyright: Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.
The Book of Experimental Might. Copyright 2008, Malhavoc Press; Author: Monte J. Cook.
Tome of Horrors. Copyright 2002, Necromancer Games, Inc.; Authors: Scott Greene, with Clark Peterson, Erica Balsley, Kevin Baase, Casey Christofferson, Lance Hawvermale, Travis Hawvermale, Patrick Lawinger, and Bill Webb; Based on original content from TSR.
The Open content displayed above has been reproduced without permission from the copyright holder.
Attacks: bite +13 (1d6+7), 2 claws +13 (1d6+7 and grab), or
feats: ALERTNESS, BLIND-FIGHT, GREAT FORTITUDE, INTIMIDATING PROWESS, ,